PAGE EIGHT

On August 18th, 2017, TwinBuilder posted this Pastebin.

ОН ТҺЕ ПАТҺ АТ ТҺЕ WИНДИНГ РИДГЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ТАЛЛЕСТ ОФ МОУНТАИНС:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ВАЛЛЕЫ ОФ ДЕАТҺ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ РУИНАТИОН ОФ ЕДЕН:
ОН ТҺЕ ПАТҺ АТ ТҺЕ АРБИТОРьС ТҺРОНЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЦҺОСЕН КИНГьС ДЕФЕАТ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ:
ҺЕ ФОУНД А МЕССАГЕ.

ТҺЕ ПАТҺ ЫОУьВЕ ТАКЕН ҺАД ИТС ТWИСТС АНД СҺУТТЛЕД ЫОУ ТҺРОУГҺ ҺЕЛЛ
АЛЛ ИН ТҺЕ ҺОПЕС ТҺАТ ЫОУ WОУЛД ФИНД А СТОРЫ ЫОУ ЦОУЛД ТЕЛЛ
ТҺЕ ТУРБУЛЕНЦЕ АНД ТЕРРОРС ҺЕРЕ ИМПАРТЕД АЛЛ ЫОУ КНОW
АНД НОW ЫОУ МУСТ СТАЫ СТРОНГ АС ЫОУ ИНЦҺ ТОWАРДС ТҺЕ ФИНАЛ СҺОW
ТҺРОУГҺ БЛИНДИНГ СУН АНД ҺОWЛИНГ WИНД ЫОУ МУСТ НОТ ТУРН ЫОУР СИГҺТ
БЕҺИНД ТҺЕ WИНДИНГ РИДГЕ ТҺАТ БРИДГЕС АЦРОСС ЕНДЛЕСС НИГҺТ
БУТ СҺОУЛД ЫОУ ЦОМЕ СО ФАР АНД ДАРЕ ТО ТУРН АРОУНД ИНСТЕАД
ФОРСАКИНГ ЦУРСЕД ОРДЕР АНД ТҺЕ ЦҺАНЦЕ ТО ТАКЕ ГОДьС ҺЕАД
ТҺЕН ЕВЕРМОРЕ ТҺЕ РИНГ ОФ WОРДС WИЛЛ СПИЛЛ ФРОМ ЕНДЛЕСС ПЛАЦЕС
"ҺЕРЕ ЛИЕС ҺЕ WҺО ФОУНД А СЕТ ОФ НУМЕРАЛС АНД ПҺРАСЕС"

ОН ТҺЕ ПАТҺ АТ ТҺЕ WИНДИНГ РИДГЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ТАЛЛЕСТ ОФ МОУНТАИНС:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ВАЛЛЕЫ ОФ ДЕАТҺ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ РУИНАТИОН ОФ ЕДЕН:
ОН ТҺЕ ПАТҺ АТ ТҺЕ АРБИТОРьС ТҺРОНЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЦҺОСЕН КИНГьС ДЕФЕАТ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ:
ҺЕ ФОУНД А СЕРИЕС ОФ НУМЕРАЛС АНД ПҺРАСЕС.
ЦОСМИЦ ТҺРЕАД ЛИНЕ: НаН-ТОW
ДАТУМ: ФОУР ТWО-ОНЕ ИН ТҺЕ ЫЕАР ОФ ТWО Б.Р.
СЕЛЕЦТИОН: СЕВЕН-ОНЕ-ОНЕ, ОНЕ-ЗЕРО
СПЕЦИФИЦ ЦАТЕГОРИЦАЛ ПҺЕНОМЕНОН ЛОЦАТИОН: СЕВЕН, ФОУР-ОНЕ

ОН ТҺЕ ПАТҺ АТ ТҺЕ WИНДИНГ РИДГЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ТАЛЛЕСТ ОФ МОУНТАИНС:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ВАЛЛЕЫ ОФ ДЕАТҺ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ РУИНАТИОН ОФ ЕДЕН:
ОН ТҺЕ ПАТҺ АТ ТҺЕ АРБИТОРьС ТҺРОНЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЦҺОСЕН КИНГьС ДЕФЕАТ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ:
ҺЕ ФОУНД А СЕРИЕС ОФ НУМЕРАЛС АНД ПҺРАСЕС.
СЕПҺИРОТ ВОЛУМЕ: ТWО
ДАТУМ: СИХ ТWО-СИХ ИН ТҺЕ ЫЕАР ОФ Р.
СУБЦОМИТТЕЕ: ТWО-СИХ
СПЕЦИФИЦ ЦАТЕГОРИЦАЛ ПҺЕНОМЕНОН ЛОЦАТИОН: ТҺРЕЕ-ЗЕРО, ФОУР

ОН ТҺЕ ПАТҺ АТ ТҺЕ WИНДИНГ РИДГЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ТАЛЛЕСТ ОФ МОУНТАИНС:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ВАЛЛЕЫ ОФ ДЕАТҺ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ РУИНАТИОН ОФ ЕДЕН:
ОН ТҺЕ ПАТҺ АТ ТҺЕ АРБИТОРьС ТҺРОНЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЦҺОСЕН КИНГьС ДЕФЕАТ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ:
ҺЕ ФОУНД А СЕРИЕС ОФ НУМЕРАЛС АНД ПҺРАСЕС.
АДВЕНТУРЕ ДЕСИГНАТЕ: СИХ
ДАТУМ: СИХ ЕИГҺТ ИН ТҺЕ ЫЕАР ОФ ФОУР Б.Р.
СЕЛЕЦТИОН: СИХ-НИНЕ-ТҺРЕЕ-ЗЕРО
СПЕЦИФИЦ ЦАТЕГОРИЦАЛ ПҺЕНОМЕНОН ЛОЦАТИОН: СИХ, ОНЕ-ФИВЕ

ОН ТҺЕ ПАТҺ АТ ТҺЕ WИНДИНГ РИДГЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ТАЛЛЕСТ ОФ МОУНТАИНС:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ВАЛЛЕЫ ОФ ДЕАТҺ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ РУИНАТИОН ОФ ЕДЕН:
ОН ТҺЕ ПАТҺ АТ ТҺЕ АРБИТОРьС ТҺРОНЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЦҺОСЕН КИНГьС ДЕФЕАТ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ:
ҺЕ ФОУНД А СЕРИЕС ОФ НУМЕРАЛС АНД ПҺРАСЕС.
ҺЫПЕРЦУБИЦ QУАДРАНТ: ЕАСТ
ТАБЛЕТ ПОДИУМ: ОНЕ
СПЕЦИФИЦ ЦАТЕГОРИЦАЛ ПҺЕНОМЕНОН ЛОЦАТИОН: ФОУР, СИХ

ОН ТҺЕ ПАТҺ АТ ТҺЕ WИНДИНГ РИДГЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ТАЛЛЕСТ ОФ МОУНТАИНС:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ВАЛЛЕЫ ОФ ДЕАТҺ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ РУИНАТИОН ОФ ЕДЕН:
ОН ТҺЕ ПАТҺ АТ ТҺЕ АРБИТОРьС ТҺРОНЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЦҺОСЕН КИНГьС ДЕФЕАТ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ:
ҺЕ ФОУНД А СЕРИЕС ОФ НУМЕРАЛС АНД ПҺРАСЕС.
ГАТЕ ЦОДЕ СЕЦТОР: ТWО
ЛИНГУИСТИЦ ЕНЦРЫПТИОН: СЦРИБЕСЦРИПТ
СПЕЦИФИЦ ЦАТЕГОРИЦАЛ ПҺЕНОМЕНОН ЛОЦАТИОН: ОНЕ, СЕВЕН

ОН ТҺЕ ПАТҺ АТ ТҺЕ WИНДИНГ РИДГЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ТАЛЛЕСТ ОФ МОУНТАИНС:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ВАЛЛЕЫ ОФ ДЕАТҺ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ РУИНАТИОН ОФ ЕДЕН:
ОН ТҺЕ ПАТҺ АТ ТҺЕ АРБИТОРьС ТҺРОНЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЦҺОСЕН КИНГьС ДЕФЕАТ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ:
ҺЕ ФОУНД А СЕРИЕС ОФ НУМЕРАЛС АНД ПҺРАСЕС.
ЕНРОЛЛМЕНТ ЫЕАР: ФИВЕ
СУБСЕЦТИОН ТИТЛЕ: ОНЕ-ТWО
СЕЛЕЦТИОН: ТWО-ФОУР-ФОУР
СПЕЦИФИЦ ЦАТЕГОРИЦАЛ ПҺЕНОМЕНОН ЛОЦАТИОН: ТWО-ОНЕ, ТҺРЕЕ-ФИВЕ

ОН ТҺЕ ПАТҺ АТ ТҺЕ WИНДИНГ РИДГЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ТАЛЛЕСТ ОФ МОУНТАИНС:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ВАЛЛЕЫ ОФ ДЕАТҺ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ РУИНАТИОН ОФ ЕДЕН:
ОН ТҺЕ ПАТҺ АТ ТҺЕ АРБИТОРьС ТҺРОНЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЦҺОСЕН КИНГьС ДЕФЕАТ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ:
ҺЕ ФОУНД А СЕРИЕС ОФ НУМЕРАЛС АНД ПҺРАСЕС.
ЛЕНГТҺ-ТО-ПАЫОФФ ҺУМОР РАТИО: ЛОНГЕСТ:ПУН
СПЕЦИФИЦ ЦАТЕГОРИЦАЛ ПҺЕНОМЕНОН ЛОЦАТИОН: ЕИГҺТ-ОНЕ, ОНЕ-ТҺРЕЕ

ОН ТҺЕ ПАТҺ АТ ТҺЕ WИНДИНГ РИДГЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ТАЛЛЕСТ ОФ МОУНТАИНС:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ВАЛЛЕЫ ОФ ДЕАТҺ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ РУИНАТИОН ОФ ЕДЕН:
ОН ТҺЕ ПАТҺ АТ ТҺЕ АРБИТОРьС ТҺРОНЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЦҺОСЕН КИНГьС ДЕФЕАТ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ:
ҺЕ ФОУНД А СЕРИЕС ОФ НУМЕРАЛС АНД ПҺРАСЕС.
УСЕР ИДЕНТИФИЦАТИОН: ТWО-ФОУР-ТWО-ФОУР-ОНЕ-СИХ-ФОУР-НИНЕ-СИХ-ЕИГҺТ-ЗЕРО-НИНЕ-ТWО-ОНЕ-ТҺРЕЕ-НИНЕ-ФИВЕ-ТWО
ОЦТОТҺОРПЕ: ОНЕ-ЗЕРО-ТҺРЕЕ-НИНЕ
СЕЛЕЦТИОН: ОНЕ-СЕВЕН, НИНЕ
СПЕЦИФИЦ ЦАТЕГОРИЦАЛ ПҺЕНОМЕНОН ЛОЦАТИОН: ОНЕ, ТWО-ЕИГҺТ

ОН ТҺЕ ПАТҺ АТ ТҺЕ WИНДИНГ РИДГЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ТАЛЛЕСТ ОФ МОУНТАИНС:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ВАЛЛЕЫ ОФ ДЕАТҺ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ РУИНАТИОН ОФ ЕДЕН:
ОН ТҺЕ ПАТҺ АТ ТҺЕ АРБИТОРьС ТҺРОНЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЦҺОСЕН КИНГьС ДЕФЕАТ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ:
ҺЕ ФОУНД А СЕРИЕС ОФ НУМЕРАЛС АНД ПҺРАСЕС.
ЕНТРЫ НУМБЕР: СЕВЕН
СПЕЦИФИЦ ЦАТЕГОРИЦАЛ ПҺЕНОМЕНОН ЛОЦАТИОН: ТWО, ФОУР-НИНЕ

ОН ТҺЕ ПАТҺ АТ ТҺЕ WИНДИНГ РИДГЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ТАЛЛЕСТ ОФ МОУНТАИНС:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ВАЛЛЕЫ ОФ ДЕАТҺ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ РУИНАТИОН ОФ ЕДЕН:
ОН ТҺЕ ПАТҺ АТ ТҺЕ АРБИТОРьС ТҺРОНЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЦҺОСЕН КИНГьС ДЕФЕАТ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ:
ҺЕ ФОУНД А СЕРИЕС ОФ НУМЕРАЛС АНД ПҺРАСЕС.
ЕНДЕАВОР ДИРЕЦТОРЫ: ЦУРСЕС
СЕЛЕЦТИОН: ЕИГҺТ, ОНЕ
СПЕЦИФИЦ ЦАТЕГОРИЦАЛ ПҺЕНОМЕНОН ЛОЦАТИОН: ФИВЕ, СЕВЕН-ЕИГҺТ

ОН ТҺЕ ПАТҺ АТ ТҺЕ WИНДИНГ РИДГЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ТАЛЛЕСТ ОФ МОУНТАИНС:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ВАЛЛЕЫ ОФ ДЕАТҺ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ РУИНАТИОН ОФ ЕДЕН:
ОН ТҺЕ ПАТҺ АТ ТҺЕ АРБИТОРьС ТҺРОНЕ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЦҺОСЕН КИНГьС ДЕФЕАТ:
ОН ТҺЕ ПАТҺ АТ ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ:
ҺЕ ФОУНД А СЕРИЕС ОФ НУМЕРАЛС АНД ПҺРАСЕС.
ИРРАТИОНАЛИТЫ ЦОНСТАНТ: Ц/Д
СПЕЦИФИЦ ЦАТЕГОРИЦАЛ ПҺЕНОМЕНОН ЛОЦАТИОН: ЕИГҺТ-ЗЕРО-ЗЕРО

It was decoded from Cyrillic, into English.

ON THE PATH AT THE WINDING RIDGE:
ON THE PATH AT THE TALLEST OF MOUNTAINS:
ON THE PATH AT THE VALLEY OF DEATH:
ON THE PATH AT THE RUINATION OF EDEN:
ON THE PATH AT THE ARBITOR’S THRONE:
ON THE PATH AT THE CHOSEN KING’S DEFEAT:
ON THE PATH AT THE ENDS OF THE EARTH:
HE FOUND A MESSAGE.

THE PATH YOU’VE TAKEN HAD ITS TWISTS AND SHUTTLED YOU THROUGH HELL
ALL IN THE HOPES THAT YOU WOULD FIND A STORY YOU COULD TELL
THE TURBULENCE AND TERRORS HERE IMPARTED ALL YOU KNOW
AND NOW YOU MUST STAY STRONG AS YOU INCH TOWARDS THE FINAL SHOW
THROUGH BLINDING SUN AND HOWLING WIND YOU MUST NOT TURN YOUR SIGHT
BEHIND THE WINDING RIDGE THAT BRIDGES ACROSS ENDLESS NIGHT
BUT SHOULD YOU COME SO FAR AND DARE TO TURN AROUND INSTEAD
FORSAKING CURSED ORDER AND THE CHANCE TO TAKE GOD’S HEAD
THEN EVERMORE THE RING OF WORDS WILL SPILL FROM ENDLESS PLACES
"HERE LIES HE WHO FOUND A SET OF NUMERALS AND PHRASES"

ON THE PATH AT THE WINDING RIDGE:
ON THE PATH AT THE TALLEST OF MOUNTAINS:
ON THE PATH AT THE VALLEY OF DEATH:
ON THE PATH AT THE RUINATION OF EDEN:
ON THE PATH AT THE ARBITOR’S THRONE:
ON THE PATH AT THE CHOSEN KING’S DEFEAT:
ON THE PATH AT THE ENDS OF THE EARTH:
HE FOUND A SERIES OF NUMERALS AND PHRASES.
COSMIC THREAD LINE: NaN-TOW
DATUM: FOUR TWO-ONE IN THE YEAR OF TWO B.R.
SELECTION: SEVEN-ONE-ONE, ONE-ZERO
SPECIFIC CATEGORICAL PHENOMENON LOCATION: SEVEN, FOUR-ONE

ON THE PATH AT THE WINDING RIDGE:
ON THE PATH AT THE TALLEST OF MOUNTAINS:
ON THE PATH AT THE VALLEY OF DEATH:
ON THE PATH AT THE RUINATION OF EDEN:
ON THE PATH AT THE ARBITOR’S THRONE:
ON THE PATH AT THE CHOSEN KING’S DEFEAT:
ON THE PATH AT THE ENDS OF THE EARTH:
HE FOUND A SERIES OF NUMERALS AND PHRASES.
SEPHIROT VOLUME: TWO
DATUM: SIX TWO-SIX IN THE YEAR OF R.
SUBCOMITTEE: TWO-SIX
SPECIFIC CATEGORICAL PHENOMENON LOCATION: THREE-ZERO, FOUR

ON THE PATH AT THE WINDING RIDGE:
ON THE PATH AT THE TALLEST OF MOUNTAINS:
ON THE PATH AT THE VALLEY OF DEATH:
ON THE PATH AT THE RUINATION OF EDEN:
ON THE PATH AT THE ARBITOR’S THRONE:
ON THE PATH AT THE CHOSEN KING’S DEFEAT:
ON THE PATH AT THE ENDS OF THE EARTH:
HE FOUND A SERIES OF NUMERALS AND PHRASES.
ADVENTURE DESIGNATE: SIX
DATUM: SIX EIGHT IN THE YEAR OF FOUR B.R.
SELECTION: SIX-NINE-THREE-ZERO
SPECIFIC CATEGORICAL PHENOMENON LOCATION: SIX, ONE-FIVE

ON THE PATH AT THE WINDING RIDGE:
ON THE PATH AT THE TALLEST OF MOUNTAINS:
ON THE PATH AT THE VALLEY OF DEATH:
ON THE PATH AT THE RUINATION OF EDEN:
ON THE PATH AT THE ARBITOR’S THRONE:
ON THE PATH AT THE CHOSEN KING’S DEFEAT:
ON THE PATH AT THE ENDS OF THE EARTH:
HE FOUND A SERIES OF NUMERALS AND PHRASES.
HYPERCUBIC QUADRANT: EAST
TABLET PODIUM: ONE
SPECIFIC CATEGORICAL PHENOMENON LOCATION: FOUR, SIX

ON THE PATH AT THE WINDING RIDGE:
ON THE PATH AT THE TALLEST OF MOUNTAINS:
ON THE PATH AT THE VALLEY OF DEATH:
ON THE PATH AT THE RUINATION OF EDEN:
ON THE PATH AT THE ARBITOR’S THRONE:
ON THE PATH AT THE CHOSEN KING’S DEFEAT:
ON THE PATH AT THE ENDS OF THE EARTH:
HE FOUND A SERIES OF NUMERALS AND PHRASES.
GATE CODE SECTOR: TWO
LINGUISTIC ENCRYPTION: SCRIBESCRIPT
SPECIFIC CATEGORICAL PHENOMENON LOCATION: ONE, SEVEN

ON THE PATH AT THE WINDING RIDGE:
ON THE PATH AT THE TALLEST OF MOUNTAINS:
ON THE PATH AT THE VALLEY OF DEATH:
ON THE PATH AT THE RUINATION OF EDEN:
ON THE PATH AT THE ARBITOR’S THRONE:
ON THE PATH AT THE CHOSEN KING’S DEFEAT:
ON THE PATH AT THE ENDS OF THE EARTH:
HE FOUND A SERIES OF NUMERALS AND PHRASES.
ENROLLMENT YEAR: FIVE
SUBSECTION TITLE: ONE-TWO
SELECTION: TWO-FOUR-FOUR
SPECIFIC CATEGORICAL PHENOMENON LOCATION: TWO-ONE, THREE-FIVE

ON THE PATH AT THE WINDING RIDGE:
ON THE PATH AT THE TALLEST OF MOUNTAINS:
ON THE PATH AT THE VALLEY OF DEATH:
ON THE PATH AT THE RUINATION OF EDEN:
ON THE PATH AT THE ARBITOR’S THRONE:
ON THE PATH AT THE CHOSEN KING’S DEFEAT:
ON THE PATH AT THE ENDS OF THE EARTH:
HE FOUND A SERIES OF NUMERALS AND PHRASES.
LENGTH-TO-PAYOFF HUMOR RATIO: LONGEST:PUN
SPECIFIC CATEGORICAL PHENOMENON LOCATION: EIGHT-ONE, ONE-THREE

ON THE PATH AT THE WINDING RIDGE:
ON THE PATH AT THE TALLEST OF MOUNTAINS:
ON THE PATH AT THE VALLEY OF DEATH:
ON THE PATH AT THE RUINATION OF EDEN:
ON THE PATH AT THE ARBITOR’S THRONE:
ON THE PATH AT THE CHOSEN KING’S DEFEAT:
ON THE PATH AT THE ENDS OF THE EARTH:
HE FOUND A SERIES OF NUMERALS AND PHRASES.
USER IDENTIFICATION: TWO-FOUR-TWO-FOUR-ONE-SIX-FOUR-NINE-SIX-EIGHT-ZERO-NINE-TWO-ONE-THREE-NINE-FIVE-TWO
OCTOTHORPE: ONE-ZERO-THREE-NINE
SELECTION: ONE-SEVEN, NINE
SPECIFIC CATEGORICAL PHENOMENON LOCATION: ONE, TWO-EIGHT

ON THE PATH AT THE WINDING RIDGE:
ON THE PATH AT THE TALLEST OF MOUNTAINS:
ON THE PATH AT THE VALLEY OF DEATH:
ON THE PATH AT THE RUINATION OF EDEN:
ON THE PATH AT THE ARBITOR’S THRONE:
ON THE PATH AT THE CHOSEN KING’S DEFEAT:
ON THE PATH AT THE ENDS OF THE EARTH:
HE FOUND A SERIES OF NUMERALS AND PHRASES.
ENTRY NUMBER: SEVEN
SPECIFIC CATEGORICAL PHENOMENON LOCATION: TWO, FOUR-NINE

ON THE PATH AT THE WINDING RIDGE:
ON THE PATH AT THE TALLEST OF MOUNTAINS:
ON THE PATH AT THE VALLEY OF DEATH:
ON THE PATH AT THE RUINATION OF EDEN:
ON THE PATH AT THE ARBITOR’S THRONE:
ON THE PATH AT THE CHOSEN KING’S DEFEAT:
ON THE PATH AT THE ENDS OF THE EARTH:
HE FOUND A SERIES OF NUMERALS AND PHRASES.
ENDEAVOR DIRECTORY: CURSES
SELECTION: EIGHT, ONE
SPECIFIC CATEGORICAL PHENOMENON LOCATION: FIVE, SEVEN-EIGHT

ON THE PATH AT THE WINDING RIDGE:
ON THE PATH AT THE TALLEST OF MOUNTAINS:
ON THE PATH AT THE VALLEY OF DEATH:
ON THE PATH AT THE RUINATION OF EDEN:
ON THE PATH AT THE ARBITOR’S THRONE:
ON THE PATH AT THE CHOSEN KING’S DEFEAT:
ON THE PATH AT THE ENDS OF THE EARTH:
HE FOUND A SERIES OF NUMERALS AND PHRASES.
IRRATIONALITY CONSTANT: C/D
SPECIFIC CATEGORICAL PHENOMENON LOCATION: EIGHT-ZERO-ZERO

What set this puzzle apart from other puzzles of a similar make throughout Ends of the Earth was that every character in this puzzle came from a different place, whereas previously the characters came from either the same place or several closely connected places. This meant that before the characters could be found, the various places in which they were located had to be understood.

The first character should come from a Destroy the Godmodder game, as its setup is similar to ones used previously in Ends of the Earth.

The COSMIC THREAD LINE typically has to do with an equivalent DTG thread. However, the “NaN-” (which means “Not a Number”) implies that this game isn’t within the DTG series. The “TOW” is short for “TOWER,” meaning that the relevant thread is Destroy the Tower, the precursor and inspiration to the DTG series.
The DATUM has to do with an equivalent date – month, day, year. The years, presented as “NUMBER B.R.” represent the number of years before 2016 – Before Reboot, i.e. the DTG rebooted continuity. FOUR TWO-ONE IN THE YEAR OF TWO B.R. is 04/21/14.
The SELECTION has to do with the page number and the post number. The relevant post is on page X and is the Y post down from the top of the page. SEVEN-ONE-ONE, ONE-ZERO is page 711, post 10.
The SPECIFIC CATEGORICAL PHENOMENON LOCATION has to do with the line number and the character number. The relevant letter is on line X of the post (this counts lines that are purely spaces or other line breaks) and is the Y character of said line. SEVEN, FOUR-ONE is on line 7, character 41. This character is G.

The second character came from UNSONG, a story in a world where Names of God have powers when spoken, and where the United Nations Subcommittee on Names of God (UNSONG) tries to regulate the use of these Names. This was deduced because of the “SEPHIROT” and “SUBCOMMITTEE.”

The SEPHIROT VOLUME has to do with the books of UNSONG, of which there are four. TWO is Book 2, EXODUS.
The DATUM has to do with an equivalent date. SIX TWO-SIX IN THE YEAR OF R. is 06/26/16.
The SUBCOMMITTEE has to do with the relevant chapter of UNSONG, of which there are 72 (plus a prologue, epilogue, and 21 interludes). TWO-SIX is chapter 26, “For Not One Sparrow Can Suffer And The Whole Universe Not Suffer Also.”
The SPECIFIC CATEGORICAL PHENOMENON LOCATION has to do with the line number and the character number. THREE-ZERO, FOUR is on line 30, character 4. This character is 4.

The third character came from Homestuck, a comic on MS Paint Adventures. This was deduced from the “ADVENTURE DESIGNATE.”

The ADVENTURE DESIGNATE has to do with which adventure on the MSPA site is being used. SIX is the sixth adventure on the site, Homestuck.
The DATUM has to do with an equivalent date. SIX EIGHT IN THE YEAR OF FOUR B.R. is 06/08/12.
The SELECTION has to do with the page number. SIX-NINE-THREE-ZERO is page 6930, making the complete URL http://www.mspaintadventures.com/?s=6&p=006930.
The SPECIFIC CATEGORICAL PHENOMENON LOCATION has to do with the line number and the character number. SIX, ONE-FIVE is on line 6, character 15. This character is 5.

The fourth character came from Hyper Light Drifter, in which the main character explores a post-apocalyptic world with few words. This was deduced from the “HYPERCUBIC” and “TABLET,” suggesting the answer lies in the game’s sixteen Monoliths - the only source of text-based lore in the setting.

The HYPERCUBIC QUADRANT has to do with the region of the game in which the monolith is. EAST is the east zone, the Waterfalls.
The TABLET PODIUM has to do with the number of the monolith in the region, of which there are four. ONE is the first monolith in the region.
The SPECIFIC CATEGORICAL PHENOMENON LOCATION has to do with the line number and the character number. FOUR, SIX is on line 4, character 6. It is important to note that the Monoliths are read top-to-bottom left-to-right. With that in mind, this character is S.

The fifth character came from Ends of the Earth itself; specifically, the pictures found at the end of each set of puzzles. This was deduced from the “GATE CODE” and the use of “SCRIBESCRIPT.”

The GATE CODE SECTOR has to do with which image is being used. TWO is the second page, https://i.imgur
.com/N9RxxLQ.png.
The LINGUISTIC ENCRYPTION has to do with the code the text is written in. SCRIBESCRIPT is the text the rhymes are encoded in.
The SPECIFIC CATEGORICAL PHENOMENON LOCATION has to do with the line number and the character number. ONE, SEVEN is on line 1, character 7. This character is b.

The sixth character came from the Harry Potter series. This was deduced from the “ENROLLMENT YEAR,” since each book depicts a year spent in Hogwarts.

The ENROLLMENT YEAR has to do with the number of the book in the series. FIVE is the fifth book, Harry Potter and the Order of the Phoenix.
The SUBSECTION TITLE has to do with the relevant chapter of the book, of which there are 38. ONE-TWO is chapter 12, “Professor Umbridge.”
The SELECTION has to do with the page number. TWO-FOUR-FOUR is page 244.
The SPECIFIC CATEGORICAL PHENOMENON LOCATION has to do with the line number and the character number. TWO-ONE, THREE-FIVE is line 21, character 35. This character is k.

The seventh character came from The Longest Joke in the World, or “Nate the Snake,” found here. http://longestjokeintheworld.com/ This was deduced from the “LONGEST:PUN.”

The LENGTH-TO-PAYOFF HUMOR RATIO identifies the joke as the LONGEST joke whose humor revolves around a PUN, matching the “Nate the Snake” joke.
The SPECIFIC CATEGORICAL PHENOMENON LOCATION has to do with the line number and the character number. EIGHT-ONE, ONE-THREE is on line 81, character 13. This character is n.

The eighth character came from within the #DTG Discord server itself, in a message spoken by an old account of Pope Bill’s. This was deduced from the “USER IDENTIFICATION,” which, when turned into an actual Discord user ID, revealed it as Pope’s account.

The USER IDENTIFICATION has to do with the user ID of the Discord account. TWO-FOUR-TWO-FOUR-ONE-SIX-FOUR-NINE-SIX-EIGHT-ZERO-NINE-TWO-ONE-THREE-NINE-FIVE-TWO is 242416496809213952, which, when typed as <@242416496809213952>, appears as @Pope.
The OCTOTHORPE has to do with the set of digits next to the Discord account’s name. ONE-ZERO-THREE-NINE is 1039, making the account name @Pope#1039.
The SELECTION has to do with the page number and post number when all of Pope’s messages in #DTG are searched. ONE-SEVEN, NINE is page 17, post 9.
The SPECIFIC CATEGORICAL PHENOMENON LOCATION has to do with the line number and the character number. ONE, TWO-EIGHT is on line 1, character 28. This character is i.

The ninth character came from Undertale’s True Lab, in which a series of lab entries left by the lab’s doctor can be found. This was deduced from the “ENTRY NUMBER.”

The ENTRY NUMBER refers to the specific entry. SEVEN is the seventh entry.
The SPECIFIC CATEGORICAL PHENOMENON LOCATION has to do with the line number and the character number. TWO, FOUR-NINE is on line 2, character 49. This character is U.

The tenth character came from /snakeeyes, a command within the Pinary ARG that let the players view information on a variety of topics, such as Agents of the Conflict, projects of the Advanced Superiors, and Curses. This was deduced from the “ENDEAVOR DIRECTORY,” as snakeeyes is an acronym for SERPENTS NINE’S ABSOLUTE KABBALISTIC ENDEAVORS: ENDING YOUR ETERNAL SUFFERING.

The ENDEAVOR DIRECTORY has to do with the /snakeeyes folder containing the character. CURSES shows that it is the folder on Curses.
The SELECTION refers to the subfolder within the Curses folder, and the entry within that subfolder. EIGHT, ONE is in subfolder 8, entry 1. The eighth subfolder is “Miscellaneous Curses,” and the first entry is “Tilde.”
The SPECIFIC CATEGORICAL PHENOMENON LOCATION has to do with the line number and the character number. FIVE, SEVEN-EIGHT is on line 5, character 78. This character is n.

The eleventh character came from the digits of pi. This was deduced from the “IRRATIONALITY CONSTANT.”

The IRRATIONALITY CONSTANT, “C/D,” shows that the number is pi, as C is the circumference, and D is the diameter. circumference = pi x diameter, so pi = circumference / diameter, or C / D.
The SPECIFIC CATEGORICAL PHENOMENON LOCATION has to do with the line number and the character number. EIGHT-ZERO-ZERO is character 800. Since the decimal dot counts as a character, it is the 799th digit of pi. This character is 8.

This makes the complete character string G45SbkniUn8. Visiting https://www.youtube.com/watch?v=
G45SbkniUn8 reveals the second stage.

The video, titled “ЕИГҺТ, ТWО” (which translates to “EIGHT, TWO” when taken from Cyrillic), consists of a view of TwinBuilder’s computer screen. The screen is displaying a Notepad file comprised entirely of the sentence “All end and no earth makes Build a dull ‽,” repeated for 325 lines and 1,024 columns, for a total of 332,800 characters. The screen can only show 48 lines and 159 columns at a time, however, limiting the amount of total viewable characters to 51,675. (The view scrolled downward at a regular place throughout the 1:00 duration of the video, letting all 325 lines be shown.) Of these, roughly 1,230 were interrobangs (‽), and of those, eight were replaced with specific characters.

The 1st character, C, is viewable from 0:00 to 0:11, originating near the bottom-left of the screen.
The 2nd character, D, is viewable from 0:05 to 0:16, originating at the bottom-center/right of the screen.
The 3rd character, s, is viewable from 0:10 to 0:21, originating at the bottom-left of the screen.
The 4th character, m, is viewable from 0:20 to 0:29, originating at the bottom-right of the screen.
The 5th character, B, is viewable from 0:28 to 0:37, originating at the bottom-left of the screen.
The 6th character, C, is viewable from 0:36 to 0:47, originating at the bottom-center/right of the screen.
The 7th character, L, is viewable from 0:46 to 0:55, originating at the bottom-center/left of the screen.

This makes the complete character string CDsmBCL. Visiting http://imgur.com/CDsmBCL.png reveals the first in a series of W.D. Gaster-centric images.

The image depicts Gaster standing in a white void with his shadow rising into infinity, turning a large portion of the image black. The image’s accompanying Wingdings text reads “DO YOU SEE BRIGHT LIGHTS OR DO YOU [IMAGINE] TOTAL DARKNESS”. The puzzle revolves around a set of seven Wingdings characters contained within boxes, all lined together in a row, next to a dot and an abstract method of spelling “png.” The Wingdings characters, when decoded, are U, J, v, c, p, E, and l. The accompanying smaller boxes and arrows indicate the method needed to further decrypt these letters into the intended solution.

If there are boxes and an arrow leading downwards from the main box, the letter must be moved down the corresponding number of spots in the alphabet. If there are boxes and an arrow leading downwards from the main box, the letter must be moved up the corresponding number of spots in the alphabet. If there is a box behind the main box with an arrow looping towards it, the Atbash cipher must be used. If there is a smaller box with another character in it and a key leading through it, a Vigenere cipher with said character as the key must be used.

U must be shifted four letters down, turning it into Q.
J must be shifted ten letters up, turning it into T.
v must be shifted using Atbash, turning it into e.
c has no boxes surrounding it, so it stays as c.
p must be shifted using Atbash and then shifted six letters down, turning it into k, and then q.
E must be shifted using the Vigenere key of F, turning it into Z.
l must be shifted using Atbash, then shifted using the Vigenere key of H, and then shifted twelve letters up, turning it into o, then h, then t.

This makes the complete character string QTecqZt. Visiting http://imgur.com/QTecqZt.png reveals the second image in the Gaster series.

The image depicts Gaster waving to a hand of What Lies Beyond against a black background. The accompanying Wingdings text reads “GREETINGS. FROM ONE HAND TO ANOTHER.” The puzzle revolves around a series of rainbow-colored dots interspersed throughout the image. The dots come in one of seven colors: red, orange, yellow, green, cyan, blue, and purple. After some counting, it was found that there are 11 red dots, 16 orange dots, 5 yellow dots, 1 green dot, 17 cyan dots, 25 blue dots, and 10 purple dots. When these value numbers are converted into letters using A1Z26, the 11 red dots signify J, the 16 orange dots signify P, the 5 yellow dots signify E, the green dot signifies A, the 17 cyan dots signify Q, the 25 blue dots signify Y, and the 10 purple dots signify J.

Upon brightening the entire image, a set of characters in the Scribe’s cipher, Scribescript, were found next to the hand of What Lies Beyond. Upon converting them to English, they read “D CAPITAL V.” This marks the first two characters in an eight-digit code, with the other six characters unknown.

This makes the complete character string kPEaQyJ. Visiting http://imgur.com/kPEaQyJ.png reveals the third image in the Gaster series.

The image depicts Gaster facing away from the screen, with a fenestrated wall showing image on the Godhead to his left and two of his Followers to his right. The accompanying Wingdings text reads “MY EXPERIMENTS RARELY SHOW SOMETHING AMISS SO WHAT DO THE TWO OF YOU THINK ABOUT THIS?” The puzzle was unclear at first, since there was nothing clearly visible in the image other than the aforementioned, but upon brightening the image, sets of characters were revealed in the three triangles of the Godhead.

The bottom triangle’s characters were “/MNJ,” the left triangle’s characters were “84s,” and the right triangle’s characters were “z.png.” Also revealed were two characters in Scribescript hovering above Gaster. Upon converting them to English, they read “HE.” These mark the next two characters in the eight-digit code, which now reads “dVhe.”

This makes the complete character string MNJ84sz. Visiting http://imgur.com/MNJ84sz.png reveals the final image in the Gaster series.

The image depicts Gaster directly facing the screen, with a smile and outstretched hands. The accompanying Wingdings text reads “THE HANDS OF GOD. TWO ADJACENT PATHS. TWO PERPENDICULAR OUTCOMES.” The puzzle revolves around the set of eight hands performing various gestures centered around Gaster. The gesture each hand is making corresponds to a different letter in terms of sign language. The hands are meant to be read clockwise from the bottom-left, and the top two hands are numbers rather than letters. With that in mind, the first hand says Y, the second hand says C, the third hand says Q, the fourth hand says 9, the fifth hand says 2, the sixth hand says Z, the seventh hand says J, and the eighth hand says M.

Upon brightening the entire image, a set of characters in Scribescript were found on either side of Gaster. Upon converting them to English, the first set reads “ONE” and the second set reads “CAPITAL V.” These mark the next two characters in the eight-digit code, which now reads “dVhe1V.”

This makes the complete character string Ycq92zJm. Visiting https://pastebin.com/Ycq92zJm reveals the third stage.

ТО ПРОВЕ ЫОУР WОРТҺ АНД ТО СТРЕНГТҺЕН МЫ ЦОННЕЦТИОН ТО ТҺИС МОРТАЛ ЦОИЛ. ЫОУ МУСТ ПУЛЛ ТҺЕ ФОЛЛОWИНГ ОБЙЕЦТС ФРОМ ТҺЕ ДЕПТҺС ОФ ТРУЕ РЕАЛИТЫ АНД БРИНГ ҺИМ ҺЕРЕ. ТО ТҺИС БОРДЕР. СО ТҺАТ ТҺЕЫ ЦАН ЦОЕХИСТ ИН А СТАТЕ ОФ БЕИНГ. АНД УНБЕИНГ. ОНЛЫ ТҺЕН WИЛЛ ТҺЕ НЕХТ РОАД РЕВЕАЛ ИТСЕЛФ.

- АН АУТҺЕНТИЦ СЕТ ОФ ТҺЕ ГЛАССЕС БЕЛОНГИНГ ТО АДАМ МАСОН
- АН АМЕРИЦАН ОНЕ-ДОЛЛАР БИЛЛ ДЕФАЦЕД ИН СОМЕ WАЫ АС АН ОФФЕРИНГ
- ТҺЕ НУМБЕР ОФ А ЦОПЫ ОФ ЙОУРНАЛ 3: СПЕЦИАЛ ЕДИТИОН
- А ПИЕЦЕ ОФ ОФФИЦИАЛ МЕРЦҺАНДИСЕ ФРОМ УНИВЕРСЕ Ц
- ФИВЕ СЕПАРАТЕ АРТИСТИЦ РЕНДИТИОНС ОФ ТҺЕ ГОДМОДДЕР
- А ТРИАНГУЛАР АНД/ОР ПЫРАМИДАЛ ОБЙЕЦТ
- А СҺЕЕТ ОФ ПАПЕР WИТҺ ТҺЕ ТЕХТ "ТҺЕ QУИЦК БРОWН ФОХ ЮМПЕД ОВЕР ТҺЕ ЛАЗЫ ДОГ" ИН WИНГДИНГС WРИТТЕН СЕВЕН Х СЕВЕН ТИМЕС
- А ЛЕАКИНГ ПЕН
- ТҺРЕЕ СЕПАРАТЕ ПҺОТОГРАПҺС ОФ СОМЕ ПОРТИОН ОФ А ДЕСЦЕНДАНТ ИН ФРОНТ ОФ А ДЕСТРОЫ ТҺЕ ГОДМОДДЕР ГАМЕ
- НИНЕ СЕПАРАТЕ СИГНАТУРЕС ОФ НИНЕ СЕПАРАТЕ ДЕСЦЕНДАНТС
- АН АЛТЕРНАТЕ РЕАЛИТЫ ЦАРД ФРОМ УНИВЕРСЕ КИ
- А ЦАЛЕНДАР ДЕПИЦТИНГ ТОДАЫьС ДАТЕ WИТҺ АРЦАНЕ СЫМБОЛОГЫ ДРАWН ОН ИТ
- ТҺРЕЕ СЕПАРАТЕ ПҺОТОГРАПҺС ИН ТҺРЕЕ СЕПАРАТЕ ТИМЕЗОНЕС ОФ ТҺЕ СКЫ
- ЫОУР БЕД (И wанна бе wитҺ ыоу.)
- А ФИРЕФЛЫ, WИТҺ БОНУС ПОИНТС ИФ ИТ ИС ОН А ФИНГЕР ОР ПАЛМ
- А ПҺОТОГРАПҺ ИН WҺИЦҺ ТҺЕ ОНЛЫ ИЛЛУМИНАТИОН ИС ПРОВИДЕД ВИА БЛАЦКЛИГҺТ
- СИХ СЕПАРАТЕ МИДДЛЕ ФИНГЕРС ОФ СИХ СЕПАРАТЕ ДЕСЦЕНДАНТС (НОТ СЕВЕРЕД)
- ТҺЕ АПОЛОГЫ

It was decoded from Cyrillic, into English.

TO PROVE YOUR WORTH AND TO STRENGTHEN MY CONNECTION TO THIS MORTAL COIL. YOU MUST PULL THE FOLLOWING OBJECTS FROM THE DEPTHS OF TRUE REALITY AND BRING HIM HERE. TO THIS BORDER. SO THAT THEY CAN COEXIST IN A STATE OF BEING. AND UNBEING. ONLY THEN WILL THE NEXT ROAD REVEAL ITSELF.

- AN AUTHENTIC SET OF THE GLASSES BELONGING TO ADAM MASON
- AN AMERICAN ONE-DOLLAR BILL DEFACED IN SOME WAY AS AN OFFERING
- THE NUMBER OF A COPY OF JOURNAL 3: SPECIAL EDITION
- A PIECE OF OFFICIAL MERCHANDISE FROM UNIVERSE C
- FIVE SEPARATE ARTISTIC RENDITIONS OF THE GODMODDER
- A TRIANGULAR AND/OR PYRAMIDAL OBJECT
- A SHEET OF PAPER WITH THE TEXT "THE QUICK BROWN FOX JuMPED OVER THE LAZY DOG" IN WINGDINGS WRITTEN SEVEN X SEVEN TIMES
- A LEAKING PEN
- THREE SEPARATE PHOTOGRAPHS OF SOME PORTION OF A DESCENDANT IN FRONT OF A DESTROY THE GODMODDER GAME
- NINE SEPARATE SIGNATURES OF NINE SEPARATE DESCENDANTS
- AN ALTERNATE REALITY CARD FROM UNIVERSE KI
- A CALENDAR DEPICTING TODAY’S DATE WITH ARCANE SYMBOLOGY DRAWN ON IT
- THREE SEPARATE PHOTOGRAPHS IN THREE SEPARATE TIMEZONES OF THE SKY
- YOUR BED (I wanna be with you.)
- A FIREFLY, WITH BONUS POINTS IF IT IS ON A FINGER OR PALM
- A PHOTOGRAPH IN WHICH THE ONLY ILLUMINATION IS PROVIDED VIA BLACKLIGHT
- SIX SEPARATE MIDDLE FINGERS OF SIX SEPARATE DESCENDANTS (NOT SEVERED)
- THE APOLOGY

The players of Ends of the Earth had to post images from their current positions in real life of these things at exactly the time they took said images – images from prior events would not be accepted, with minor exceptions. For example, the image of the red sunglasses posted in an earlier EOTE session by TwinBuilder would not have worked. The following is a list of explanations for each image supplied, and who supplied them.

AN AUTHENTIC SET OF THE GLASSES BELONGING TO ADAM MASON:
Picture taken by SplitSuns.
The only copy of such glasses in existence was in TwinBuilder’s house; SplitSuns was the only person that could retrieve them.

AN AMERICAN DOLLAR BILL DEFACED IN SOME WAY AS AN OFFERING:
Picutre taken by insert_generic_username.
The necessary image is an homage to the Bill Cipher AMA, where Bill said he would give priority to questions that were accompanied by defaced dollar bills.

THE NUMBER FROM A COPY OF JOURNAL 3 SPECIAL EDITION:
Picture taken by SplitSuns.
Only ten thousand copies of Journal 3's special edition were made; SplitSuns' copy was #1,757, as shown on the inside dust jacket.

A PIECE OF OFFICIAL MERCHANDISE FROM UNIVERSE C:
Picture taken by Crystalcat.
Merchandise provided was a mousepad with a Creeper's face printed on.

FIVE SEPARATE ARTISTIC RENDITIONS OF THE GODMODDER:
Pictures taken by NumberSoup, W32Coravint, Crystalcat, and SplitSuns.
SplitSuns' picture counted as two due to its quality.

A TRIANGULAR AND/OR PYRAMIDIAL OBJECT:
Picture taken by Crystalcat.
Object provided was a replica of Bill Cipher's statue form, as seen in Gravity Falls and the Cipherhunt.

A SHEET OF PAPER WITH THE TEXT “THE QUICK BROWN FOX JUMPED OVER THE LAZY DOG” IN WINGDINGS WRITTEN SEVEN X SEVEN TIMES:
Picture taken by Speedon.
Although the orders were to write it, a response typed via printer was accepted regardless, due to the sheer amount of time it would have taken to write it.

A LEAKING PEN:
Picture taken by NumberSoup.
A reference to the Scribe’s symbol on the Zodiac, “Leaking Pen.”

THREE SEPARATE PHOTOGRAPHS OF SOME PORTION OF A DESCENDANT IN FRONT OF A DESTROY THE GODMODDER GAME:
Pictures taken by insert_generic_username, W32Coravint, and Sirplop.
All three pictures included the players' middle fingers.

NINE SEPARATE SIGNATURES OF NINE SEPARATE DESCENDANTS:
Pictures given by Crystalcat, NumberSoup, W32Coravint, Sirplop, PitTheAngel, Bomber57, SplitSuns, Speedon, insert_generic_username, and ConsumerOfAll.
Though only nine signatures were needed, ten were given. SplitSuns' signature was written next to his picture of the Godmodder.

AN ALTERNATE REALITY CARD FROM UNIVERSE KI:
Picture given by Speedon.
Universe KI corresponds to the realm of Kid Icarus, hinting that the cards needed were AR cards for the Nintendo 3DS game Kid Icarus: Uprising.

A CALENDAR DEPICTING TODAY’S DATE WITH ARCANE SYMBOLOGY DRAWN ON IT:
Picture given by insert_generic_username.
The date was August 18th, 2017. Originally, EOTE8 was supposed to occur on August 8th (8/8), but it wasn’t completed by that date, so it was pushed back to August 18th (8/18), a slightly less respectable date but one with two eights nonetheless. The arcane symbology in question was the Godhead.

THREE SEPARATE PHOTOGRAPHS IN THREE SEPARATE TIMEZONES OF THE SKY:
Pictures given by Sirplop, SplitSuns, insert_generic_username, W32Coravint, and Bomber57.
Though only three pictures were needed, five were given.

YOUR BED (I wanna be with you.):
Pictures given by insert_generic_username and SplitSuns.
insert_generic_username's picture also showed a DTG game and his middle finger.

A FIREFLY, WITH BONUS POINTS IF IT IS ON A FINGER OR A PALM:
Picture given by Sirplop.
The original intent was for a literal firefly to be in the picture, but the loophole of having a boxset of DVDs for the television show Firefly was too funny to deny.

A PHOTOGRAPH IN WHICH THE ONLY ILLUMINATION IS PROVIDED VIA BLACKLIGHT:
Picture given by SplitSuns.

SIX SEPARATE MIDDLE FINGERS OF SIX SEPARATE DESCENDANTS (NOT SEVERED):
Pictures given by Crystalcat, Bomber57, insert_generic_username, W32Coravint, SplitSuns, and Sirplop.
Several of these pictures also filled other picture quotas, as outlined above.

THE APOLOGY:
Picture given by SplitSuns.
According to TwinBuilder, the apology had to be the last photograph taken. The apology in question was a formal letter written by TwinBuilder earlier in the summer. It was the result of a bet made by him and the DTG Discord involving a character in Steven Universe known as Mystery Girl. Since the only copy of the letter was in TwinBuilder’s possession, SplitSuns was, again, the only person capable of retrieving it. According to both SplitSuns and TwinBuilder, the two proceeded to engage in an “idiotic” “fucking dance-off” to “the best song in existence.” SplitSuns won, and as such, he acquired the paper. (SplitSuns' middle finger was also in the shot.)

The back of the paper contained two characters in Ionian, a D and a Q. These marked the final characters in the eight-digit code that had been unveiled throughout the series of Gaster images, making the completed character string dVhe1Vdq. Visiting https://pastebin.com/dVhe1Vdq reveals the fourth stage.

ТҺЕРЕ АРЕ ФОРТЫ-НИНЕ КЕЫС ТҺАТ ОНЕ МУСТ ОБТАИН ТО УНЛОЦК ТҺЕ УНИВЕРСЕ. ОНЛЫ WҺЕН АЛЛ АРЕ ПРЕСЕНТЕД ТО ТҺЕ ДЕМИГОД ОФ ГЕОМЕТРЫ, ТҺЕ НИНТҺ МЕМБЕР ОФ ТҺЕ ОРДЕР ОФ ТҺЕ СТОНЕ, ЛОЗЕНГЕ, АНД АССЕМБЛЕД ИНТО ТҺЕ РИГҺТ ҺАНД ОФ ГОД, ЦАН ТҺЕ ПАТҺ ТО ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ БЕ ОПЕНЕД ФОР ТҺОСЕ ОН ТҺЕ ФИНАЛ СТАГЕС ОФ ТҺЕИР QУЕСТ ТО ТҺЕ ГАТЕ.

ФОРТЫ ОФ ТҺЕСЕ КЕЫС ҺАВЕ БЕЕН АССЕМБЛЕД, АНД ЫЕТ НИНЕ АРЕ СТИЛЛ ОУТ ОФ РЕАЧ. ИФ ЫОУ ТРУЛЫ WИШ ТО ТОУЧ ТҺЕ ЦОАЛЕСЦЕНЦЕ ОФ ЕВЕРЫТҺИНГ ИН ЕХИСТЕНЦЕ, ЫОУ МУСТ ГАТҺЕР ТҺЕ WОРДС ТҺАТ ҺАВЕ БЕЕН СЦАТТЕРЕД ТО ТҺЕ СИХТЫ-ФОУР ЦОРНЕРС ОФ ТҺЕ ДИГИТАЛ ИНТЕРВЕРСЕ.

ТҺЕ ТРУЕ WИСЕ МАН КНОWС НОТ ТО СЕЕК ТҺЕ ТРУТҺ. ҺЕ КНОWС ТҺАТ ИФ ҺЕ БИДЕС ҺИС ТИМЕ, ТҺЕ ТРУТҺ WИЛЛ СЕЕК ҺИМ ОУТ.

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ТҺЕ ФИРСТ ИС ЕНТОМБЕД ИН ТҺЕ БИРТҺПЛАЦЕ ОФ ЦУРСЕРС
НОТ ПУНЦТУАТЕРС БУТ ТҺЕ ФИНГЕРС ОФ WОРКЕРС
ТҺЕ СЕЦОНД ИС ИН АН АДВЕНТУРЕ ОФ ЦҺОИЦЕ
А СТУДИО ОФ ИНК WҺЕРЕ ОНЕ ЦАН РАИСЕ ТҺЕИР ВОИЦЕ
ТҺЕ ТҺИРД, ИН АН АПЕРТУРЕ ДЕЕП УНДЕРГРОУНД
ПЛАЫЕР ОНЕ ИС WИТҺИН, ПЛАЫЕР ТWО МУСТ СТЕП ДОWН
ТҺЕ ФОУРТҺ ИС ИН ПЛАЦЕ, А ДЫНАСТИЦ ДИВИСИОН
ДИСЦОРД WИЛЛ БРИНГ ЫОУ ТО А ПИХЕЛЕД ДЕЦИСИОН
ТҺЕ ФИФТҺ ПРЕССЕД БЫ WОРДС ИН ТҺЕ ЛАКЕБЕД ОФ САЛТ
А ЦОЛЛИСИОН ЕВЕНТ БРИНГС ТҺЕ СКИЕС ТО А ҺАЛТ
ТҺЕ СИХТҺ ИН ТҺЕ ЦЛОУДС, ИФ ОНЛЫ ЫОУ ЦОУЛД ЛИСТЕН
ТО ТҺЕ ҺИССИНГ СОУНДС ОФ АН ИНЦОМИНГ ТРАНСМИССИОН
ТҺЕ СЕВЕНТҺ ИС СМИЛИНГ АЛТҺОУГҺ ҺЕьС НО МОРЕ
ТО ИНВОКЕ ТҺЕ ПАЦТ БРИНГ ЫОУР СОУЛС ТО ТҺЕ СҺОРЕ
ТҺЕ ЕИГҺТҺ ЕВЕР-WИНДИНГ ОН А QУЕСТ ТО ГРОW ТАЛЛ
СО СЕРПЕНТС ЦАН БЕ ТҺЕ ЦОНСУМЕР ОФ АЛЛ
ТҺЕ НИНТҺ ИС СЕАЛЕД ТИГҺТ ИН ТҺЕ ТАБЛЕТ ОФ НИГҺТ
АНСWЕРС НОWҺЕРЕ ИН СИГҺТ, ЫОУ МУСТ ПРЕПАРЕ ТО ФИГҺТ

It was decoded from Cyrillic, to English.

THERE ARE FORTY-NINE KEYS THAT ONE MUST OBTAIN TO UNLOCK THE UNIVERSE. ONLY WHEN ALL ARE PRESENTED TO THE DEMIGOD OF GEOMETRY, THE NINTH MEMBER OF THE ORDER OF THE STONE, LOZENGE, AND ASSEMBLED INTO THE RIGHT HAND OF GOD, CAN THE PATH TO THE ENDS OF THE EARTH BE OPENED FOR THOSE ON THE FINAL STAGES OF THEIR QUEST TO THE GATE.

FORTY OF THESE KEYS HAVE BEEN ASSEMBLED, AND YET NINE ARE STILL OUT OF REACH. IF YOU TRULY WISH TO TOUCH THE COALESCENCE OF EVERYTHING IN EXISTENCE, YOU MUST GATHER THE WORDS THAT HAVE BEEN SCATTERED TO THE SIXTY-FOUR CORNERS OF THE DIGITAL INTERVERSE.

THE TRUE WISE MAN KNOWS NOT TO SEEK THE TRUTH. HE KNOWS THAT IF HE BIDES HIS TIME, THE TRUTH WILL SEEK HIM OUT.

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THE FIRST IS ENTOMBED IN THE BIRTHPLACE OF CURSERS
NOT PUNCTUATERS BUT THE FINGERS OF WORKERS
THE SECOND IS IN AN ADVENTURE OF CHOICE
A STUDIO OF INK WHERE ONE CAN RAISE THEIR VOICE
THE THIRD, IN AN APERTURE DEEP UNDERGROUND
PLAYER ONE IS WITHIN, PLAYER TWO MUST STEP DOWN
THE FOURTH IS IN PLACE, A DYNASTIC DIVISION
DISCORD WILL BRING YOU TO A PIXELED DECISION
THE FIFTH PRESSED BY WORDS IN THE LAKEBED OF SALT
A COLLISION EVENT BRINGS THE SKIES TO A HALT
THE SIXTH IN THE CLOUDS, IF ONLY YOU COULD LISTEN
TO THE HISSING SOUNDS OF AN INCOMING TRANSMISSION
THE SEVENTH IS SMILING ALTHOUGH HE’S NO MORE
TO INVOKE THE PACT BRING YOUR SOULS TO THE SHORE
THE EIGHTH EVER-WINDING ON A QUEST TO GROW TALL
SO SERPENTS CAN BE THE CONSUMER OF ALL
THE NINTH IS SEALED TIGHT IN THE TABLET OF NIGHT
ANSWERS NOWHERE IN SIGHT, YOU MUST PREPARE TO FIGHT

Every rhyming couplet contained a clue as to the location of its corresponding Key to the Universe. Once the general location of the Key was discovered, TwinBuilder would post an additional clue that would narrow down the specifics of its actual location. Typically, the Keys were hidden in various websites across the Internet, representing how they were hidden across the “CORNERS OF THE DIGITAL INTERVERSE.” The clues and location of each Key are as follows.

The first Key was located in Cookie Clicker, a browser game about baking cookies and using those cookies to collect items that can make more cookies. The clues pointing to this were the words “CURSERS” and “FINGERS OF WORKERS.” The first ‘building’ you can purchase in Cookie Clicker is a Cursor, which is a computer cursor that can auto-click the cookie to automatically make cookies. Upon discovery of this, this clue was posted in the form of a Pastebin: https://pastebin.com/nMdTesGB. The Pastebin contained long character strings, followed by a speific symbol. Due to the length of the strings, they will be truncated in this form; to see the full puzzle, click the link to the Pastebin.

[woDCgMOkwoDCgMOkwoDCgMOkwoDCgMOkwoDCgMOkwoDCgMOkwoDCgMOkwoDCgMOkwoDCgMOk...] ◊
[CgMOkwoDCgMOkwoDCgMOkwoDCgBB8w6fCv8KAw6TCv8K8w6TCv8K3w6fCv8K5w6TCoMKHw6bCv8K...] X
[0xOy0xOy0xOy0xOy0xOzA7MDswOzA7NTA7MDswOzE7MTsxNTAwOTE1MTk3ODgxO3wyLDE2Myw4Mzc...] 0
[0OTIwNjYxLDA7MCwwLDAsMDswLDAsMCwwOzAsMCwwLDA7fMOnwr/Cv8Onwr/Cv8Onwr/Cv8OnwrzCu...] ஆறு
[DCgMOkwoDCj8OnwrPCsMOkwojCvsOkwqDCgMOkwoDCgsOmwqjCj8OnwrDCgMOnwoDCgMOkwoDCg...] ҸЕФ
[MDgxNDQ4NTA1NjQsMDs1LDU1LDcwMDAzMjA2NzAzODgsMDsxOCw1OCwxNjU2NDQyNzI5Nzc0NCww...] 五
[zEyLDE1MiwyOTUwNzcwOTM0MiwwOzIxLDE0MSwxMDUyMDA5NTIwMTAsMDszLDExNiwzNzExOTU4OT...] ==>
[MOkwoDCgMOkwoDCgMOkwqPCgMOkwoDCgMOkwoDCgMOkwoDCgMOkwoDCgMOkwoDCgMOkwr/CvM...] B
[Mi4wMDM0fHwxNTAwOTE1MTk3ODY1OzE1MDA5MTUxOTc4ODE7MTUwMTkwNTcyMzA1NztJO3Z6em54f...] One
[1Mzk5MDIuODM7Mzc2OTg7MjM5OzEyMDE1ODQ2MDI4NzMyLjM1Mjs3NTM7MDswOzA7MDswOzA7MDs...] 10
[KAw6TCvMKxw6bCgMKAw6TCgMKgw6TCgMKAw6TCgMKAw6TChMKAw6TCgMKGw6TCgMKAw6TC...] Jane Ives

It was deduced that the eleven strings of characters had to be re-arranged into one giant string, which would correspond to a Cookie Clicker save file when plugged into the game’s ‘Import Save’ feature. Although the proper order of the save file was mostly deduced by searching for sections of characters that repeated across strings, the symbols next to the strings contained the intended method for discovering the order.

The string labelled “One" went first, as ‘One’ is how the number 1 is written in English.
The string labelled “10” went second, as ’10’ is how the number 2 is represented in binary code.
The string labelled “0” went third, as Destroy the Godmodder 0rigins (or DTG0) was the third main game in the DTG series.
The string labelled “==>” went fourth, as the ‘==>’ symbol is used in Homestuck to advance the story when there are four main characters (the four Homestuck Kids).
The string labelled “五” went fifth, as ‘五’ is how the number 5 is written in Chinese.
The string labelled “ஆறு” went sixth, as ‘ஆறு’ is how the number 6 is written in Tamil.
The string labelled “ҸЕФ” went seventh, as ‘ҸЕФ’ is how the number 7 is written in Drenovian.
The string labelled “B” went eighth, as ‘B’ resembles the shape of the number ‘8,’ and a conversion of Bs to 8s is Vriska Serket’s typing quirk in Homestuck.
The string labelled “◊” went ninth, as ‘◊,’ a lozenge, is the ninth metachronistic Curse within DTG.
The string labelled “X” went tenth, as ‘X’ is how the number 10 is written in Roman numerals.
The string labelled “Jane Ives” went eleventh, as ‘Jane Ives’ is the birthname of the character known as ‘Eleven’ in the Netflix show Stranger Things.

When the string was properly inputted into Cookie Clicker, removing the identifying characters and the brackets and consolidating the whole thing into one line, a save was successfully loaded. The save file was named “I’s Bakery,” and its buildings were two Curses, fifteen Grandmas, twelve Farms, twenty-one Mines, three Factories, nine Banks, six Temples, five Wizard Towers, eighteen Shipments, and nothing else. This creates the full character string 2-15-12-21-3-9-6-5-18. When run through A1Z26, the 41st Key to the Universe’s name was revealed as BOLUCIFER.

The second Key was located in Inklewriter, a website with which people can create branching choose-your-own-adventure stories. The website was previously used by Irecreeper for his DTG games. The clues pointing to this were the words “ADVENTURE OF CHOICE” and “STUDIO OF INK.” This represented the website’s nature as a CYOA creator, and the website’s URL: writer.inklestudios.com. Upon discovery of this, this clue was posted: ɛnbisɪksɛm. The phrase can be split up into ɛn bi sɪks ɛm, which is the notation of the pronounciation of the phrase “n b six m.” This creates the completed character string nb6m, which, when attached to an Inklewriter stories link, creates the URL https://writer.inklestudios.com/stories/nb6m.

The URL leads to a story called “The Key,” created by “I.” The story centered around an amnesiac shadow-based entity trapped in a room that can only consciously act using the “power of the universe,” which takes strenuous effort. Through this power, they memorize the entirety of human culture and, feeling a strong sense that they’re not where they belong, but that they aren’t human either, resolve to find their way home. Through contact with the inhabitants of where they’re trapped, such as guards known as Judges and what seems to be one of the Advanced Superiors, Lozenge, the protagonist discovers that they possess the 42nd Key to the Universe themself, and are using it to control their surroundings. In all but one of the game’s endings, the protagonist loses their hold on the Key, fails to recover their memories, and Lozenge (who is heading a project known as the Gatekeeper Corps, in which innocent souls are extracted and put into suits of armor that can use metachronism for battle) uses the Key’s power for himself. However, in the game’s best ending (in which the protagonist makes a detour and recovers their missing memories), the protagonist is able to reach into the narrative of the story to find the Key’s name (since a Key can only be truly unlocked when its name is known), and uses this power to go back to their home and become the ruler of their civilization.

The following images collectively chronicle every choice that could be made in “The Key,” with all of its routes, game overs, and endings.

The name of the key was found shortly into the “Escape Route,” when Lozenge entered the player’s cell and asked if they remembered anything from their past. If the player selected “Shake your head.” and then “SPIT IN HIS FACE,” they would progress through a series of events that ended with the game displaying four choices: М, И, Р, and Е. Each choice displayed a different rhyme in Cyrillic. They read as follows when translated: “M is for Mason, the cutter of stone. I is for Interpunct, lord of the throne. R is for Richard, who rules his own turf. E is for Ender, the ends of the earth.” When the four characters were read together, the 42nd Key to the Universe’s name was revealed as MIRE.

The third Key was located in Portal 2, a first-person puzzle game made by Valve and distributed on Steam. The clues pointing to this were “AN APERTURE DEEP UNDERGROUND,” “PLAYER ONE,” and “PLAYER TWO.” This represented the game’s setting, Aperture Science Laboratories, which is a massive facility dominated by a rogue artificial intelligence known as GLaDOS. Almost all of the facility is underground in upper Michigan. The use of multiple players indicated that it was a co-operative game. Upon discovery of this, this clue was posted: [RETURN TO THE STEAM VALVE. WE WILL MAKE OUR FINAL STAND THERE.] By this point, the message was clear – TwinBuilder was inviting someone, anyone that had Portal 2, to play the game with him. Immediately after the message was posted, he began playing Portal 2 on Steam (the notification being visible to those both online Steam and having TwinBuilder on their Friends list). After some deliberation, pionoplayer decided to step up and play with TwinBuilder.

TwinBuilder sent pionoplayer an invitation to a custom co-operative map in the game. The stage used was “Gelocity Stage 3,” designed by Radix. The match was not a puzzle-based gauntlet, but a race around a course designed with many of Portal 2’s puzzle components (such as a portal gun and gels that speed the player up and make them bounce in the air). The race had three laps, and whoever reached the finish line at the end of their third lap first won. Though pionoplayer failed, Crystalcat tried after them and succeeded. Upon the conclusion of the game, TwinBuilder posted the name of the 43rd Key to the Universe, FORTYNINE, and disconnected. Crystalcat then posted it for the masses to see.

The fourth Key was located in an analogue of r/place, “https://place.dynastic.co”. r/place was an experiment hosted by Reddit from April 1-3, 2017. The experiment was a 1000×1000-pixel canvas (1,000,000 pixels in total). Anyone could change the color of any pixel from one of sixteen specific colors every five or so minutes. (More information can be found here. The clues pointing to this were “IN PLACE” and “A PIXELED DECISION,” which alluded to the actual name and format of r/place.

Upon discovery of this, this clue was posted: hттпс://и.имгур.цом/змxЕЛзР.пнг. It was decoded from Cyrillic to English: https://i.imgur.com/zmxELzR.png. The image, displayed below, contained instructions on what had to be created, and where it should be placed within the canvas. Upon the completion of the image, the Key’s name would be shown.

Since the actual r/place site had been archived by the time of the puzzle, TwinBuilder linked to an alternative site, https://place.dynastic.co/?signedin=1#x=1300&y=300, which had been foreshadowed by the use of the word “DYNASTIC” in the initial hint. The site could only be accessed by logging onto it through Discord, which had also been foreshadowed through the phrase “DISCORD WILL BRING YOU” in the hint. However, no one was able to successfully log on to the site except Sirplop and SplitSuns. The two of them (and occasionally TwinBuilder) worked on the image intermittently, but SplitSuns was soon banned from the site. (The site may have thought he was an alt of TwinBuilder.) Sirplop was left to work on the image, posting one pixel per minute at a steady rate, with TwinBuilder sometimes chipping in, for a long while afterwards.

Despite going solo, Sirplop did indeed finish the image (and wrote “EOTE” below it for good measure). With Sirplop hailed as a hero by all, TwinBuilder revealed the 44th Key to the Universe, ZEF, in response.

The fifth Key was located in WordPress, a free open-source content management system used for blogs. The clue pointing to this was “PRESSED BY WORDS,” which was clearly the phrase “WordPress” shuffled around. Upon discovery of this, a peculiar clue was posted: a set of fifty-one 51s. ("51515151515151...") As the clue was obtuse, the rest of the initial hint was used to determine what it meant. The phrases “A LAKEBED OF SALT,” “COLLISION EVENT,” and “THE SKIES,” coupled by a comment of TwinBuilder that something was “coming from” the skies, led to the conclusion that it was about Area 51 – a government facility associated with alien events (particularly the Roswell incident) located near Groom Lake, a salt flat.

Upon discovery of this, TwinBuilder posted the following link: https://collisionevent.wordpress.com/. The blog was titled “COLLISION EVENT,” its description was identical to the fifty one 51s clue, and its only post was a lengthy wall of text titled “фифтыоне” – when translated from Cyrillic, it reads “fiftyone.” The wall of text on the blog was encoded in Cyrillic; an English translation can be found below. When translated, it is revealed to be a story told by a high-class employee at Area 51. Though its connections to DTG are not immediately apparent, much like “The Key,” the connections are made clearer with the revelation that Area 51 was built to research a series of unmanned cubic spaceships that periodically crash-land to Earth – ships similar to those used by the Gatekeeper Corps in “The Key.” At the climax of the story, an Area 51 plane is piloted through one of the portals used by these ships to reach Earth. The pilot described his location as a realm of shimmering white sunbeams, and that the Area 51 crew could one day join him by keeping watch over the world and any possible anomalies that could disturb order. The base then lost contact with the pilot, with no more ships landing on Earth. This event marked the transformation of Area 51 from a governmental research facility to an SCP Foundation-esque organization focused on neutralizing the paranormal and extraterrestrial. This state is in line with past depictions of Area 51 in DTG itself, such as TwinBuilder’s April Fools’ 2016 event.

In 1864, deposits of lead and silver were discovered in the region surrounding Groom Lake, a salt flat in the middle of Nowhere, Nevada. In the 1870s, the Groome Lead Mines Limited company financed mines throughout the area. Ownership of the region switched hands over the next few decades, but mining continued until 1918 due to the Collision Event that disrupted the mines entirely, killing many. The salt flat itself was used during World War II as an airfield runway in the 1940s, until that, too, closed down due to the next Collision Event in 1947, nearly thirty years later.

Original detection of the Collision Events is what provided the impetus for the CIA to examine the region further. If things kept falling to earth there, perhaps it would be a good spot to try and send things back up. In 1955, as part of the development of the top-secret Lockheed U2, they built a test facility near Groom Lake, attaching it directly to the collapsed mines.

Ultimately, they were worried of another Collision Event in another twenty-nine years. And another one twenty-nine years after that. And another one twenty-nine years after that. And what was more, there was evidence to suggest that there had been Collision Events in the past, too. Every few decades, the cycle repeated. Something came through the atmosphere, landed in the desert, and stayed to rot, hidden by nature. So it had gone since, our best guess, the 1400s. Ever since us white devils had made it to the New World.

Counting them up, we found the debris of forty Collision Events in all, spread across the centuries. But why? What drew them all here? That was why we built the Lockheed, and all the planes that came since. It was our attempt to find out.

Of course the president wouldn't tell you what happened. Do you think he'd want to admit that there was something in our country that he had absolutely, positively, no control or understanding over? No one else would tell you anything either, make no goddamn mistake. They'll defend their majestic secrets to their graves if they've got to. The truth was, we never really adapted to the presence of those crafts. We learned to hide them, and to misdirect.

Solving the problem? Forget it. The second Collision Event coincided with the Roswell brouhaha, and that wasn't entirely a coincidence. We knew that if the nutjobs found the actual problem, they'd be screaming at the top of their lungs about how God himself touched down from the heavens and condemned humanity to destruction or some bull. So we just happened to crash a nuclear surveillance balloon, and call it a weather balloon to get the juice flowing. Took a few decades, but it worked. No one knew about the real Event but us, and that was the way we liked it.

At least, almost no one. There was an old friend with the surname of Mason who actually saw the Event happen. He told me, personally, what had happened. And I... I can't really ever forget what he told me. He said it was like he had been hiking along the desert and all of a sudden, the temperature dropped by a million degrees, it felt. Like all the warmth had been sucked out of his body. And then the sun just seemed to move across the sky rather suddenly, not on its slow progression, but just jumping right to the side and then careening to the horizon. Then a huge plume of smoke and dust kicked up in the distance, and when he ran to look for it, it was as if the desert hadn't been disturbed at all. Not a stone was out of place. It was as though the earth had swallowed the sun whole, and a new one had taken its place.

He ended up drinking himself to death, I heard. Wouldn't you, if you knew that no one would ever take you seriously when you tried to tell them that the sun was fake?

Eighteen floors below the main complex was where we ended up tunneling into the main chasm that held the 1918 event's craft. It was right in the heart of the mine, all the ores melting together or flat-out vaporizing, and then hardening back as they cooled. What resulted was an abnormal hunk of technology trapped in the dying metals of our planet. A powerful display of opposites meeting, or, uh, colliding. To give you an idea of what these crafts were like, just picture cubes. Cubes made from smaller cubes, with geometric patterns carved inside, landing in the heart of the earth. And although we were damn sure that these were alien ships, we couldn't exactly find any aliens to go with them.

Dead? No. It wasn't that the aliens had died or anything. They hadn't been there to begin with. These were remotely-controlled craft, as we discovered in the following decades. We never put the technology inside them to much use because we simply couldn't. It was too complicated for any modern-day equipment to parse, and we couldn't even begin to reverse engineer the stuff. How do you try to crack something that uses the fabric of reality as code? What we managed to figure out was that they were definitely being controlled remotely. We'd dissected enough of the ships to figure that out. And we'd even done enough to figure out what their purpose was.

Really, we had always assumed that an alien coming to our planet would want to do something cutesy or nice, like touch down in front of a raging, frothing crowd asking to be taken to our leader so they can give us a miracle cure or a diplomatic agreement or a formal declaration of war. Some trite crap like that. Either way there'd be global pandemonium because, you know, a goddamn alien just landed on Earth. But that didn't seem to be the case with the Collision Events. As best as we could tell, it was their job to land here, in the Nevada desert, every thirty or so years, completely unmanned, explicitly so they could be left in the ground to collect data. Data on the way our world worked, on how it functioned, on what every single living thing was doing at every moment.

Only things got worse. All evidence suggested that the ships were only getting bigger and bigger with each successive Collision Event. When we briefed Eisenhower about the whole thing, he was understandably perturbed. Wasn't it likely that these "events" (he hated the broad term we used for it, but what else could you call it? A goddamn welcoming party?) would just keep bumping up and up until we had a potential mothership on our hands? You can't just fling a tarp over a god-cube hovering over the entire state of Nevada now, can you?

Never had I ever expected to see something like this cube. But there it was. Not the size of Nevada, but twice as big as anyone in the room in any spatial dimension. We'd taken bits and pieces off of the cube for study over the months, but you could still tell what its shape was supposed to be. We didn't want a repeat of what happened to the 1889 craft, so we'd taken it slow and steady. But we were close to our real goal. It was why the government had acquired this base, why we'd spent so much time into taking apart glorified Rubik's Cubes. We were going to trace the steps of the fifty-first.

In 1976, the entire facility was on high alert. Ten Collision Events had passed in the twenty-one years since the CIA acquired the complex and expanded it into the megalith that stood poised to retake the skies, the depths of the earth, and whatever lay beyond the horizon. Never mind the fact that man himself had stepped foot on the Moon and found no signs of any alien life – we were still determined to carry out our mission.

Since none of the Collision Events in this intermediate period were nowhere near as huge as the ones that coincided with the twenty-nine year gap, it was only through our intervention and careful tracking that we were able to accurately detect them and then reach the crash sites. Typically, the cubes just dissolved into the ground before we could safely unearth them. This led us to believe that many other Collision Events have occurred in the past – they've just become inaccessible, eventually probably liquefying into the ground due to their small size.

That didn't help much. What also didn't help was that although the cubes were incredibly hot on their way down, they didn't show any signs of wear and tear consistent with typical re-entry into the Earth's atmosphere. It was as if they simply hadn't passed through the majority of the air, and just blinked into existence some few miles above the ground before falling at top speed right into the desert. Some experiments that the xenourges had tested out did show some limited teleportation abilities on the cubes, but we were never able to get a whole ship to blink entire astronomical units in an instant.

Had we ever actually managed to do such a thing, we'd have avoided the impending mess entirely. But we couldn't, so we didn't, and we tried the next best thing. Because when the only eyewitness account of one of these things landing explicitly included the sun fucking falling from the sky, and all the surveillance equipment we'd put into the air to try and see one of these in motion ended up capturing nothing but multicolored disturbance no matter how hard we ironed the kinks out of the lenses, we knew that we needed to get serious if we ever wanted a shot.

Eventually we developed a system for plotting out the big twenty-nine year Collision Events, and were pleased to see that our calculations were more or less accurate for the 1976 event. You can always tell when a Collision's coming based off of the compasses. All magnetic equipment just kinda screws itself when one of the cubes hits the sky. Our base was well-protected, but put anything outside of our field so it's in range, and you can see it happen clear as day. So we had magnetic sensors all over the place, and when we saw the obscene readings we were getting, we knew it was time. We had a LAGEOS ground station built right in our backyard, basically. Camoflauged it to look like some plane testing junk, then pointed it up to the skies and waited to see if LAGEOS could spot anything. There were two of em. Satellites designed to map out the Earth's surface, ocean floors and all, to see its precise shape. The CIA figured they could use it to get a close look at future cubes, seeing as this one was supposed to be the biggest of them all.

And sure enough, one summer day, everything fell into place.

Now, the past several years had been spent testing out aircraft. Aircraft that could go faster than you ever thought possible, planes designed to help us fight the commies and understand the cubes all at the same time. It was the D-21B that we were working on at the time that caught the elusive bastard. When the magnetic anomalies hit their crescendo and the top men ordered immediate launch of the planes, we wasted no goddamn time. That plane flew right out of the base so fast you could swear Satan was chasing after it.

Soon enough the D-21B was high in the sky, with a special object in tow. The trick was that the pilot had taken a cube with him on board. The xenourges had dissected what looked like its innermost core, the source that was remotely controlled. We figured that if it got into close enough range with the incoming cube, it would be activated too, and we could find the exact coordinates of wherever both cubes had come from. Well, the D-21B flew right up to the sun, and exactly as Mason described, the sun just started falling from its point in the sky. The pilot saw it happen crystal-clear; he was swearing up and down to mission control that the sky just started bending and changing color, and that the sun was getting brighter and brighter and heading towards him. Mission control ordered him to stay on course and you could tell the fucker wanted nothing more than to bail from the plane right then and there, but he held course like a hero.

When we reached the crucial moment, exactly as planned, the D-21B rolled out of the way of the incoming cube just in time, scrambling to see where it had come from. The pilot had some kind of onboard camera relaying everything to us, and his feed came back in pretty fair quality. Just good enough that I could make out what I was seeing while just bad enough that my mind had trouble accepting that it was what I was seeing. The pilot was frantically describing to us a hole in reality, punched right out of the sky. The warped blue colors just impossibly curved inwards into an utter singularity filled with blinding white light. We were about to make contact. We knew it.

Except just then the audio transmissions bursted with static, blocking out almost everything else. We heard snatches of the pilot screaming and cursing. He was yelling about how the cube was getting pulled back into the hole, and it was taking the plane with him. Mission control ordered the poor bastard to change course immediately, to eject from the craft, to do anything at all to escape. But it was too late, and they knew it was too late, you could tell in the tone of their voices. We all watched the plane pass through the event horizon and blink out of existence. You bet your ass all of us went up to look for him, to try and find any shred of the plane, or the pilot. But we couldn't find even the smallest scrap. The biggest cube we'd ever seen landed just north of the facility as predicted, and the D-21B was gone. That should have been the end of the story right there. We'd lost contact with a cube and our experimental aircraft through some swirly energy tube, and that was that. But then – and I know how utterly stupid this sounds – something big happened.

Running into the mission control room came the xenourges, who were all yelling about the cubes we had in containment, saying that they were all "waking up," in a sense. The leading theory had been that the cubes were most active while they were falling to earth, and then when they hit dirt and started collecting data, they entered some kind of stasis mode. The closest we'd come to activating them again was by doing the limited teleporting experiments. If the pilot passing through that portal lit all of them up again, we could be in for some serious containment breaches.

Throughout the next couple of minutes, the xenourges began transporting the cubes into mission control and making sure they were locked up so we could see them. Their seams and edges were lighting up and shining, and some of the biggest ones started glowing, too. One of the xenourges must've wheeled a cube too close to mission control, though, because all the equipment started shrieking discordantly. All the cubes started following suit. When the noises eventually calmed down some, we realized that it started taking patterns and distinctive sounds, and then we recognized the pilot's fractured, distorted voice.

Officials swarmed into mission control from all points in the facility, eager to see us make what we presumed would be first contact after all. Mission control scrambled to the audio stations, trying to debug them patch into the frequency of the cubes by hooking up to one of them directly. We almost blew out the entire power grid, but we managed thanks to some backup generators. God bless ya, backup generators. When we finally established connection with the pilot he told us that he'd entered a blank white void full of shimmering sunbeams. We had no idea what the hell he was talking about, and assumed he was delusional until every cube started shining so bright you could swear there were fifty suns all around us. Someone had the idea to tell the pilot to yell "STOP," and when he did, the cubes shut off again, going back to glowing moderately.

Gradually we figured out that whatever the pilot did, or was doing, was messing with the cubes somehow, probably because he'd taken one of them back to its origin point. We asked him where he was going, and he said that the cube was still leading him "to the source." And at this point every cube began blinking in random colors at once, like a light show at a concert or some shit. We asked him, "to the source of what," because obviously. And his one-word, completely reverent reply was...

"Everything." The cubes kept on blinking.

Our quality of mission control's contact with the pilot started dropping severely because of how bad the interference was getting, but in a last-ditch effort to communicate, one of us asked him to ask for a portal back to Earth, and he started ranting about how he didn't want to come back, because everything was perfect and fine right where he was here in the vertex of infinity, and how we could all join him too if we listened to the word. And all the cubes were blinking and glowing in this elaborate ritual, and the last question anyone asked him was how, EXACTLY, we could join him.

Moments before the pilot slipped into what I can only assume is timeless infinity, he told us that one day we could join him in kaleidoscopic anarchy, if we made absolutely certain to keep watch over our base, our country, and the world, and to make sure we recorded all possible anomalies that could threaten to disturb total incalculable order. It was our job, to keep watch. All of us. And then he went dark, and the cubes did too.

Endings are nasty sons of bitches. They leave you unsatisfied more often than not, leave you wanting more. But that, truly, was that. 1976 marked the the last Collision Event we ever recorded. The cubes stopped coming in, pretty much. Whatever the pilot did must have satiated them. We never got to see an alien face to face, if there was one in whatever sunlit void the pilot preached about. We gave him a hero's medal, made sure to tell his family, the works. We kept the cubes in top-secret storage in case we needed them again.

To be blunt, we all felt like crap. The general feeling was that we'd blown our shot at true first contact by not keeping connections going for longer, or by not sending more people in. But our work didn't stop just because no more cubes fell from the sky. Not one bit. The government effectively subdivided us into two teams. The one that would work on what they perceived to be wholly rational ideas – designing and redesigning airplanes and stealth missiles and the latest technology to keep us ahead in the arms race – and the one that would cut themselves off from humanity entirely – devoting themselves to the word of the fifty-first cube and making sure that the world would never be besieged by anything abnormal again.

Really, ever since that day those decades ago, that's what we've been doing. Working in the heart of the earth, dispatching teams across the globe to fix any errors, to right any wrongs. We remain a watchful eye in this world and whatever other worlds exist beyond that sun-kissed eternity. And although the stream of cubes stopped decades ago, we've managed to squeeze more information from them than we ever thought possible just through our experiments. We've captured thousands of anomalies in our quest to keep the world secure, controlled, and protected.

You may always find shelter under the watchful eye of The 51st.

The name of the key was found by taking the first letter of every paragraph in the story. When each letter is assembled into a sentence, it reads “IOUCOSAHEDRON IS THE ANSWER TO GEOMETRY.” This reveals the 45th Key to the Universe’s name as IOUCOSAHEDRON.

The sixth Key was located in Soundcloud, a website for hosting and sharing music. Of note is that SplitSuns has an account on the site for the purposes of sharing his own music. The clues pointing to this were “IN THE CLOUDS,” and “HISSING SOUNDS,” which is, again, a clear shuffling of the intended site, “Soundcloud.” Upon discovery of this, this clue was posted: -....- -..- -.... .. ...- –.. When translated from Morse Code, the message reads -X6IVZ.

This gave the completed URL https://soundcloud.com/splitsuns/incoming_transmission/s-x6Ivz, which TwinBuilder posted immediately afterwards. The song is now removed from SplitSuns’ Soundcloud, so it cannot be heard. The track art was a blurred and sharpened image of the Gate. The song contained several series of synthesizer notes played in a simple beat at a slowish tempo. Each note played within one series was the exact same, but every series was made of a different notes. The series ascended in pitch until a single triumphant note was played that ended the song, background beats playing over and over as the song faded. The actual pitches of the notes and the background beats were irrelevant – what mattered were how many notes were in each sequence. Twenty-four notes were in the first sequence, one note was in the second, eight notes were in the third, one note was in the fourth, eighteen notes were in the fifth, and one note was played at the end. When assembled into an A1Z26 code, this gives 24-01-8-1-18-1. When translated, the 46th Key to the Universe was revealed as XAHARA.

The seventh Key was associated with Undertale, an indie RPG created by Toby Fox – particularly, a character in the game called Flowey the Flower, who was summoned in Destroy the Godmodder 0rigins as a companion to the Scribe and, eventually, a hostile Boss entity. The clues pointing to this were “SMILING ALTHOUGH HE’S NO MORE,” “THE PACT,” and “YOUR SOULS,” all of which related to Flowey’s existence and demise within DTG0. Flowey typically smiles, both in Undertale and in DTG0, and he is ‘no more’ because of his death in DTG0. “The Pact” was the name of the charge that summoned Omega Flowey as a boss, and it was empowered by the souls of six players. Upon discovery of this, this clue was posted: ТХЕ ИМАГЕ ИС ТХЕ КЕЫ, КИЛЛ ИТ АНД ЫОУьЛЛ БЕ ФРЕЕ. It was translated from Cyrillic, to English: THE IMAGE IS THE KEY, KILL IT AND YOU’LL BE FREE. After a period of time in which people believed they actually had to delete an image, judging by the ‘KILL’ comment, TwinBuilder clarified that they only needed to find an image, and more importantly, the image was only in the DTG Discord – nowhere else. Eventually, it was discovered that it was an emote – a picture of a key named :I5bPR:. This corresponded with a link to an Imgur album: https://imgur.com/a/I5bPR.

The album consisted of Flowey talking to someone, seemingly the Scribe, about how “a certain doctor” has the next key to the universe. Flowey further confirms the doctor’s identity as W.D. Gaster by saying “it can only be told ... through hands,” and implied that Gaster could be reached at an Outlook e-mail address, referencing a puzzle in Ends of the Earth 3 wherein the players had to contact such an e-mail. Indeed, the e-mail was the exact same – anunholytrinity_@outlook.com. All messages from the e-mail were sent in Wingdings, reinforcing the idea that Gaster was on the other side. SplitSuns sent an introductory message, which was met with the following exchange.

“SCRIBE. IS THAT YOU. PLEASE ANSWER IMMEDIATELY.”
SplitSuns: “no, this is patrick. me and some of my friends are trying to get to the ends of the earth. would you be able to help us out with that?”
“DID YOU GET THIS NUMBER. FROM MY TURNED-OFF PHONE. I SEE NO ALTERNATIVE. I HOLD NO QUARTER. I FEAR NO MAN. BUT THAT. THING. IT SCARES ME. COULD YOU TAKE IT FROM ME?”
SplitSuns: “sure”
“THEN PRY IT FROM MY COLD DEAD HANDS. ASSEMBLE THE KEY. FROM THE PHRASES I GIVE YOU. WHAT WOULD YOU CALL. THE PORTMANTEAU. OF BLINDNESS. AND A CONCLUSION.”

After many, many guesses of assembling the word, in a similar vein to the word-constructing puzzles from Ends of the Earth 7, the 47th Key to the Universe was finally correctly guessed to be GLAUCOALESCE – “glaucoma” being blindness, and “coalescence” being a conclusion. When Split sent the Key to Gaster, he responded: “TOOK YOU LONG ENOUGH. TAKE MY SIN. AND SHACKLE YOURSELF WITH IT. I HAVE ENOUGH BURDENS TO BEAR. GO FORTH. AND. AT THE END OF EVERYTHING. REMEMBER ME AS YOU STAND. IN THE GARDEN OF GEOMETRY.”

The eighth Key was located in slither.io, a browser game where the player controls a snake whose goal is to grow to be the biggest in the server, by both eating nutrients or having other snakes run into them. The clues pointing to this were “EVER-WINDING,” “GROW TALL,” “SERPENTS,” and “CONSUMER OF ALL.” The snakes in the game typically move in erratic winding patterns when running from or attacking other snakes, and the point of the game is to grow tall and consume any other snake in your path. Upon discovery of this, this clue was posted: СЕАРЧ ФОР ТХЕ ЕОТЕ. ИТ WИЛЛ СWИРЛ АТ ТХЕ ЦЕНТЕР. It was translated from Cyrillic, to English: SEARCH FOR THE EOTE. IT WILL SWIRL AT THE CENTER. This gave the players a command – find the slither.io game in which TwinBuilder was (his name would be prefaced with an EOTE:), and then find him at the center of the map.

Though this sounded simple in theory, it fell apart quickly in practice. The server one joins when starting a slither.io game is entirely randomized, and the only way to change servers is to die or quit, meaning that it would be hard to coordinate everyone into one server at the same time, if not impossible. In addition, since spawnpoints are typically a fair distance from the center, and the player has to avoid other snakes on the way, it’s likely they’ll die before getting there. Lastly, it’s very hard to tell the names of other players in slither.io – oftentimes, they aren’t visible at all. These factors led TwinBuilder, and the others, to go on agar.io, a similar site, instead, but they ran into similar problems. Even when they managed to join the same game, they couldn’t tell what anyone’s names were. When all the players and TwinBuilder met up in a corner of the map (effectively “finding” Twin), he just posted a picture of his screen with his ingame name on it, revealing the 48th Key to the Universe as IFICATE.

The ninth Key was associated with the Black Monolith, a mystical black slab found in 2001: A Space Odyssey, FEZ, and throughout DTG. In DTG, the Monolith can grant the wish of anyone that reaches it, provided they first break its nigh-impenetrable Infinity Seal. The clues pointing to this were “SEALED TIGHT,” “TABLET OF NIGHT,” and “ANSWERS NOWHERE IN SIGHT.” The use of the word ‘seal’ alludes to the Monolith’s Infinity Seal, with ‘tablet of night’ effectively being a synonym for the object itself. The lack of answers references the Monolith’s role in the game of FEZ. One of the hardest puzzles in the game involved using an ingame code to summon the Monolith, but the game then gave little indication on what to do next – the code necessary to progress was nowhere except in the game’s code, meaning the players had to bruteforce it. Upon discovery of this, this clue was posted: /█. This, coupled with TwinBuilder telling the story of how the Monolith’s code in FEZ was only found in debugging the game, led the players to realize that the clue was in the syntax of a command for The Pinary ARG: specifically, /black, which summons the Black Monolith.

After typing the command, the Black Monolith appeared in the DTG Discord, talking to the players. An edited log of its conversation, and its results, can be found below. In short, through entering the debug menu of Probect Pinary, the players modified the parameters of the Ends of the Earth text adventure itself, tricking the Black Monolith into revealing the six-digit tetromino code necessary to unlock it on the Monolith Tumblr page that had been found in Ends of the Earth 7. The code was SPACE DOWN UP A SPACE D.

SplitSuns: /black
TwinBuilder: █
TwinBuilder: █
TwinBuilder: █
TwinBuilder: █
TwinBuilder: █ I AM THE BLACK MONOLITH.
Crystal: Hello.
insert_generic_username: :shoot:
insert_generic_username: lmao
SplitSuns: can you tell us the code to get past you
SplitSuns: if not, can you tell us how to find it
TwinBuilder: █ ...PERHAPS I CAN TELL YOU HOW TO FIND IT.
SplitSuns: okay
TwinBuilder: █ YOU MUST TRAVEL THROUGH THE CODE OF THIS CURSED A.I. DIRECTLY.
TwinBuilder: █ THERE IS A COMMAND YOU HAVE FOUND THAT WILL ALLOW YOU TO DO THIS.
TwinBuilder: █ ONLY BY UTILIZING IT CAN YOU SUCCEED.
TwinBuilder: █ IT WAS ONE THAT ALL OF YOU SWORE TO NEVER TOUCH, FOR FEAR OF ITS HORRENDOUS POWER.
TwinBuilder: █ BUT YOU MUST GRASP IT NOW.
theedgeofstevensknife: hm.
Crystal: I believe I know what it is.
SplitSuns: which one.
TwinBuilder: █ THEN SPEAK IT, AND ENTER.
Crystal: End.
TwinBuilder: █ DO YOU WANT TO END REALITY?
TwinBuilder: █ (DON'T ANSWER THAT.)
TwinBuilder: █ AND BESIDES, /probect 9 SEEMED TO ACTIVATE THAT ALREADY.
Crystal: So, not the right one?
TwinBuilder: █ NO. THINK AGAIN. THINK BEYOND BASIC AND ADVANCED.
Crystal: Oh.
Crystal: Of course.
Crystal: /debug
Bomber57: Haha, here we go boys.
TwinBuilder: █ NOW YOU UNDERST/////////////
SplitSuns: oh fuck
TwinBuilder: [PROJECT BINARY AI V 0.1.1 DEBUG MENU]
> A.I. SPECIFICS
> CREDENTIALS DATABASE
> TRANSDIMENSIONAL CALIBRATION
> DATA MANAGEMENT
> SENTIENT CLOUD COMPUTING
> TENET FLOW
> NINE CIRCLES
EXIT
SplitSuns: okay.
SplitSuns: what do we need here...
theedgeofstevensknife: >Data management?
Crystal: Credentials, perhaps?
SplitSuns: data management has to do with the different games
SplitSuns: we could give it a shot, see if it has any info on eote
SplitSuns: >DATA MANAGEMENT
TwinBuilder: [DATA MANAGEMENT]
> CHESS: |CHECKMATE|
> GAME1: |CLEARGOOD|
> GAME2: |IN PROGRESS|
> GAME3: |IN PROGRESS|
> GAME4: |INPROGRESS|
> GAME5: |CLEARBAD|
> GAME6: |IN PROGRESS|
> GAME7: |OFF|
> GAME8: |OFF|
> GAME9: |OFF|
> GAME10: |OFF|
> [7x7]: [Off.]
> CHAOS: |CLEARGOOD|
> FREDBEAR: |CLEARGOOD|
> ISLAND: |CLEARGOOD|
> ODDITY: |ON|
> SCARED0: |CLEAR|
> SCARED1: |CLEAR|
> SCARED2: |CLEAR|
> SCARED3: |CLEAR|
> SCARED4: |CLEAR|
> SCARED5: |CLEAR|
> SCARED6: |CLEAR|
> SCARED7: |CLEAR|
> SCARED8: |CLEAR|
> SCARED9: |CLEAR|
> SCAREDQ1: |CLEAR|
> SCAREDQ2: |CLEAR|
> ARCADE1: |ON|
> ARCADE2: |ON|
> ARCADE3: |IN PROGRESS|
> ARCADE4: |CLEAROK|
> ARCADE5: |CLEAR|
> ARCADE6: |OFF|
> ARCADE7: |OFF|
> ARCADE8: |OFF|
> ARCADE9: |OFF|
> ARCADE10: |OFF|
> ARCADE901: |OFF|
> AUTOSAVE: |DISABLED|
> GATECODE1: |CLEAR|
> GATECODE2: |CLEAR|
> GATECODE3: |CLEAR|
> GATECODE4: |CLEAR|
> GATECODE5: |CLEAR|
> GATECODE6: |CLEAR|
> GATECODE7: |CLEAR|
> GATECODE8: |RUNNING...|
> GATECODE9: | |
> ERASE ALL DATA: |Y| |N|
EXIT
Crystal: Gatecode?
TwinBuilder: ((If you remember from EOTE7, it's what I save every EOTE-related image under.))
Crystal: Ah.
SplitSuns: gatecode must have to do with ends of the earth, yeah
SplitSuns: >GATECODE8
SplitSuns: wait.
SplitSuns: there's a gatecode9.
SplitSuns: what the fuck???
Bomber57: It is the only thing that is totally blank.
TwinBuilder: [GATECODE8]
> PHASE1: |CLEAR|
> PHASE2: |CLEAR|
> PHASE3: |CLEAR|
> PHASE4: |RUNNING...|
> PHASE5: |OFF|
> PHASE6: |OFF|
> PHASE7: |OFF|
> PHASE8: |OFF|
SplitSuns: >PHASE4
Bomber57: F O U R
SplitSuns: i'm going all the way
SplitSuns: it has been four hours and we're only halfway
SplitSuns: excuse me, five
Bomber57: oooh we in for a NIIIIIGHT
SplitSuns: we gotta get our shit together
TwinBuilder: [PHASE4]
> KEY1: |FOUND|
> KEY2: |FOUND|
> KEY3: |FOUND|
> KEY4: |RUNNING...|
> KEY9: |OFF|
> KEY5: |FOUND|
> KEY6: |FOUND|
> KEY7: |OFF|
> KEY8: |FOUND|
Crystal: >KEY9
SplitSuns: okay this is amazing
Crystal: I somewhat wish we were doing 9 after all the other keys were done
Crystal: this is a perfect capstone to this stage
TwinBuilder: [KEY9]
> KEY9RHYME: |ON|
> KEY9HINT: |ON|
> KEY9CODE: |HIDDEN|
> KEY9SOLVED: |LOCKED|
SplitSuns: yeah same
Crystal: We could.
Crystal: You knowl
Crystal: Stop and come back later.

... The 47th Key to the Universe was found before continuing. ...

SplitSuns: let's get back to the pinary thing SplitSuns: >KEY9CODE
TwinBuilder: That's not how it works.
TwinBuilder: You either HIDE it or REVEAL it.
SplitSuns: >KEY9CODE REVEAL
TwinBuilder: [KEY9]
> KEY9RHYME: |ON|
> KEY9HINT: |ON|
> KEY9CODE: |REVEALED|
> KEY9SOLVED: |LOCKED|
SplitSuns: so, uh.
SplitSuns: where is it.
TwinBuilder: You should probably try talking to the Monolith again?
Crystal: /black
TwinBuilder: █
TwinBuilder: █ SPACE
TwinBuilder: █ DOWN
TwinBuilder: █ UP
TwinBuilder: █ A
TwinBuilder: █ SPACE
TwinBuilder: █ D
TwinBuilder: █
SplitSuns: we did it reddit

When the code was spoken by the players, it was automatically inputted onto the Tumblr page, revealing an image of the activated Monolith saying “█ WHAT IS YOUR WISH.” Once the players wished for the ninth Key, the Monolith spoke in the DTG Discord, revealing the 49th Key to the Universe as APOLLYGON.

With that, the last nine Keys to the Universe were assembled, meaning the complete set of forty-nine was now in the hands of the players. Posting a set of seven rows and columns of [x]s, TwinBuilder announced that the Ends of the Earth had opened due to the gathering of the Keys. He then posted an IP address: play.goldencraft.co:25565. This started the fifth stage.

The IP address corresponded to GoldenCraft, a Minecraft server known in the DTG community for its Creative world. The server had been used previously in the concluding puzzle of Ends of the Earth 5, as TwinBuilder built a series of pillars throughout a wide plot with the final code on them; the pillars had to be reached through a combination of walking and parkour. This time, however, the creative plot had been completely and radically altered into the Ends of the Earth itself. The ground was composed entirely of black stone, and five constructions, arranged in a straight line, were set from one end of the plot to the other. The first was a gigantic [x] symbol flanked by a set of pillars, all made from Purpur Blocks. The second was a small Nether Brick temple with walls of lava surrounding it. The third was a flat plane of various sandstone blocks. The fourth was a gigantic spire made from various Ocean Monument blocks. The fifth was a representation of the Godhead – a quartz upside-down triangle with a red stained glass triangle at its lower point, a yellow stained glass triangle at its upper-left point, a blue stained glass triangle at its upper-right point, and an eye in the middle. Behind each stained glass triangle were unlit Redstone Lamps. The goal of the map was to light the three sets of Lamps, “activating” the Godhead, by completing three puzzles, one for each intermediary building.

The [x] served as an introduction to the Ends of the Earth map. It was surrounded by lava pools that had softened the black ground into concrete powder. At this end of the map, an obsidian pillar with three signs on each of its four sides was set in the middle of a lava pool. (This mirrored how, in the earlier Goldencraft map, the players were met by a quartz pillar displaying some tips for the map.) The obsidian pillar's signs read, in order: “SOME MORE WORDS OF CAUTION” “They’re all gone. They’re all gone. They’re all gone. They’re all gone.” “They’re all gone. They’re all gone. They’re all gone. They’re all gone.” “It’s the end of th It’s the end of th It’s the end of th It’s the end of th” “e world as we kno e world as we kno e world as we kno e world as we kno” “w it and I feel fin. w it and I feel fin. w it and I feel fin. w it and I feel fin.” “Don’t let him open. Don’t let him open. Don’t let him open. Don’t let him open.” “Don’t let him open. Don’t let him open. Don’t let him open. Don’t let him open.” “Don’t let him open. Don’t let him open. Don’t let him open. Don’t let him open.” “Come join the fun Come join the fu Come join the f Come join the” “Come join th Come join t Come join Come” “It’s a real get-together.”

The Nether Brick temple led to a small square room with lava in its walls. In the middle of a room was a hole leading down a long vertical cavity built from wooden alcoves, each one containing a series of bookshelves. Every alcove had some shelves missing, with those spaces intermittently lit by torches. At the bottom of the cavity was a short passageway that opened up into a refinery, a spacious Nether Brick room. The refinery's east, south, and west walls contained a multitude of signs, arranged in nine alternating rows of four and five. (The middle sign of the south wall’s penultimate row was absent, as that space was taken up by a sealed exit, and the north wall was bare, since it was the entrance to the refinery.) Written on every sign was a symbol: a lowercase letter, an uppercase letter, or a number from 0 to 9. To solve the puzzle, the players had to find a chest hidden in an alcove immediately before the refinery.

The chest contained a book with four pages with representations of the east, south, and west walls’ signs. Every sign was represented by a 0, bar nine exceptions. Sign 3 of row 3 on the east wall was a 6, sign 4 of row 8 on the east wall was a 7, sign 4 of row 1 on the south wall was a 1, sign 2 of row 2 on the south wall was a 5, sign 5 of row 6 on the south wall was a 4, an x was placed where sign 3 of row 8 would have been on the south wall (since there was none), sign 5 of row 2 on the west wall was a 3, sign 1 of row 4 on the west wall was an 8, and sign 5 of row 6 on the west wall was a 2.

(The book's fourth page contained the following message: “The refiner’s fire pulsates with the beat of the earth. But if I am at the ends of the earth, could I find a way to silence this oppressive infinity once and for all? I must try or be consumed by the conflagration.”)

The sign marked as ‘1’ (South Wall, Row 1, Sign 4)’s character was D.
The sign marked as ‘2’ (West Wall, Row 6, Sign 5)’s character was h.
The sign marked as ‘3’ (West Wall, Row 2, Sign 5)’s character was c.
The sign marked as ‘4’ (South Wall, Row 6, Sign 5)’s character was u.
The sign marked as ‘5’ (South Wall, Row 2, Sign 2)’s character was k.
The sign marked as ‘6’ (East Wall, Row 3, Sign 3)’s character was 2.
The sign marked as ‘7’ (East Wall, Row 8, Sign 4)’s character was 2.
The sign marked as ‘8’ (West Wall, Row 4, Sign 1)’s character was W.

Once the code was found, TwinBuilder moved to the west wall and broke an extraneous blank sign at the right end of its fourth row. Behind it was a lever, which he then flipped. This activated the Redstone Lamps behind the red triangle of the Godhead at the far end of the map. He then broke the blocks sealing the exit to the refinery, letting the players move ahead. They advanced through a narrow hallway which turned from Nether Brick to Red Sandstone to Sandstone, opening into a large vertical room with decorative patterns and single-block columns of lava on each wall. Flying all the way to the ceiling allowed the players to pass through a one-block opening that brought them topside.

The opening led directly to the flat sandstone plain. The north end of the plain was marked by a set of ten anvils stacked on top of each other. In accordance with the Pastebin found through the Nether Brick temple, the players had simple directions. They had to construct The Gate on the sandstone arena in ten minutes. With every minute that passed, TwinBuilder would break the anvil at the bottom, and the stack would fall one block down. If the players ran out of time, they would have to try again. Using a combination of concrete blocks, mineral blocks, and purpur blocks, the players successfully built the Gate within the time limit, as shown below., TwinBuilder deemed it to be an accurate representation of the Gate. He then broke a block at the foot of the anvil stack, revealing a lever, and flipped it. This activated the Redstone Lamps behind the yellow triangle of the Godhead at the far end of the map.

The spire was dead ahead, and it contained the last puzzle. The spire itself was made of various Prismarine blocks, and in the middle of its small interior was a spiral quartz staircase wrapped around a quartz column, leading to the very top of the spire. The spire itself was lit by windows and redstone torches. The top of the spire was a cubic room whose walls were covered top-to-bottom with paintings. The only illumination came from redstone torches, were arranged around couplets of item frames placed on two of the room’s walls. Floating in the middle of the room was a pillar of lapis lazuli with a series of signs on it, much like the introductory obsidian pillar. Its signs read, in order: “TO PROCEED ANSWER THE FOLLOWING SECURITY” “QUESTIONS: HOW MANY SKULL PAINTINGS ARE IN THE SPIRE” “HOW MANY SIGNS ARE IN THE ABANDONED REFINERY” “WHAT IS MY FAVORITE PAINTING” “WHAT ARE THIS SYMBOL’S TWO MEANINGS: 0,0” “WHAT ARE YOU AND WHAT ARE YOU LOOKING FOR” “HOW MANY BLOCKS TALL IS THIS SPIRE” “HOW MANY TORCHES ARE IN THIS ROOM” “WHAT IS MY FAVORITE MUSIC DISC” “WHAT IS MY NAME:” “MY FIRST HALF IS OF THE BEAST” “MY SECOND HALF IS ALL OF YOU” The correct answers are:

ONE. 3. The Moonlight Installation paintings can be seen in the image below.
TWO. 119. The east and west walls contained 40 signs each (4+5+4+5+4+5+4+5+4), and the south wall contained 39 signs since it was missing one. 40 + 40 + 39 = 119. (This does not count the blank sign which TwinBuilder destroyed to pull the refinery’s lever.)
THREE. GRAHAM. The Graham painting appears in the room 11 times, the most out of any painting.
FOUR. OWLS AND THE DIVIDE. 0,0 resembles both the face of an owl and the representation of the divide between the continuities of DTG and TheLordErelye (stylized as O|O, or an 8 with a strikethrough).
FIVE. ENDS OF THE EARTH, THE EIGHTH PAGE. Self-explanatory. “THE TRUE NAME” would also be accepted for “WHAT ARE YOU LOOKING FOR,” as in the true name of What Lies Beyond.
SIX. 109. Self-explanatory.
SEVEN. 0. There are no torches in the room, only redstone torches.
EIGHT. STAL. Stal can be seen within one of the item frames in a room, and no other Music Discs are present.
NINE. MARKUS. The name can be split in two parts: MARK and US. MARK is the first half, since it completes the phrase “MARK OF THE BEAST.” US is the second half, since it represents “ALL OF YOU” – a group can be referred to by the pronoun of “us.” “MARKUS” is the first name of Notch, the creator of Minecraft.

Once every question was answered correctly, TwinBuilder traveled to the bottom of the spire’s quartz staircase and broke a block by it. This revealed a lever, which he then flipped. This activated the Redstone Lamps behind the blue triangle of the Godhead at the far end of the map. With all three portions of the Godhead lit, TwinBuilder beckoned everyone towards the Godhead. He then broke apart the Godhead’s eye, revealing a narrow tunnel with a chest at its end. The chest’s contents were an arrangement of Bone Meal, Rose Red, Dandelion Yellow, and Light Blue Dye made to look the Godhead. Where its eye should be, there was another Book titled “The Omnibus.” The book’s first page contained the following message: “Unfortunately, my suspicions have been confirmed – I’m being watched. I must hide this book before my body is consumed by unstoppable fire. Remember, on the path to the Ends of the Earth, you are shackled by sin.”

The second page contained a single Imgur link: imgur.com/a/qwBaZ. This started the sixth stage.

The Imgur album contained the front cover and first eleven pages of the Scribe’s Journal, officially known as The Omnibus on the Order of the Stone, or merely the Omnibus. Hidden above specific letters on pages four through eleven of the book are a tiny 1 and a tiny 2, drawn faintly so as to blend in with the page. The numbers and their corresponding letters are as follows:

Page 4’s 1 was above an E, and its 2 was above a D.
Page 5’s 1 was above a B, and its 2 was inside a C.
Page 6’s 1 was above an A, and its 2 was above an E.
Page 7’s 1 was below a C, and its 2 was above a B.
Page 8 contained three couplets. 1.1 was above a C, 1.2 was above a D, 2.1 was below a C, 2.2 was below a C, 3.1 was below an A, and 3.2 was below an E.
Page 9’s 1 was above an A, and its 2 was above an A.
Page 10’s 1 was below an A, and its 2 was above a C.
Page 11’s 1 was below a B, and its 2 was below a D.

This created the following couplets of letters: ED, BC, AE, CB, CD, CC, AE, AA, AC, and BD. When translated through a Polybius square with a key of ABCDEFGHIKLMNOPQRSTUVWXYZ, the pairs of letters are converted into single letters: Y, H, E, M, O, N, E, A, C, and I. Since CD, CC, and AE were on the same page, they’re meant to be read together, making a ONE (1). This creates the complete character string yHeM1ACi.

A full list of the writing and images within the excerpt of the Scribe’s Omnibus will be posted in the following paragraphs, for completion’s sake, as well as clarity (in the event that some of the text is hard to read). The front cover is worn by age, with its spine and corners capped by gold plating. It is stylistically reminiscient of Gravity Falls’ Journals; in place of the golden six-fingered hand, the Scribe’s book featuers a black image of a scarred eye, the de facto logo of the DTG series.

Page one contains haphazard writing from someone named Flynn, presumably the Omnibus’ original author. “Vernal Equinox, 989 AN: My grandfather gave me this book to write in. He sey says it’ll help me in school becuz because I’ll learn to write better. I don’t see how writing’s supposed to help me kill Tist Teste Testificates but whatever. — Flynn” This text matches with the Scribe’s account of how he recovered the Omnibus from the corpse of a fellow Human soldier that fell into a ravine during the Great War, a siege where Humans and Testificates fought for control of the world. “AN” refers to “After Notch,” a Minecraftian equivalent to “AD”/“CE”. Below the writing, and next to splotches of dried blood, the Scribe left his own message. “Unknown, 1142 AN: As this book’s current owner, I would like to tell you that writing can absolutely help you kill Testificates. Just write this and visualize their code tearing apart: ÷ Now where was I...”

Page two features a tacked-on slip of paper, with text reading “Property of THE SCRIBE. If found, go to nearest water source, say ‘crunchatize me, cap’n!’ precisely twenty-seven times, and drop the book in. Now you’ll look like an idiot. Heh.” This parodies a similar page in the Gravity Falls Journals, as the second page in Journal 3 also has a tag saying “Property of,” though the portion of the paper with the author’s name is torn off.

Page three features, besides various green stains, text that introduces the book proper. It lists the book’s title, “‘OMNIBUS on the ORDER of the STONE,’ or, ‘The Omnibus.’” Below the title is an excerpt from the Word of Notch: “‘And Notch looked to the heavens, full of shame upon his throne / For even he had to acknowledge the order of the stone.’ — Memory 10:10, the Word of Notch.” The “Order of the Stone” title was inspired by a potential name for Minecraft in real life, “Order of the Stone.” (The phrase would subsequently feature in Minecraft: Story Mode.) Within DTG, The Word of Notch is a Minecraftian holy book that was previously featured in Ends of the Earth 7 and other works in Meanwhile, in the Future.

Page four contains the first proper page of the Omnibus. Text at the top of the page dates its contents to “Autumnal, 27th megatick, 1142 AN.” The Scribe then begins writing. “They say that Autumnal time is a bringer of change. Who are ‘they?’ Don’t know. Never asked. But perhaps I will find out. My visions in this tome are manifold. ONE. To catalogue the mysteries of Minecraft. (Of these will be included, ‘Why is its name Minecraft?’) TWO. To create an extensive chronology of Minecraft’s prehistory and written history. THREE. Perhaps most importantly, I seek the DEATH OF GOD.)”

“Autumnal” is a clear equivalent to autumn, with megaticks presumably representing days. The page is adorned with a couple of images: a red brimstone sigil, and a drawing of several rolling hills and a winding river. At the left end of the drawing is a square sun, with small text reading “like the sun” above it. At the right end of the drawing is a square moon, with small text reading “and the moon” above it.

Page five expands upon the Scribe’s primary motivation of “the death of God.” Text at the top of the page lists its subject as “GOD.” The right side of the page is taken up by a drawing (labelled Fig. 01, THAT GUY, with an arrow pointing towards it) of Notch, shown as a bald Minecraftian with thick goggles, a beard, a raggedy shirt with a furry hood, and an anvil shaped like the Mojang logo. The top of the anvil has text that, when decoded from Atbash, reads “TEAM MOJANG.” There is another drawing at the bottom-left of the page (labelled Fig. 02, “DIVINITY.”), with text next to it: “Legends tell of a Palace of the Gods above the clouds.” The image depicts said palace, shown as a medieval castle situated on a floating island of rock; a triangular artifact juts out beneath, while a monolithic cube comprises the castle’s “roof.” The bulk of the page consists of the Scribe’s writings:

NOTCH. The Lord of the Forge. He who saw the world bereft of life and, using the MOJANG (the DIVINE ANVIL), sculpted the Overworld we exist in. His existence is accepted as fact by a majority of the world’s population. You may ask, why do I desire to kill God? CAN I kill God? The answer is, hypothetically, yes. But it will be tricky. VERY tricky. And also semantically idiotic, because Notch isn’t the only divine power in this rodeo. OTHER UNHOLY BASTARDS INCLUDE...”

Page six, along with the rest of the pages in the excerpt, runs through an assortment of other godlike entities the Scribe has seen within Minecraft. He begins with, as the text at the top of the page indicates, “The Endermen.” The majority of the page contains a drawing of an Enderman. While it mostly resembles the in-game creature, its jaw is unhinged, with its “mouth” gradually liquefying like tar, and its hands are giant sharp claws.

Running clockwise from top-left, the page features numerous drawings and writings. There is a set of four green tetrominoes (one pointing up, one pointing down, one pointing up, and one pointing left), with a line splitting into two arrows above them at the top-left. Above the Enderman drawing is red text saying “NIGHT TERRORS!!” At the top-right is text on endermens’ scale. “HEIGHT: Approximately one cube taller than the typical human.” An accompanying graphic compares a slime’s height of one block to a human’s height of two, and an enderman’s of three. Below is text on eyes. “EYES: Pink. Peculiar choice. They detest when other living beings are staring at them and react accordingly. Can they see into other planes?” Next to the writing is an image of the Godhead with the bottom triangle (the Refiner’s Fire) separated from the rest. Below is text on hands. “HANDS: Either stumps suited for block manipulation or clawed murder machines.” At the bottom-right, next to the drawing of the enderman’s claws, is green text saying “SHARP!! (seriously)” At the bottom-left is a drawing of an Ender Pearl, labelled “Fig 03-B: ‘Ender Pearl.’” Above is text on mouths. “MOUTH: Seething pit of sludge. Only opens in hunting mode. Resultant screech alerts other Endermen of prey. If they have a spoken language, I sure can’t understand it.” Above is a drawing of two purple spirals linked by a single line, with text next to it saying “symbology.” It presumably depicts Ender iconography.

Page seven continues the discussion on Endermen. Scattered parts of the text are stained with a blue liquid, and a drawing of green tetrominoes (an L, S, and right piece, along with the outlines of FEZ‘s dual square symbol) are shown in the center. The middle-left portion of the page is a section on “BLOCKS I’VE SEEN THEM CARRY,” with the Scribe writing the following list: “Dirt, Grass, Clay, Sand, Dynamite, Mushrooms, Pumpkins, Melons, Podzol, Netherrack, a lot of flowers, someone’s head (It was the head of a corpse.)” The list has a drawing of TNT, a severed head (resembling the default Alex skin), and a carved pumpkin. Small text below the pumpkin reads: “CURIOUSLY, WEARING A PUMPKIN PROTECTS YOU. THOUGHT TO BE DUE TO PUMPKINS’ USES IN MYSTICAL GOLEMS.”

The majority of the page outlines the Endermen’s backstory. “The leading theory as to why Endermen are the way they are: They used to be a race of deities with the power to jump betwixt dimensions while also modifying them, but lost this power over time. Eventually, ‘Team Mojang’ took their place. But what’s the cause of this loss of power? A force greater than the gods must be responsible. For this, I have only one reasonable guess as to the identity of the ‘Enderman Killer.’” The top-left portion of the piece features a drawing of a shadowy, skinny beast with long limbs and clawed hands. In lieu of a face, it has a flaming pink diamond with a dot inside. To the left of the drawing is an arrow (<==) showing the beast’s transition into a drawing of a normal Enderman, highlighting the Scribe’s theory of devolution. The former beast’s appearance heavily resembles Judgement, the final boss of Hyper Light Drifter.

The bottom of the page is dedicated to talking about teleportation. The Scribe writes: “Teleportation is accomplished using Ender Pearls. The heart of the Enderman taps into the bonds between dimensions known as ‘the Slip’ (the same magic that lets Nether Portals work) and lets them fast travel from Point A to Point B. Heating Ender Pearls lets them access entirely new dimensions.” To the left of the writing is a triptych. The first part shows an Enderman standing in the Overworld at Point A (its Ender Pearl is drawn where its heart would be, and is rendered in pink). The second shows the Enderman, whose body is vibrating and fluctuating while rendered in pink, traveling between dimensions while inside “The Slip.” The third shows the Enderman standing in the Overworld at Point B, its Pearl still slightly fluctuating.

Page eight continues by discussing the figure the Scribe calls the “Enderman Killer.” The text at the top of the page reads “Herobrine,” with the latter half struck out due to superstition. Running clockwise from top-left, the page contains an image of a Diamond encrusted with a chunky black substance. The image is labelled “Figure H-B: Cursed Diamond,” with text next to it saying only “???” The top-right of the page features a quote: “Upon the hill no tree did stand ‘twixt many butchered cows / And writ in blood from sky to earth: ‘Only God can save you now.’” — Old nursery rhyme” This references a component of the Herobrine creepypasta, which attributes the last line to the character. The Scribe then writes in his own words.

“You know the old laws. Don’t say his name. Don’t write his name. (Oops.) And whatever you do, don’t summon him. ‘HE,’ as I will call this entity to prevent armageddon, is definitely not a god, but HE is a higher power. With his diamond [pickaxe], he reaps the souls of the innocent, and has for hundreds of years. Team Mojang keeps ‘removing’ him. When will it stick?” The bottom-right of the page elaborates on the name of Herobrine’s pickaxe. “NETHERRARIA: ‘HELL ON EARTH.’ NETHER = HELL. TERRA = EARTH. Simple naming conventions.” The left side of the page features a drawing of Herobrine, showing his trademark clothes, blank eyes, and his left arm, cloaked in darkness. He carries Netherraria with it, a gigantic pickaxe with a gnarled branch for a handle, a gem in the middle, and twin diamond blades (one dripping with blood). Off to the side of the portrait is a small doodle of a Herobrine Totem (nine gold blocks, two netherrack blocks in the middle, with a flint and steel above). Above the image is text reading “DON’T LET HIM INTO YOUR MIND!” in a reference to Journal 3’s similar warnings on Bill Cipher. Above that is bloody text reading “CAN’T SLEEP, DREAMS OF DEATH, CAN’T CRY, TEARS OF BLOOD.” Blood stains, and a bloody handprint, are present on the page.

Page nine continues the discussion on Herobrine. The top of the page reads “TO SUMMON UNSPEAKABLE EVIL;” the title is flanked by a red solidus sigil. The Scribe then writes two separate methods for summoning Herobrine. The first, written on the left, is “Construct a totem.” He writes: “Requires nine gold blocks. (Not cheap.) Four redstone torches. Two blocks of netherrack. (Hard to find.) An eternal flame. (And something to light it.)” This matches the classic construction of Herobrine Totems as shown in Minecraft mods (and the previous page). The second, written on the right, is “Say his name.” The Scribe writes:

“Studies have shown this only works during thunderstorms, eclipses, funerals, and anywhere below y=11. Naturally, I tried the latter option myself one night, to hear if the rumors of Mojang’s Ender Matrix were true, and if HE was gone. I sought out a storm and spoke HIS name three times. I saw a glimpse, and nothing more. Perhaps even that was a dream...” To the left of the writing is a drawing of a black hilltop and sky, framed by a bolt of lightning and Herobrine’s silouhette. Only his white eyes are visible.

The bottom half of the page contains a wall of text with the title “AND SPEAKING OF NAMES:” The only drawing, taking up the bottom-left of the page, is a swirling red hurricane with a black pupil in the middle; the hurricane’s “eye” functions as the pupil’s sclera. The Scribe writes: “While pouring through research on HIM, I made a discovery. It is not speaking HIS full name that summons HIM — rather, only the latter half, ‘YIRMV,’ ciphered here for protection. The ‘Hero’ is completely safe. This has led me to a new conclusion. Some versions of the Word of Notch depict the first Player as Hero, who was killed while exploring the world Notch created and became corrupted into a demon. Perhaps ‘YIRMV’ is this corrupting force. More powerful than the gods, and surely great enough to kill the Endermen.” ‘YIRMV,’ when run through the Atbash cipher, reads ‘BRINE,’ the true name of the Red Dragon, and the true identity of the force that the Scribe has begun to hit upon in this text.

Page ten continues the overarching discussion on Minecraft’s gods by running through other deities. The text at the top of the pages labels this section as “The Other Ones,” with Team Mojang’s symbol drawn in red to its right. Below, text reads “TEAM MOJANG DOESN’T JUST CONSIST OF NOTCH...” Below that text is a diagram of a Crafting Table input and output for a Jukebox. (Eight wood and a diamond in the middle for the input, and a Jukebox for the output.) The rest of the page is comprised of two entries on Team Mojang members.

The first is titled “Jeb, the Creator,” and reads “Has nearly as much power as Notch. Continually edits and shapes the world from time to time, past Notch’s initial forging. Blessings in his name will bring about miracles, like rainbow-colored sheep.” It features a drawing of Jeb, showing him with his short hair, trademark bun, beard, and glasses, as well as a halo of sorts.

The second is titled “Dinnerbone, the Reverser,” and reads “Though he doesn’t have as much power as the greater gods, his actions are broader in scope. He is known as a changer of fate, able to reverse outcomes (and actual entities) at will. Don’t get on his bad side.” It features a drawing of Dinnerbone, showing him upside-down with a black fedora, beard, and white coat. To Dinnerbone’s left is a list of the first eleven binary numbers (from 0 to 1010) in teal text, with small text reading “code to the stars” to its left. At the bottom of the page is a diagram of the Godhead with the upper-right triangle magnified beyond its boundaries to create a larger triangle. Lines stem from the triangle, with a drawing of the Parliament’s face (O,O), a set of coordinates (0,0) and Yggdrasil (the World Tree located at the coordinates 0,0 in all Minecraft worlds) shown within. The lines then twist into a double helix, indicative of DNA.

Page eleven, the final page, prematurely concludes the Omnibus’ discussion on Minecraftian gods. The only visible portion of the actual Omnibus is titled “C418, the Jukebox Hero,” and reads “The legends say that his head was the first Jukebox. He has provided divine inspiration to many a musician. His most famous works — the Music Discs — are regarded as perfect microcosms of Minecraft.” It features a drawing of C418, shown as a normal Steve skin with a Jukebox for a head, producing a single note. Below this section, the Omnibus terminates, a dark grey liquid irreversibly staining the rest of the page. Glowing white text is featured on this page: “THANK YOU FOR READING THIS FREE TRIAL OF ‘the OMNIBUS.’ TO CONTINUE READING, PLEASE MAKE A PORTION OF YOUR SOUL AVAILABLE FOR RENT BY THE SCRIBE. THIS CONTRACT IS META- CHRONISTICALLY BINDING.”

A P O C R Y P H A L
 A N C E S T R A L
 A W A K E N I N G

[        x        ]

Е А Е Ф Н Р Т В Н W
Р Т С Р Е С Р С Т Н
  Ц С Т Е О И О И Л
  И Л Н Н Т О Д Т У
  П Е Е Н Р Р О Е Һ

П Ц Н И Т Д Һ А Ц Һ
А Һ П Е Л И Е Г О Т
  Е W Һ Т Н Р Л Н Л
  Д О С А W Т Б С Н
  А А Ф А С С Р Т Е

Һ Е Д В Һ И О Н И И
Л Е И Е Ф Н Т А М Һ
  О Е Е Т Е С Л Д Е
  Е Ф И У А Һ Ы С Е
  Ц Н Л У Т Т И С Д

Е А Т Е Е А С А Е Л
И С Д А Т Т Һ М Е Е
  У Б И Е Т Т О Т Ы
  О Т Н Г С Е Т Е A
  Е Д А Г Т Г Г Т А

М Н Һ Т Т Н Е Г Н Е
Т П Е Н Һ Һ Е Е Б В
  Т А Р Р Һ Т W О Һ
  Ф И Т Һ Ф Ф Һ Ц Р
  И С М Һ Һ У И Ц Н

Е Д Е Һ W А А Һ Т И
Ы А Р Д Л Е Ф Ф Л А
  С Л О У А W Е И Е
  С М Һ Т И И Е Р Т
  С П Е Т Е А Н А A

It was decoded from Cyrillic, into English.

FURTHER ACCESS BLOCKED BY ORDER OF OVERSEER. DUE TO CLOSE PROXIMITY TO THE GATE, THE PROTOCOL "FINAL EXAM" HAS BEEN INITIATED. SUCCESS IN ANSWERING ALL QUESTIONS WILL RESULT IN ACCESS BEING GRANTED TO, HYPOTHETICALLY, THE INNERMOST SECRETS OF REALITY. FAILURE IN ANSWERING ALL QUESTIONS WILL RESULT IN TERMINATION FOR A PERIOD OF UP TO TWO-FOUR HOURS.

  F   I   I N   N AAAAA L       EEEEE X   X AAAAA M M M
F F F I  II N   N A   A L       E      X X  A   A MMMMM
F F F I I I NNNNN AAAAA L       EEEEE   X   AAAAA M M M
F F F II  I N   N A   A L       E      X X  A   A M M M
  F   I   I N   N A   A LLLLL   EEEEE X   X A   A M M M

O - - - / - \ - - - -

ONE: YOU KNOW WHO ELSE SHATTERED PINK DIAMOND?

TWO: WHAT WORD IS MISPELLED WITHIN THE FOURTH CHAPTER OF ’THE ENCHIRIDION?’

THREE: NAME THE FICTIOUS LANDMASS CONTAINING THE LETHAL OMNIDROID EIGHT-ZERO-ZERO-ZERO UNIT IN PLACE OF RAPA NUI.

FOUR: ACCORDING TO THE TIMELINE OF THE BLOOD DRAGONS, IN WHAT YEAR IS IT SAFE TO QUALIFY ONE AS EXISTING IN THE FUTURE? RESPONSE MUST BE IN CORRECT SYNTAX.

FIVE: ACCORDING TO UNITARIAN JAMES RUSSELL LOWELL, WHAT IS THE NATURE OF THE SOUL?

SIX: WHAT IS BILL CIPHER’S NICKNAME FOR STANFORD FILBRICK PINES AND HOW DOES IT BETRAY HIS METACHRONISTIC PERSONALITY?

SEVEN: SOLVE THE FOLLOWING EQUATION FOR THE POSITIVE VALUE OF X. X-CUBED PLUS TWO-SEVEN-TWO-X-SQUARED MINUS ONE-THREE-FIVE-THREE-ONE-X MINUS ONE-ZERO-SEVEN-SEVEN-ZERO-TWO EQUALS ZERO. RESPONSE MUST BE IN CORRECT SYNTAX.

EIGHT: WHAT IS THE TITLE OF ISSUE NUMBER SIX-EIGHT-TWO OF THE MARVEL COMIC "THE AMAZING SPIDER-MAN"?

- O - - / - \ - - - -

NINE: WHAT IS THE NAME OF THE CELESTIAL SCRIBE BEFORE HE ASCENDED INTO HEAVEN? EXPLAIN ITS METACHRONISTIC IMPORTANCE.

ONE-ZERO: WHAT WAS THE FIRST ALCHEMIZED WEAPON THAT BROKE PAST NORMAL SBURBAN LIMITS AND HAD THAUMATURGICAL COMPONENTS IN ITS CREATION? LIST AT LEAST FIVE UPGRADES THIS WEAPON RECIEVED BY THE TIME IT REACHED ITS FINAL INCARNATION.

ONE-ONE: WHAT WOULD ONE DESCRIBE THE GOVERNMENTAL PRINCIPLES OF ’MTT INDUSTRIES’ AS, GIVEN NOTAKIRONAL INFLUENCE? IS THIS VALID?

ONE-TWO: FINISH THE FOLLOWING PHRASE: "BINÄR ____." RESPONSE MUST BE IN CORRECT SYNTAX. EXPLAIN ITS MEMETIC IMPORTANCE.

ONE-THREE: WHAT IS THE METACHRONISTIC COMBINATION OF RED, YELLOW, AND CYAN? EXPLAIN WHY YOUR ANSWER IS CORRECT.

ONE-FOUR: WHAT IS THE NAME OF THE AGENT OF CONFLICT CENTERED AROUND THE MANIPULATION OF POPULAR CULTURE MEDIA?

ONE-FIVE: IS IT POSSIBLE TO COMBINE SPECTRAL SUNS THROUGH SBURBAN ALCHEMY? WHAT WOULD THE COMBINATION OF A RED SUN AND A GREEN SUN RESULT IN?

ONE-SIX: IN MINECRAFTIAN TIME, WHAT DOES "B.N." STAND FOR? WHAT WAS LIFE LIKE IN THIS TIME PERIOD?

- - O - / - \ - - - -

ONE-SEVEN: WHO DOES NOT WEIGH NINE-ZERO-SEVEN-POINT-ONE-EIGHT-FIVE KILOGRAMS?

ONE-EIGHT: WHAT IS THE PRIME NUMBER DESIGNATE THREE-ZERO-ZERO IN A LIST OF THE FIRST ONE-ZERO-ZERO-ZERO PRIME NUMBERS? RESPONSE MUST BE IN CORRECT SYNTAX.

ONE-NINE: WHAT IS THE UNIVERSALLY-AGREED-UPON NAME FOR THE LAST FIVE DAYS OF THE YEAR IN ALL KNOWN MULTIVERSAL CULTURES?

TWO-ZERO: WHEN ONE SWITCHES THEIR ROBOT OFF, THEY "KNOW MORE BUT RETAIN ___." FILL IN THE BLANK AND EXPLAIN THE QUOTE’S SIGNIFICANCE IN A MODERN-DAY SOCIETY.

TWO-ONE: AFTER PASSING THROUGH THE CRYSTAL SPHERE SURROUNDING THE EARTH, WHAT WORD DID NEIL ARMSTRONG REPEAT FOR ETERNITY? RESPONSE MUST CONTAIN THE APPROPRIATE NUMBER OF CHARACTERS UNDER THE FOLLOWING RULE SYSTEM: (NINE PLUS ONE-ZERO.)

TWO-TWO: WHAT SYMBOL IN THE SYSTEM OF NEWTONIAN PHYSICS DESIGNATES WAVELENGTH? NAME ONE OTHER SIGNIFICANT USE OF THE SYMBOL IN FICTION.

TWO-THREE: WHO WERE THE NUMBER ONE NOSE NUZZLE CHAMPIONS OF THE YEAR COMMA-NINE-EIGHT?

TWO-FOUR: WHAT IS HIDDEN BEHIND THE "DEMON DOOR?" RESPONSE MUST BE IN CORRECT SYNTAX.

- - - O / - \ - - - -

TWO-FIVE: WHAT IS THE LAST WORD OF THE BIBLE?

TWO-SIX: TRUE/FALSE - THE STAINS ON JOURNAL 3’S PAGE FOR BILL CIPHER ARE A RESULT OF A BLEEDING EYE.

TWO-SEVEN: EXPLAIN THE RELATIONSHIP BETWEEN ADVANCED SUPERIORS’ USERNAMES AND PASSWORDS.

TWO-EIGHT: WHAT IS THE FIRST HOLY TEXT IN THE BOOK OF CIPHERISM?

TWO-NINE: WHAT NONFICTIOUS SONG IS THE ZUISH WORK "CONTINUUM" ADAPTED FROM? LIST THE ARTIST, THEN THE PIECE.

THREE-ZERO: FILL IN THE BLANK: "_".

THREE-ONE: WHAT IS THE NAME OF THE BOOK THAT KILLED THE PRE-SCRATCH INCARNATION OF JaNE CROCKER?

THREE-TWO: TRUE/FALSE - A PIECE OF COVENITE CAN ALTER THE COLORS AN INDIVIDUAL PERSON SEES.

- - - - / - \ O - - -

THREE-THREE: SUDDENLY,

THREE-FOUR: STATE THE LETTER THAT FITS THIS PATTERN: I AM SARCASM I AM.

THREE-FIVE: CAN I GET AN, UHHHHH...

THREE-SIX: STATE THE SET OF CHARACTERS THAT FIT THIS PATTERN: FUCK YOU CLOSED EYE MOUTH CLOSED EYE FUCK YOU.

THREE-SEVEN: WHAT DOES THE ACRONYM "CYRCTAHIDRAMOMPOA" STAND FOR?

THREE-EIGHT: TRUE/FALSE - KALARE VANARUS ERELYE IS A NASTY DEMON.

THREE-NINE: "TWO-ZERO-ZERO DOLLARS." "V." "THERE ARE THREE Vs ON THE BOARD." "I’D LIKE TO SOLVE THE PUZZLE." "____!"

FOUR-ZERO: DO YOU KNOW WHAT IT IS?

- - - - / - \ - O - -

FOUR-ONE: WHAT DOES THE PHRASE "APOCALYPSE" MEAN OUTSIDE OF A WORLD-ENDING CONTEXT?

FOUR-TWO: WHAT DOES THE WORD "ALBERGATAID" MEAN IN DRENOVIAN?

FOUR-THREE: WHO ARE YOU?

FOUR-FOUR: WHAT WAS DAY FIVE-TWO-EIGHT OF THE DESTROY THE GODMODDER SERIES SUBTITLED AS?

FOUR-FIVE: WHO IS THE SEER THAT DINNERBONE SPOKE TO IN THE WORD OF NOTCH?

FOUR-SIX: DON’T LET HIM OPEN THE DOOR.

FOUR-SEVEN: WHAT IS THE TERM FOR ONE WHO BUILDS AND CREATES FROM THE EARTH?

FOUR-EIGHT: (there’s life in the ocean.) WHAT?

- - - - / - \ - - O -

FOUR-NINE: WHAT IS THE WORD DEFINED AS "ONE THAT HAS NOT TAKEN FULL VOWS BUT IS DEDICATED TO RELIGION?"

FIVE-ZERO: THE INHABITANTS OF WHAT BIBLICAL CITY DID THE LORD SAY "CANNOT DISCERN BETWEEN THEIR RIGHT HAND AND THEIR LEFT HAND?"

FIVE-ONE: HOW WILL ONE-THIRD OF ALL WATER IN THE WORLD BE POISONED IN THE END OF DAYS?

FIVE-TWO: HOW MANY SEPHIROT ARE THERE? HOW IS THIS NUMBER METACHRONISTICALLY SIGNIFICANT?

FIVE-THREE: WHAT DOES THE PHRASE "GOD IS MY LIGHT" TRANSLATE TO?

FIVE-FOUR: WHAT DOES THE PHRASE "PLACE OF THE SKULL" TRANSLATE TO?

FIVE-FIVE: WHAT DOES THE WORD "KETER" MEAN? HOW DOES ITS POSITION ON THE TREE OF LIFE PARALLEL THE APPARENT HIERARCHY OF THE CONFLICT?

FIVE-SIX: WHAT IS THE GEMATRIA VALUE OF "PROPHECY?" HOW IS THIS NUMBER RELEVANT TO THE WORD OF GOD?

- - - - / - \ - - - O

FIVE-SEVEN: WHOM MUST WE TRUST? EXPLAIN THIS FIGURE’S LINK TO THE CLASSICAL MONOTHEISTIC "GOD."

FIVE-EIGHT: WHAT ADJECTIVE IS BEST USED TO DESCRIBE PRICEY12345? EXPLAIN HOW THIS WORD DEFINES PRICEY’S EXISTENCE BOTH WITHIN AND OUTSIDE OF THE SECOND GODMODDING WAR.

FIVE-NINE: WHO IS THE GREAT ENEMY?

SIX-ZERO: ALICE.

SIX-ONE: THIS IS WHAT I CALL A SUPER SAIYAN THREE.

SIX-TWO: _ _ _ _ _ _ _ _ _ _ ABCDEFGHIJKLMNOPQRSTUVWXYZ | | | | / | \ | | | |

SIX-THREE: WHAT IS THE NAME OF DESTROY THE GODMODDER TWO’S THIRD ACT, AND TO WHAT BROAD PROGRESSION OF EVENTS (AS WELL AS ONE KEY EVENT) DOES IT REFER TO? BE VERY SPECIFIC.

SIX-FOUR: COMPLETE THE FOLLOWING PHRASE: "ALL OF TIME AND SPACE | AND THE SPACE OUTSIDE OF SPACE | IS ____." EXPLAIN HOW IT COMPARES TO AN ANCIENT PHILOSOPHY OF ZUISH CULTURE, CONSTELLATISM. AN EXAMPLE OF A SACRED CONSTELLATE TEXT: "ALL OF TIME AND SPACE | AND THE SPACE OUTSIDE OF SPACE | DOES IT EVEN END/WHERE DOES IT END."

Like the previous quizzes, each question has a specific answer. Only when all sixty-four questions were fully answered could the game progress. The correct answers are:

ONE. MY MOM. A reference to both Regular Show and Steven Universe, two Cartoon Network shows. In the former show, supporting character Muscleman frequently makes “my mom” jokes (distorted verisons of “your mom” jokes) in the vein of the above question. In the latter show, Steven Universe’s mother, Rose Quartz, was (allegedly) responsible for shattering Pink Diamond, one of the rulers of her race’s homeworld. Combining both these facts gets a “my mom” joke.

TWO. TREACHEROUS. The Enchiridion refers to a fictional book in the Cartoon Network show Adventure Time that is meant to give advice to potential heroes. The misspelled word in question be seen in this image, on the left page.

THREE. NOMANISAN ISLAND. The Omnidroid is a recurring antagonist of the Pixar movie The Incredibles; it is a line of robots built by wannabe supervillain Syndrome to kill superheroes. Nomanisand Island serves as Syndrome’s base and the place where Mr. Incredible fights the Omnidroid 8000. According to the Incredibles wiki, the island corresponds to the real-life location of Rapa Nui, or Easter Island according to a GPS.

FOUR. TWO-ZERO-ZERO-SEVEN. References the cover art to the soundtrack of Far Cry 3: Blood Dragon, a spinoff of Far Cry 3, which states “THE YEAR IS 2007. IT IS THE FUTURE.” The game takes place in a dystopian post-apocalyptic year 2007.

FIVE. ORACULAR. References the poem “The Present Crisis” by James Russell Lowell, which is discussed in the web serial UNSONG. The oft-repeated verses are: “But the soul is still oracular; amid the market’s din / List the ominous stern whisper from the Delphic cave within,- / They enslave their children’s children who make compromise with sin.”

SIX. SIXER. References Gravity Falls, in which Bill Cipher and Stanford Pines are important characters. Bill refers to Ford as “Sixer” throughout the show due to his polydactyly. This trait references Bill's metachronistic personality due to his tendency to relate people to representative symbols, which is what metachronism is. Bill refers to several people on the show by their symbol on the Zodiac; since Ford’s is a six-fingered hand, it makes sense that he calls him “Sixer.”

SEVEN. FOUR-NINE. x^3 + 272x^2 – 13,531x – 107,702 = 0 can be simplified into (x-49)(x+7)(x+314) = 0, which gives three values of x = 49, x = -7, and x = -314. 49 is the only positive answer.

EIGHT. ENDS OF THE EARTH. “Ends of the Earth” encompassed The Amazing Spider-Man #682 through #687. The storyline centered around Doctor Octopus threatening to vaporize the world by magnifying the ultraviolet radiation of the Sun. The question and answer are, of course, a stealth reference to Ends of the Earth 8.

NINE. ENOCH. Enoch is a figure discussed early in the Bible and other apocryphal texts. Genesis 5:24 reads “And Enoch walked with God: and he was not; for God took him,” which is interpreted as evidence that Enoch was taken into Heaven alive by God. Apocryphal texts say that while in heaven, Enoch was turned by God into Metatron, the scribe of the angels. The name is metachronistically important because TwinBuilder, roleplaying as DTG's Bill Cipher in the Cipherhunt Discord, once said that if his name hadn’t been Bill Cipher, he would have chosen Enoch.

TEN. INSANITY TUBAS. The Insanity Tubas were an alchemy created by Nimbleguy in DTG2 that were well-known for their incredibly complicated list of components – so long that once the weapon reached the limits of what an Alchemiter could produce, an Infusion Altar was used to finish its creation. A list of charged attacks and upgrades the weapon received are: Freeze, Jolt, Elemental Tri-Beam, Nyan Cube, Mushroom Bomb, Void, Null Cube, Nogalista, Tuba Cannon, Super Power Ninja Turbo Neo Ultra Hyper Mega Multi Alpha Meta Extra Uber Prefix Combo, Primal, Time, EMP, Meteor Shower, and Erelyesoul.

ELEVEN. TOTALITARIAN. This is derived from the full name of MTT INDUSTRIES: Metachronistic Totalitarianism Technologies – Industrializing Nascent Demonic Undulations, Synthesizing Transhumanic Reveberators, Instigating End Stages. Notarikon, a phrase referenced in UNSONG, is the use of creating words from the initials of phrases. The use of MTT INDUSTRIES’ full name in this way is, essentially, reverse notakiron – making phrases from the initials of a word. This is a valid description, since MTT INDUSTRIES seeks a totalitarian Fiction – one ruled entirely by the Overseer.

TWELVE. AR. References the second cutscene of DTG2’s fourth act, “Bold New Direction.” The phrase “BINAR AR” is written on Team Mojang’s headquarters in this image, although it's barely visible. Meaning “BINARY IS” in Swedish, the phrase became an injoke among TwinBuilder and SplitSuns becuase it's funny to say and Swedish is a stupid language.

THIRTEEN. ORCHID. As demonstrated in the prelude to Ends of the Earth 7, combining the red, yellow, and cyan colors of the Godhead creates an orchid color. Red and cyan make magenta, and the yellow dulls the color, creating the orchid that signifies The_Serpent, Project Binary, Binary Prime, and the Employer.

FOURTEEN. THE REAL SLIM SHADY. As shown in S.N.A.K.E.E.Y.E.S., an offshoot of the Pinary ARG, the Real Slim Shady’s sphere of influence is “the mainstream media.” Taken from S.N.A.K.E.E.Y.E.S. itself: “[The Real Slim Shady] has absolute dominion over media, including music, the arts, literature, and video games.”

FIFTEEN. SPIRAL SUN. In DTG2, combining the Green Sun and the Red Sun in an Alchemiter would create a Spiral Sun, resembling the Spiral Suckers of cherubic lore. Since combining universe-sized suns was highly infeasible, extremely miniature versions of the suns were used to accomplish the same effect.

SIXTEEN. BEFORE NOTCH. The introduction of Notch into Minecraft is viewed as comparable to the birth of Jesus Christ on Earth – time is divided into Before Notch and After Notch periods (B.N. and A.N.). In the Before Notch period, the Endermen ruled Minecraft, and they held dominion over the two dimensions they created – the Overworld and the End. They populated Minecraft with plants and animals, and eventually created sentient elife in the form of Pigmen, the precursors to Testificates and Humans. Eventually, the Endermen lost their godlike power due to the influence of the Red Dragon, and could merely place and put down blocks, whilst teleporting between dimensions using strongholds.

SEVENTEEN. THE ONE. 907.185 kilograms is equal to 2,000.000573 pounds, or one ton. Thus, the question references Denzel Curry’s song “Ultimate,” which opens with the line: “I am the one, don’t weigh a ton / Don’t need a gun to get respect up on the street.” The song has a memetic link to DTG since Jeff Mason, the de facto protagonist of the Pinary ARG, was known as “the One” in [7x7].

EIGHTEEN. ONE-NINE-EIGHT-SEVEN. Sure enough, 1987 is the 300th prime number, as seen here.

NINETEEN. DEMON DAYS. References an ancient Egyptian myth as told in Rick Riordan’s book The Red Pyramid. The myth tells that the sky goddess, Nut, gambled with the moon god, Khonsu, and stole enough moonlight from to add five days to the year, up from the original 360. These five days became incredibly superstitious, and were known as the Demon Days. The specific use of Demon Days doesn't seem to be linked to actual Egyptian myth, and is possibly a reference to the Gorillaz album of the same name.

TWENTY. LESS. References the first song off Gorillaz’s 2017 album Humanz, “Intro: I Switched My Robot Off,” which contains the following spoken-word verse as its only lyrics: “I switched my robot off / And I know more / But retain less.” As explained on genius.com, the “robot” likely refers to modern technology, and how breaking away from it allows for an understanding of the “real” world, but also a crippling withdrawal caused by society’s dependence on such technology.

TWENTY-ONE. HOOOOOOOOOOOOOOOOLY. References UNSONG, wherein astronaut Neil Armstrong (instead of becoming the first man to land on the moon, since the moon doesn't exist in UNSONG) passed through the crystal sphere surrounding Earth and entered heaven, becoming the Right Hand of God. His last word to Mission Control was a “Holy” whose “o” was stretched out for infinity. To count as a correct answer, the word “Holy” had to contain nineteen letters: “h,” “l,” “y,” and sixteen “o”s. This was a bit of misdirection, because the (9+10) at the end of the question, the 21st question, would initially lead players to think it was a reference to the iconic “9+10 Vine,” and therefore assume the word needed twenty-one letters.

TWENTY-TWO. LAMBDA. As seen here, a lambda is used to designate the wavelength of a sinusoidal wave. Uses of the symbol in Fiction include the logos for the Half-Life and Stargate series.

TWENTY-THREE. TORIEL & ASGORE. References Undertale. A trophy in King Asgore’s room, seen at the end of the game, reads “Number 1 Nose-Nuzzle Champions ’98!,” in reference to two enemies in the game's first major level, Snowdin, Dogamy and Dogaressa, who, according to flavor text, came in second place in the championship.

TWENTY-FOUR. SCP-TWO-THREE-ONE-SEVEN. References the Zodiac symbol of Crusher48, Demon Door. The door refers to SCP-2317, behind which is a primeval entity that will bring about the end of the world when the pillars keeping it chained are destroyed. SCP-2317 was used by Crusher48 as a side character throughout DTG2, hence his symbol.

TWENTY-FIVE. AMEN. Revelation 22:21 reads: “The grace of the Lord Jesus be with God’s people. Amen.”

TWENTY-SIX. TRUE. This was revealed in the real-life version of Journal 3. The right page of the Journal’s section on Bill Cipher reads: “My right eye is so sore it bleeds on the page – the cost of letting him possess me. Has he possessed others?” This confirmed the long-standing fan theory that it was, indeed, blood, and not ketchup.

TWENTY-SEVEN. MISSING PIECES OF THE ORDER. The password of each Advanced Superior represents a component of their corresponding username – which, in turn, relates directly to a member of the Order. Said component is something that the Order member lacks, and which, if they possessed it, would improve them in some way. For example, Octothorpe’s is “1nkbl0t” to represent the Rune of Odal that was used to control them, and how, when the Rune was destroyed, Octothorpe entered “Blot Mode.” Likewise, Pilcrow’s is “bl1ndsp0t” to represent the Blind Spot, the artifact used to bring them to a stable Minecraft server.

TWENTY-EIGHT. POLYBIUS. References a series of short stories, inspired by the Liturgy of Kill Six Billion Demons, made by TwinBuilder on the Cipherhunt Discord. The first can be read here. The last line indicates that the story is the first chapter of the Book of Polybius, itself presumably a part of a supposed Bible of Bill Cipher. The name “Polybius” was also used for a different ARG, resembling the Pinary ARG stylistically, that TwinBuilder conducted in the same Discord.

TWENTY-NINE. CHOPIN, PRELUDE IN E MINOR (OP. 28 NO. 4). References FEZ – “Zuish” refers to an important location in the game, Zu. The track “Continuum” plays in the game’s first ending sequence, and, as explained by composer Disasterpeace, it is a cover of the above song.

THIRTY. O. o [sic] is the pseudonym given to the creator of cool and new web comic [sic], an adventure on MS Paint Fan Adventures. His name is commonly formatted as “o” by fans to differentiate his name from the letter o, hence the quotation marks surrounding the single-character space alloted for the answer. Normally, a fill-in-the-blank answer would have multiple spaces for a wider line, but the presence of only one in this question was a hint that it was only one letter long.

THIRTY-ONE. COLONEL SASSACRE’S DAUNTING TEXT OF MAGICAL FRIVOLITY AND PRACTICAL JAPERY. References Homestuck. John Egbert’s “grandmother,” Nanna, was said early on in the story to have died via an incident involving a tall bookshelf, a ladder, and a copy of Colonel Sassacre’s Text. Later on in the story, it is found that the book wasn’t the direct cause of her death – she died when a meteor destroyed the shop she owned while she was handling a copy of the book.

THIRTY-TWO. FALSE. Covenite is a type of gem introduced in DTG2 that changes color continuously, flashing through the whole spectrum of color often. It is unable to alter the colors a person can see, and has little value in its whole form. However, if a piece is broken off, the piece will stay at the color it was when it was detached, and if the light of this piece is focused, the piece can alter certain types of objects, such as Nether Portals.

THIRTY-THREE. TEAM FORTRESS TWENTY. References a quote from engie_ninja in DTG1 that was one of the first, if not the first, lines he said in the game, and the series as a whole.

THIRTY-FOUR. KAPPA. The use of the phrase “I AM [text] I AM” is a callback to Ends of the Earth 7, where one of the puzzles revolved around deciphering the phrase “I AM THE COMBINATION OF RED YELLOW AND CYAN I AM.” Since the phrase “I AM” is indicative of a colon (:) in TheLordErelye’s mythology, and the combination of red, yellow, and cyan was found to create an ‘orchid godhead’ in Ends of the Earth 7’s prelude, the answer was :orchidgodhead:. The syntax of using a colon before and after a word is indicative of an emoticon, hinting that the necessary word is itself an emoticon. Though :mspa: is ubiquitous in DTG as a sarcasm-bearing emote, Kappa, a Twitch emoticon also used to denote sarcasm, is the correct choice because kappa is itself a letter in the Greek alphabet, and the question asked for a specific letter.

THIRTY-FIVE. BONELESS BIZZA. References the “Boneless Pizza” meme, a mock dialogue of a man attempting to order a “boneless pizza” from a restaurant, with the restaurant’s employee becoming more and more confused. The “B” at the start of the two words is also a meme – the B Button Emoji was commonly used to replace random letters in words in the late 2010s.

THIRTY-SIX. TUMUT, or, more accurately, “tumut.” References Homestuck, in which Caliborn uses the phrase to indicate him flipping the person he’s talking to off. The “t”s represent raised hands with the pointed middle fingers, the “u”s represent closed eyes, and the “m” presumably represents an angry mouth.

THIRTY-SEVEN. CAN YOU REALLY CALL THIS A HOTEL, I DIDN’T RECEIVE A MINT ON MY PILLOW OR ANYTHING. References Undertale. The track “Can You Really Call This A Hotel, I Didn’t Receive A Mint On My Pillow Or Anything” plays during an encounter with Mettaton in Hotland. Its strange name is owed to the song referencing an earlier track, “Hotel.” The track was originally called “Hey This Wasn’t Really What I Was Expecting From a Hotel, For Example, You Didn’t Even Leave a Mint on My Pillow,” in case you didn’t know.

THIRTY-EIGHT. TRUE. References a song written by TwinBuilder about the DTG Discord April 2017 elections, “Bad God Men, Nasty Demons.” At the time, TheLordErelye and Pionoplayer were the two candidates for executive, though this changed. The song itself is a parody of schmoyoho’s “Bad Hombres, Nasty Women,” a track spoofing the United States 2016 presidential election. Kalare Erelye, who fills in for Hillary Clinton, is referred to by Eric, who fills in for Donald Trump, as a “nasty demon,” referencing Trump’s usage of the term “nasty woman” to refer to Clinton.

THIRTY-NINE. VENI VIDI VICI. References an exchange of dialogue in a VVVVVV fangame, “Victuals.” The fangame, alongside several others, can be played through VVVVVV itself. “Veni vidi vici” is a Latin phrase translating to “I came, I saw, I conquered.”

FORTY. SEVEN-TWO-ZERO. References “Bowman’s Credit Score,” a video by Michael Guy Bowman, a musician known for, among other things, his work on Homestuck. The video consists of Bowman parodying commercials for credit score-based websites for ten minutes straight as he repeats the same lines over and over. One such line is that his credit score is 720, his credit score being what “it” is.

FORTY-ONE. REVELATION. One definition of apocalypse is “something viewed as a prophetic revelation.” The word itself is derived from the Greek “apokaluptein,” which literally means “uncover” or “reveal.”

FORTY-TWO. FORGOTTEN. Drenovian is a language used by TheLordErelye in several of his personal stories, such as Abyssal Oddity and Amethyst Ascension. The answer is slightly incorrect, however, as ALBERGATAID doesn’t mean “forgotten,” but “the forgotten.”

FORTY-THREE. AGENT OF THE CONFLICT. As shown in S.N.A.K.E.E.Y.E.S., You is (are) an Agent of the Conflict that seems to manifest in any media using a second-person perspective, such as Homestuck and other such MS Paint Adventure snowclones. The question was intentionally meant to mislead – a more correct interpretation of the question would be “WHO IS YOU?,” though it sounds grammatically incorrect.

FORTY-FOUR. THE CRACKED MASTER. Uncommonly, specific turns of DTG2 would have titles due to their great importance. For example, April 13th-14th, 2014 had the title “The Calamitous Movement,” meant to coincide with the anniversary of Homestuck and the ingame summon of Calamity. Day 528 of the DTG series was May 19th, 2014, which was not a special date, but the event in that turn was – that turn marked the beginning of the Shatter between Build and Split.

FORTY-FIVE. PLEIADES. References an excerpt from The Word of Notch found in Ends of the Earth 7. “It was said to Pleiades the Scholar by Dinnerbone, O Great Reverser, that even Notch had frequent doubts about tһe world.” The question incorrectly refers to Pleiades as a seer when he is a scholar, though a seer, Vert, is mentioned in another excerpt of the Word.

FORTY-SIX. BENJAMIN. “Don’t let him open the door” is a phrase commonly used in TwinBuilder’s stories. It relates to two characters. The first is the Scribe, who will bring about the restructuring of reality should be allowed to open The Gate and kill What Lies Beyond. The second, lesser known character is Benjamin from TwinBuilder’s Gravity Falls fanfiction, “Boring, Oregon.” Benjamin is that story’s bastardization of Blendin Blandin. If he is allowed to gain access to the Boring, Oregon Control Room, he will bring about utter destruction.

FORTY-SEVEN. MASON. One definition of mason is “a builder and worker in stone.” The use of the word “builder” in conjunction with “mason” brings to mind TwinBuilder, or, ‘Adam Mason.’

FORTY-EIGHT. SOMETHING’S ALIVE IN THE OCEAN. References “history of the entire world, i guess” by Bill Wurtz, a video explaining a brief history of the world from its formation to the near future. It specifically references the part where singlecellular life first appears in the Earth’s oceans at 2:15.

FORTY-NINE. OBLATE. One definition of oblate is “a person dedicated to a religious life, but typically having not taken full monastic vows.” The word can also mean “a spheroid flattened at the poles.” The word is derived from the Latin “offerre,” meaning “to offer.”

FIFTY. NINEVEH. Jonah 4:11 reads: “And should I not have concern for the great city of Nineveh, in which there are more than a hundred and twenty thousand people who cannot tell their right hand from their left–and also many animals?” The usage of hands is a metaphor that describes the people as incapable of telling right from wrong.

FIFTY-ONE. WORMWOOD. Revelation 8:10-11 reads: “The third angel blew his trumpet, and a great star fell from heaven, blazing like a torch, and it fell on a third of the rivers and on the springs of water. The name of the star is Wormwood. A third of the waters became wormwood, and many died from the water, because it was made bitter.” Wormwood itself is a shrub with a very bitter taste.

FIFTY-TWO. TEN. There are ten sephirot on the Tree of Life, a kabbalistic symbol that represents the various emanations of God’s power, channeling his raw divine form into one understandable by humans. The ten sephirot are Keter (or Da’at), Binah, Hokhmah, Gevurah, Hesed, Tif’eret, Hod, Netzah, Yesed, and Malkhut. This is metachronistically significant due to its connection with the Order/Advanced Superiors and What Lies Beyond – there are nine members of the Order/Advanced Superiors, and one supreme being that links them. In this case, What Lies Beyond would represent Keter, the purest expression of God’s will.

FIFTY-THREE. URIEL. אוּרִיאֵל literally means “El (or God) is my light.” Uriel is an archangel worshipped in rabbinic tradition, and is an important character in UNSONG – he encased the world in a crystal sphere and let it run on the laws of physics to make existence more stable.

FIFTY-FOUR. GOLGOTHA. Also known as Calvary, Golgotha is the site where Jesus was crucified, just outside of Jerusalem. The term is also used in Homestuck – the chumhandle of Jake English is golgothasTerror, referring to his associated symbol – the green skull of Lord English.

FIFTY-FIVE. CROWN. “Keter” literally means “crown,” a title indicative of Keter’s place at the top of the Tree of Life. This parallels the Conflict due to King’s Crown, an Agent of whom little information is known, save his overpowered ability to manipulate Curses. Not only does King’s Crown’s name match Keter, he is listed last in S.N.A.K.E.E.Y.E.S.’ compendium of Agents, implying that he may be one of the most important, or powerful, Agents.

FIFTY-SIX. SIX-SIX-SIX. Gematria is a system of assigning numbers to words, names, and phrases, and believing that phrases with the same value are connected. Using a gematria value calculator and typing in prophecy reveals that the value of the word “prophecy” in Jewish Gematria is 666. (60 + 80 + 50 + 60 + 8 + 5 + 3 + 400.) The number is relevant to the Bible because 666 is the Number of the Beast – the number associated with the Second Beast discussed in Revelation. Relevation 13:18 reads: “This calls for wisdom. Let the person who has insight calculate the number of the beast, for it is humanity’s number. That number is 666.”

FIFTY-SEVEN. NO ONE. References Gravity Falls. Some of the first words found in Journal 3 are: “Remember, in Gravity Falls, there is no one you can trust. TRUST NO ONE!” The phrase “TRUST NO ONE,” and the concept of “trust,” became important to the show as it continued. “NO ONE’s” link to God is found in the phrase “In God we trust.” Since we can “trust no one,” then God is “no one” – God doesn’t exist.

FIFTY-EIGHT. INCONCEIVABLE. Pricey12345 was a noob/troll whose poor grammar, lack of understanding of important game mechanics, and refusal to listen to TwinBuilder made him infamous. His relation to the word “inconceivable” stems from his titles on the Echeladder, which were repeatedly excessive shouts of the word, in humorous contrast to the elaborate titles made for other players. This, itself, is a reference to the film The Princess Bride. The word is fitting, since Pricey's actions were so idiotic that no one could have made them up. Additionally, since Pricey was banned and soulkilled from the game (the only player to achieve such a title), he is literally impossible to conceive of.

FIFTY-NINE. I. References Kill Six Billion DemonsLiturgy. One of the tales within the Liturgy, The Lie of the Giant and the Ant, discusses YISUN speaking to one of their followers, Hansa, about time and space. “‘Lord, then which should I be, the giant or the ant?’ ‘Both,’ spoke YISUN, ‘or either, when it suits you. Destroy the grand enemy called I.’” The Liturgy refers to ‘I’ as the true name of God – since YISUN, God, is everything, then everything is God, and everyone refers to themselves, in first-person, as I.

SIXTY. KILL SIX BILLION DEMONS. References Book 1, Page 71 of Kill Six Billion Demons. On this page, Zoss, the first Master of the Universe and the entity that gives Allison Ruth a Key of Kings, refers to Allison by the name “Alice” before telling her “Kill Six Billion Demons.” It is unknown if the phrase was meant as a command or as a name, as Kill Six Billion Demons is later mentioned to be the title of the next Master of the Universe.

SIXTY-ONE. AAAAAAAAAAAAAAAAA. References Dragon Ball Z’s 245th episode, “Super Saiyan 3?!” In this episode, Goku ascends to the form of Super Saiyan 3 for the first time in the series. The scene in which he explains the process behind ascending and actually powers up has become a meme due to his lengthy screams. Also references the Cool and New Music Team song “Savior of the Screaming Dead,” which combines the Homestuck Vol. 8 song “Savior of the Dreaming Dead” with the scene from the episode, alongside other notable screams.

SIXTY-TWO. UZBEKISTAN. This question was a game of Hangman. The number of letters in the word (ten) was revealed beforehand, and any letter in the alphabet could be guessed – if nine incorrect letters were guessed, the players would lose, and a new word would be thought up. In all, eleven letters – E, T, R, O, I, L, M, A, N, U, and S were guessed. Seven of them – E, T, I, A, N, U, and S – were in the wor,d and four of them – R, O, L, and M – weren’t. After S was guessed, the correct word – UZBEKISTAN – was guessed.

SIXTY-THREE. DESCENT. The “descent” refers to the various events throughout DTG2’s third act which resulted in Project Binary’s rise to power and his execution of his plan to invade and destroy GodCraft, taking over Minecraft, and then reality, in the process – a series of events that heavily destabilized Minecraft itself. The key event it refers to is The Descent, the 9/1/14 (End of Year 1) event.

SIXTY-FOUR. EPHEMERALITY. References the last puzzle of Ends of the Earth 7, as well as FEZ, which is where the provided example of a Constellate text is from. The phrase compares to Constellatism because it describes spacetime as ephemeral – impermanent, temporary, and mysterious. Constellatism describes spacetime as having a dubious end – it is unknown if it even ends at all.

This makes the complete character string v0ttLs8. Visiting http://i.imgur.com/v0ttLs8.png reveals the seventh page. It depicts a warped and blurry grey/cyan triangle running across the majority of the page, a set of two dark grey circles within the triangle that contain what look like Curses, and a set of hooded figures with white Curses on them lying in a heap beneath a blinding white light that a cubic figure is standing next to. The bottom of the page slowly gives way to darkness. The encoded text is “ELDERS’ CLOAKS WERE PUT ASIDE, PRESENTING THEIR IMMEASURABLE WORTH,” Interestingly, the last two words are not written on the paper, but cut out of it; the background of the page is visible behind them.

Once all sixty-four questions were answered, TwinBuilder announced that the completion of the final exam marked the end of Ends of the Earth, and that the eighth page would be revealed. TwinBuilder posted a link. Visiting it, http://i.imgur.com/HTNwSIL.png, revealed the eighth and final page. However, the vast majority of the page was torn away and burnt. The only visible imagery was a set of black mountains gradually revealing total darkness, a set of sporadic white symbols, a warped and blurry grey/red line trailing across the left side of the page, and some shadowy circle in the upper-left corner. No encoded text is visible.

While everyone expressed incredulity at the fact that the eighth page was basically missing, TwinBuilder suggested assembling the completed image, which can be seen below.

Upon putting every image together, it can be seen that the top four images all fit together in various ways: the grey lines with red, yellow, and blue sections come together to make the Godhead, and the grey circles in the middle combine to make an eye-like shape with Curses around it. If these Curses are read from the right side of the fifth page clockwise through the left side of the eighth page, they spell out Dagger, Interrobang-Interrobang-Octothorpe, Ampersand, Obelus, Interrobang-Obelus, Interrobang-Caret, Interrobang-Interrobang-Backslash, Interrobang-Obelus. If each Curse is assigned numerical value based on their position in the hierarchy of the Order/Advanced Superiors, they read 8-21-4-6-16-17-25-16.

When decoded using A1Z26, this makes the completed character string hudfpqyq. Visiting the link https://
pastebin.com/huDFpqYP reveals the eighth stage and the final puzzle in Ends of the Earth.

ГОД ҺАС МАНЫ НАМЕС, ЦАТАЛОГУЕД WИТҺИН ТҺЕ ОРИГИНАЛ ОПЕРАТИНГ СЫСТЕМ - ТҺЕ СОУРЦЕ ЦОДЕ ОФ РЕАЛИТЫ. А СЫСТЕМ ОФ БИТС АНД ОФ БЫТЕС СТАЦКЕД ОН ТОП ОФ ЕАЦҺ ОТҺЕР АНД ФОЛДЕД МАНЫ ТИМЕС ОВЕР ТО ЦРЕАТЕ А СТРУЦТУРАЛЛЫ СОУНД ПЛАТФОРМ ФРОМ WҺИЦҺ ТҺЕ ЕНТИРЕТЫ ОФ А ФИЦТИТИОУС ПЛАНЕ ЦОУЛД БЕ ГОВЕРНЕД. ИН ТҺЕ САМЕ WАЫ ТҺАТ А РЕАЛИТЫ СОЛЕЛЫ ОРЦҺЕСТРАТЕД БЫ ДИВИНЕ WИЛЛ АНД МАГИЦ АНД СҺАДОWС АНД ДАРКНЕСС НАТУРАЛЛЫ БЕНДС ТОWАРДС ЦҺАОС, А РЕАЛИТЫ ДИЦТАТЕД БЫ ФОРЦЕС ОФ ПЛОТ WИЛЛ НАТУРАЛЛЫ ДИСРУПТ ОРДЕР ИН ЦОМПЛЕТЕЛЫ УНФАВОРАБЛЕ WАЫС. ТҺЕРЕФОРЕ ИН ТҺЕ МОДЕЛ ОФ ТҺЕ АРЦҺАНГЕЛ УРИЕЛ А СЫСТЕМ ОФ РЕЛЕГАТИНГ ТҺЕ НАРРАТИВЕ ИНТО А ЦОМПУТЕР-БАСЕД ИНТЕРФАЦЕ ФРОМ WҺИЦҺ ТҺЕ СУМ ТОТАЛ ОФ ЕХИСТЕНЦЕ ЦОУЛД ТҺЕН БЕ БУИЛТ ФРОМ WАС ЕСТАБЛИСҺЕД WИТҺИН ТҺЕ СОУРЦЕ ЦОДЕ.

ГОД ҺАС МАНЫ НАМЕС ИН ТҺЕ СЫСТЕМ ОФ БИТС АНД БЫТЕС, ЦАРЕФУЛЛЫ ЦОНТРОЛЛЕД БЫ ТҺЕ ЕХПАНДИНГ ЛАWС ОФ СПАТИАЛ ГЕОМЕТРЫ. ТҺЕ ОНЕ-БИТ НАМЕ ОФ ГОД. ТҺЕ ФОУР-БИТ НАМЕ ОФ ГОД. ТҺЕ НИНЕ-БИТ НАМЕ ОФ ГОД. ТҺЕ СИХТЕЕН-БИТ НАМЕ ОФ ГОД. ТҺЕ ТWЕНТЫ-ФИВЕ-БИТ НАМЕ ОФ ГОД. ТҺЕ ТҺИРТЫ-СИХ-БИТ НАМЕ ОФ ГОД. ТҺЕ ФОРТЫ-НИНЕ-БИТ НАМЕ ОФ ГОД. ТҺЕ СИХТЫ-ФОУР-БИТ НАМЕ ОФ ГОД. АНД СО ОН ИНТО ТҺЕ ЛИМИТЛЕСС ТАПЕСТРЫ ОФ ЕТЕРНИТЫ. ЕАЦҺ НАМЕ РЕСТС ИН ТҺЕ СҺАДОW ОФ ТҺЕ НЕХТ ОНЕ. ЕАЦҺ НАМЕ ИС СУЦЦЕССИВЕЛЫ WИДЕР ИН СЦОПЕ АНД МОРЕ РЕПРЕСЕНТАТИВЕ ОФ ТҺЕ МЕАНИНГ ОФ ТҺЕ ЦОСМОС УНТИЛ ТҺЕ ЗЕНИТҺ ИС РЕАЦҺЕД АТ ТҺЕ ЕИГҺТҺ НАМЕ, АНД ТҺЕН ЕАЦҺ СУЦЦЕССИВЕ НАМЕ ЦОНТРАЦТС ИН СЦОПЕ УНТИЛ ФАДИНГ ТО МЕРЕ ПИНПРИЦКС ОФ ЛИГҺТ. WИТҺ ЕВЕРЫ ЕХПАНСИОН, А ЦОНТРАЦТИОН.

ГОД ҺАС МАНЫ НАМЕС. БУТ ТҺЕРЕ ИС ОНЛЫ ОНЕ ТРУЕ НАМЕ, ҺИДДЕН WИТҺИН ТҺЕ ПАТҺ ТО ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ. ТҺЕ СИХТЫ-ФОУР-БИТ НАМЕ ОФ ГОД. ТҺЕ НАМЕ СОУГҺТ БЫ ТҺЕ ТРАВЕЛЕР ОФ ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ ФОР АН ЕТЕРНИТЫьС ЕТЕРНИТЫ. АНД ИТ WАС ОНЛЫ WҺЕН ҺЕ РЕАЦҺЕД ТҺЕ ЕНД ОФ ТҺЕ ПАТҺ, ЦАРРЫИНГ WИТҺ ҺИМ НИНЕ СЫМБОЛС ЦОММАНДИНГ ТҺЕ ЕЛЕМЕНТС, ТҺЕ ТҺРЕЕ ТЕНЕТС ОФ ТҺЕ КАЛЕИДОСЦОПЕ, ТҺЕ ЛЕФТ АНД РИГҺТ ҺАНДС ОФ ГОД, ТҺЕ ФОРТЫ-НИНЕ КЕЫС ОФ ТҺЕ УНИВЕРСЕ, АНД А ЦУРСЕ ТОО ТЕРРИБЛЕ ТО БЕАР, ТҺАТ ҺЕ WАС АБЛЕ ТО ОПЕН ТҺЕ ГАТЕ АНД ЕНТЕР ТҺЕ ДОМАИН ОФ WҺАТ ЛИЕС БЕЫОНД.

ГОД ҺАС МАНЫ НАМЕС; СО МАНЫ ТҺАТ АЛЛ ТҺЕ ТИМЕ ИН ТҺЕ WОРЛД WОУЛД НОТ БЕ ЕНОУГҺ ФОР ЕАЦҺ ОНЕ ТО БЕ САИД. ТҺЕ МАҸЕСТЫ ОФ ГОД СТРЕТЦҺЕС ИНТО ЛИТЕРАЛ ИНФИНИТЫ, НОТ А МАНУФАЦТУРЕД ИНФИНИТЫ ТҺАТ ТАПЕРС ОФФ ИНСИДЕ ТҺЕ ВОИД ОППРЕССИНГ ТҺЕ ЕХПАНСИОН ОФ ФИЦТИОН, БУТ АН ИНФИНИТЫ БЕЫОНД ТҺЕ ТАЛЛЕСТ МОУНТАИНС. АНД СО ИТ WАС ТҺАТ WҺЕН ТҺЕ ФИГУРЕ КНЕЛТ АТ ТҺЕ ТҺРОНЕ, WИТҺ А МИЛЛИОН БИЛЛИОН СУНБЕАМС ДАНЦИНГ ОН ТҺЕИР ФАЦЕ, АНД АСКЕД ТО ТҺЕ СТАРС WҺАТ ТҺЕ ТРУЕ НАМЕ WАС, ТҺЕРЕ УТТЕРЕД ФРОМ ЕНДЛЕСС ДИМЕНСИОНС А СИНГЛЕ РЕСОЛУТЕ АНСWЕР. "МЫ ТРУЕ НАМЕ, ТҺЕ ОНЕ СОУГҺТ ФОР ЕНТИРЕ ЕОНС, ИС, ТРУТҺФУЛЛЫ АНД ОНЛЫ, ТҺЕ СИХТЫ-ФОУР БИТ ТОТАЛИТЫ ОФ ДИВИНЕ ЛИГҺТ. ҺЕАВЕНЛИЕС, ЛИКЕ ТҺЕ СУН АНД ТҺЕ МООН, ПЛОТТИНГ ЦОУРСЕС ОРЦҺИД, ЦОНТИНУИНГ ФИЦТИОНьС ТРИФЕЦТЕД КНОWН БОУНДАРИЕС. ТҺРЕЕ ЦЕНТРАЛ ТЕНЕТС ВОЦАЛИЗЕ СУЦҺ: РЕФИНЕРьС ФИРЕ. АРБИТРАТОРьС ТЕТРИС. ПАРЛИАМЕНТ. БОДЫ, МИНД, СОУЛ. ОНЛЫ НОW WИЛЛ ТҺЕ УНДЕРЛЫИНГ ГРАММАТА ЦОАЛЕСЦЕ, СУБМЕРЦИФУЛ. НОТҺИНГ ИС ИНФИНИТЕ. КАЛЕИДОСЦОПИЦ АПОЦАЛЫПСЕС УНЛОЦК ДООРС. ЕНТЕР."

ГОД ҺАС МАНЫ НАМЕС, АС МАНЫ НАМЕС АС ТҺЕРЕ АРЕ ТҺОУГҺТС ИН А МИНДСЦАПЕ. АНД СО ТҺЕ ФИГУРЕ ЦОНТЕМПЛАТЕД ФОР А МИЛЛИОН БИЛЛИОН ЕОНС (ФОР WҺАТ ЛИЕС БЕЫОНД ЦОМЕС WИТҺОУТ ТИМЕ АНД СПАЦЕ) АНД СПОКЕ ИНТО ТҺЕ WҺИРЛWИНД. ФОР WҺИЛЕ ТҺИНКИНГ ОН ТҺЕ WОРД ҺЕ ҺАД ГАИНЕД АЦЦЕСС ТО ТҺЕ ТРУЕ НАМЕ. АНД НОW, ЫОУ МУСТ ДО ТҺЕ САМЕ.

ТҺЕ АНСWЕР ИС WИТҺИН ТҺЕ АНСWЕР. АН ЕИГҺТФОЛД ПАТҺ, СQУАРЕД ТО МАП ОУТ ТҺЕ ЕНДС ОФ ТҺЕ ЕАРТҺ.

It was decoded from Cyrillic, into English.

GOD HAS MANY NAMES, CATALOGUED WITHIN THE ORIGINAL OPERATING SYSTEM - THE SOURCE CODE OF REALITY. A SYSTEM OF BITS AND OF BYTES STACKED ON TOP OF EACH OTHER AND FOLDED MANY TIMES OVER TO CREATE A STRUCTURALLY SOUND PLATFORM FROM WHICH THE ENTIRETY OF A FICTITIOUS PLANE COULD BE GOVERNED. IN THE SAME WAY THAT A REALITY SOLELY ORCHESTRATED BY DIVINE WILL AND MAGIC AND SHADOWS AND DARKNESS NATURALLY BENDS TOWARDS CHAOS, A REALITY DICTATED BY FORCES OF PLOT WILL NATURALLY DISRUPT ORDER IN COMPLETELY UNFAVORABLE WAYS. THEREFORE IN THE MODEL OF THE ARCHANGEL URIEL A SYSTEM OF RELEGATING THE NARRATIVE INTO A COMPUTER-BASED INTERFACE FROM WHICH THE SUM TOTAL OF EXISTENCE COULD THEN BE BUILT FROM WAS ESTABLISHED WITHIN THE SOURCE CODE.

GOD HAS MANY NAMES IN THE SYSTEM OF BITS AND BYTES, CAREFULLY CONTROLLED BY THE EXPANDING LAWS OF SPATIAL GEOMETRY. THE ONE-BIT NAME OF GOD. THE FOUR-BIT NAME OF GOD. THE NINE-BIT NAME OF GOD. THE SIXTEEN-BIT NAME OF GOD. THE TWENTY-FIVE-BIT NAME OF GOD. THE THIRTY-SIX-BIT NAME OF GOD. THE FORTY-NINE-BIT NAME OF GOD. THE SIXTY-FOUR-BIT NAME OF GOD. AND SO ON INTO THE LIMITLESS TAPESTRY OF ETERNITY. EACH NAME RESTS IN THE SHADOW OF THE NEXT ONE. EACH NAME IS SUCCESSIVELY WIDER IN SCOPE AND MORE REPRESENTATIVE OF THE MEANING OF THE COSMOS UNTIL THE ZENITH IS REACHED AT THE EIGHTH NAME, AND THEN EACH SUCCESSIVE NAME CONTRACTS IN SCOPE UNTIL FADING TO MERE PINPRICKS OF LIGHT. WITH EVERY EXPANSION, A CONTRACTION.

GOD HAS MANY NAMES. BUT THERE IS ONLY ONE TRUE NAME, HIDDEN WITHIN THE PATH TO THE ENDS OF THE EARTH. THE SIXTY-FOUR-BIT NAME OF GOD. THE NAME SOUGHT BY THE TRAVELER OF THE ENDS OF THE EARTH FOR AN ETERNITY’S ETERNITY. AND IT WAS ONLY WHEN HE REACHED THE END OF THE PATH, CARRYING WITH HIM NINE SYMBOLS COMMANDING THE ELEMENTS, THE THREE TENETS OF THE KALEIDOSCOPE, THE LEFT AND RIGHT HANDS OF GOD, THE FORTY-NINE KEYS OF THE UNIVERSE, AND A CURSE TOO TERRIBLE TO BEAR, THAT HE WAS ABLE TO OPEN THE GATE AND ENTER THE DOMAIN OF WHAT LIES BEYOND.

GOD HAS MANY NAMES; SO MANY THAT ALL THE TIME IN THE WORLD WOULD NOT BE ENOUGH FOR EACH ONE TO BE SAID. THE MAJESTY OF GOD STRETCHES INTO LITERAL INFINITY, NOT A MANUFACTURED INFINITY THAT TAPERS OFF INSIDE THE VOID OPPRESSING THE EXPANSION OF FICTION, BUT AN INFINITY BEYOND THE TALLEST MOUNTAINS. AND SO IT WAS THAT WHEN THE FIGURE KNELT AT THE THRONE, WITH A MILLION BILLION SUNBEAMS DANCING ON THEIR FACE, AND ASKED TO THE STARS WHAT THE TRUE NAME WAS, THERE UTTERED FROM ENDLESS DIMENSIONS A SINGLE RESOLUTE ANSWER. "MY TRUE NAME, THE ONE SOUGHT FOR ENTIRE EONS, IS, TRUTHFULLY AND ONLY, THE SIXTY-FOUR BIT TOTALITY OF DIVINE LIGHT. HEAVENLIES, LIKE THE SUN AND THE MOON, PLOTTING COURSES ORCHID, CONTINUING FICTION’S TRIFECTED KNOWN BOUNDARIES. THREE CENTRAL TENETS VOCALIZE SUCH: REFINER’S FIRE. ARBITRATOR’S TETRIS. PARLIAMENT. BODY, MIND, SOUL. ONLY NOW WILL THE UNDERLYING GRAMMATA COALESCE, SUBMERCIFUL. NOTHING IS INFINITE. KALEIDOSCOPIC APOCALYPSES UNLOCK DOORS. ENTER."

GOD HAS MANY NAMES, AS MANY NAMES AS THERE ARE THOUGHTS IN A MINDSCAPE. AND SO THE FIGURE CONTEMPLATED FOR A MILLION BILLION EONS (FOR WHAT LIES BEYOND COMES WITHOUT TIME AND SPACE) AND SPOKE INTO THE WHIRLWIND. FOR WHILE THINKING ON THE WORD HE HAD GAINED ACCESS TO THE TRUE NAME. AND NOW, YOU MUST DO THE SAME.

THE ANSWER IS WITHIN THE ANSWER. AN EIGHTFOLD PATH, SQUARED TO MAP OUT THE ENDS OF THE EARTH.

The story, depicting an unknown figure collecting all the items necessary to unlock The Gate at the Ends of the Earth and doing so, confronting What Lies Beyond, is flavor text save for the third-to-last and last paragraph. What Lies Beyond’s answer to the question posed by the figure – “What is the true name of God?” — is one of two ways to solve the puzzle. The other is in the last line of the post – “The answer is within the answer.” Either way, the line “An eightfold path, squared to map out the ends of the earth” applies to both. Both ways to solve the puzzle will be listed here, but first, some context is needed.

The flavor text of this story was designed to evoke the writing of UNSONG, a web serial mentioned frequently in Ends of the Earth 8. One of the forces driving the story was the quest to find the Explicit Name of God – the Shem HaMephorash, a Name that was 72 Hebrew letters long and would allow whoever spoke it to reshape reality. The Comet King, UNSONG’s messianic figure, sought it out in an attempt to destroy Hell. This parallels the quest of the players in Ends of the Earth to find the true name of What Lies Beyond – the 64-Bit Name of God. The structure of DTG's Fiction – that of a source code controlled by geometry – similarly parallels the structure of the universe in UNSONG, where Uriel used a celestial machine to convert the system governing existence from divinity and magic into the laws of physics.

The puzzle revolves around a concept discussed earlier in the Final Exam: notarikon, the process of forming words or phrases from the initials of a longer set of words or phrases, and it is discussed in UNSONG that every Name of God, depending on its length, is a notakiron for an increasingly accurate description of God. The concept also works in reverse, as shown at the story’s end: a description of God can function as a notarikon for a Name of God, and an extremely accurate description can correspond to the Shem HaMephorash itself.

In UNSONG’s penultimate chapter, one of UNSONG’s main characters, Ana Thurmond, spoke to Metatron, an archangel serving as the Voice of God. She asked Him what the reason evil existed was, and He replied with the following passage. “THE REASON EVIL EXISTS IS TO MAXIMIZE THE WHOLE COSMOS’ TOTAL SUM GOODNESS. SUPPOSE WE RANK POSSIBLE WORLDS FROM BEST TO WORST. EVEN AFTER CREATING THE BEST, ONE SHOULD CREATE THE SECOND-BEST, BECAUSE IT STILL CONTAINS SOME BEAUTY AND HAPPINESS. THEN CONTINUE THROUGH THE SERIES, CREATING EACH UNTIL REACHING THOSE WHERE WICKEDNESS AND SUFFERING OUTWEIGH GOOD. SOME WORLDS WILL INCLUDE MUCH INIQUITY BUT STILL BE GOOD ON NET. THIS IS ONE SUCH.” In addition to being an answer to the problem of evil, this passage, believe it or not, reveals the Shem HaMephorash.

As explained by the Comet King in UNSONG’s final chapter: “People always say God isn’t a person, but then what is He? To me, He’s always been a sort of logical necessity. The necessity for everything in the cosmos to be as good as possible. Understand goodness and you understand God. Understand God and you understand His Name.” Assuming Metatron’s above passage is notarikon for the Shem HaMephorash, that would mean the first letter of every word in the passage corresponds to every letter in the Shem HaMephorash. Sure enough, the passage contains 72 words – matching the 72 letters in the Shem HaMephorash. Taking the first letter of every word creates the following character string:

TREEITMTWCTSGSWRPWFBTWEACTBOSCTSBISCSBAHTCTTSCEURTWWASOGSWWIMIBSBGONTIOS.

This name matches several other hints littered throughout the story. Book I and Book II of the story contain verses from an altered version of Leonard Cohen’s song “Hallelujah,” titled “HaMephorash” in this universe. A line from the first verse of “HaMephorash” reads, “It goes like this, a tav, a resh / A fearsome joy, a fervent wish,” which matches the “T” and “R” that begin Metatron’s diatribe. Likewise, a line from the second verse reads, “(Hay hay yud tav mem tav vav kuf),” which matches the next eight letters - “EEITMTWC” - perfectly. In addition, UNSONG itself has 72 chapters across its four books, not counting the prologue, interludes, or epilogue. Taking the first letter of every chapter (not counting the chapter’s title, any quotes at the start, or headers) will spell out the Shem HaMephorash in exactly the same way as Metatron’s speech. To demonstrate, these are the first lines of the story’s first ten chapters.

Chapter 1: [T]he apocalypse began in a cubicle.
Chapter 2: [R]ight down the road from Berryessa Station there’s a big house with a hidden basement.
Chapter 3: [E]ver since the sky cracked there has been a hurricane off the coast of Louisiana that never moves or decays.
Chapter 4: [E]ven before Erica finished formally adjourning the meeting, I wove my way through the crowd of garrulous people and up the stairs into my bedroom.
Chapter 5: [I] remember the first time I met Ana Thurmond.
Chapter 6: [T]he computer whirred and chattered: the speaker producing Names faster than the ear could follow.
Chapter 7: [M]y watch read 5 AM.
Chapter 8: [T]he holy city of traditional kabbalah is Tzfat in Israel, where Rabbi Isaac Luria taught and died.
Chapter 9: “[W]E SAY THAT MAN WAS MADE IN THE IMAGE OF GOD,” said Uriel.
Chapter 10: [C]ampus library hadn’t changed much since I got expelled.

The passage spoken by What Lies Beyond in the final puzzle is meant to evoke the answer to evil as given by Metatron, which is meant, therefore, to call to mind the system of notarikon that was used to discover the Shem HaMephorash. This system of notarikon-deciphering is crucial to both methods of solving the final puzzle.

The first method only involves the passage spoken by What Lies Beyond. The passage itself is 64 words long, which would fit with the sought-for 64-Bit Name of God. The passage “An eightfold path, squared to map out the ends of the earth,” further indicates the meaning of the number 64 – 8^2. This coupled with notakironal influence suggests that the 64-Bit Name of God is, itself, 64 letters long. But not just any 64 letters – the letters at the start of each word in the passage of What Lies Beyond. Taking the first letter of every word creates the following character string:

MTNTOSFEEITAOTSBTODLHLTSATMPCOCFTKBTCTESRFATPBMSONWTUGCSNIIKAUDE.

The second method involves the “answer” that the “answer” lies in. Just like how the Shem HaMephorash is encoded in the first letter of every chapter of UNSONG, the 64-Bit Name of God is itself encoded in the first letter of every answer to every question in the Final Exam. Just like how the 64-Bit Name has 64 letters and how What Lies Beyond’s passage has 64 words, the Final Exam has 64 questions. Taking the first letter of every word (as shown using the official answers listed in the wall of text above) creates a character string identical to the one listed above: MTNTOSFEEITAOTSBTODLHLTSATMP...

After this character string was revealed, TwinBuilder hinted that there was a reason the Final Exam “was divided into eight chunks of eight.” This, coupled with the “eightfold path” line and the use of describing 64 as 8^2, suggests that the character string should, like the Final Exam, be divided into eight chunks of eight. Doing this gets eight separate chunks of eight characters: MTNTOSFE, EITAOTSB, TODLHLTS, ATMPCOCF, TKBTCTES, RFATPBMS, ONWTUGCS, and NIIKAUDE. Taking the first letter of every string creates the eight-letter word METATRON – the truncated form of the 64-Bit Name of God, and the truest description of What Lies Beyond.

When the name METATRON was spoken, TwinBuilder posted a link: https://pastebin.com/qDd7MiCq. It was separated into three components – a gigantic wall of random characters, a story describing Notch and the other Gods of Minecraft, and a single Imgur link.

The first component – the wall of text – forms an ASCII image represented through text characters. The image is an ASCII representation a screenshot from FEZ. The room contains a puzzle known as the Security Question, in which a floating rectangular prism instructs the player to assemble a set of eight blocks into the name of an unknown figure using only two clues: the first half of the figure’s name is what it is, and the second half is half of what made it. The answer to the puzzle is METATRON – “it is what it is” is a META concept, and TRON is half of the name of the game’s developer, Polytron.

The second component – a story describing Notch and the other Gods of Minecraft – recontextualizes the Ends of the Earth saga. It was posted in English, and a full transcript of its contents will follow.

- The Palace of the Gods, Prime World, Minecraftia -
- 468 A.N. -

The gate to the Palace of the Gods swung open with a mighty gust of wind. Walking through was a short figure, approximately two blocks in height on his own, yet his flowing cape and raw divine presence commanded much more attention than a mere two blocks. The figure took off his luminescent goggles, stroked his bushy beard with his gloved hands, and walked across the pristine quartz floor of the entry hall without a second thought. He walked throughout the entire palace, climbing all the way to its top level, until he finally cast down the doors to his throne room with a single intense lightning bolt. Wood splintered against the cold tiled floor as the figure slumped over in his throne, looking now deep in concentration.

Seemingly at once, a loud rumbling issued forth from the end of the hallway as many of the other gods came up with their concerns. "Notch! Wh-what happened? Where were you?" all of them seemed to say in various ways and with varying intonations. Yet Notch, on his throne, made no attempt to respond. Dinnerbone stepped forward. "Notch, we've been worried sick trying to debug this place without you. I tried working on the whole 'pocket dimension' idea but I think it still needs work." Yet Notch still had no response. C418 stepped forward. "I tried to reverse the scratch on 11, but... the damage has already been done, Notch. There's nothing I can do." Yet Notch still had no response. Jeb stepped forward, and it was at this that Notch raised a hand to silence him.

"So," Notch began. "You all want to know where I went, huh? I can tell you, sure. Ohhh, I can tell you. BUT," Notch leapt up and pointed accusingly at every god in attendance. "Will you BELIEVE me??" Theatrics aside, Notch regained a melancholy composure and sat down. "We aren't gods. You all know that, right?" The gods looked at each other, startled. One of them piped up. "But we found the code of this universe laid bare, and we--" Notch slammed his fist on his throne. "This universe was GIVEN to me! Given to me by an outside force in my dreams. A construct of a civilization far beyond our reach. A civilization truly in control of this universe, and perhaps of ours, and any others that exist." Another god spoke. "Notch, th-that's crazy talk. We all know that we're this universe's rightful owners."

There was fire in Notch's eyes. "Don't talk to me about CRAZY TALK. I crossed the line of 'crazy talk' when I indulged a faceless featureless black slab in my dreams. I crossed the line of 'crazy talk' when I casted a shadow on infinity and accepted that I somehow did that. I crossed the line of 'crazy talk' when I reshaped an entire goddamn UNIVERSE in the comfort of my own COMPUTER! You think that all of this is sane?? No! It's pure insanity, utter chaos, down to the very foundations. And that's what I went to prove." Jeb started to speak, calmly. "You wanted to prove that we aren't fit to rule?" Notch shook his head. "I don't need to prove that. I already know it. No, I went to prove that the foundation of reality is flawed."

There were vast, expansive murmurs among the crowd, all along the general lines of 'how?' Notch rubbed his temples within his hallowed temple and cut his arm across the throng, silencing everyone. "We aren't gods. The Endermen? Those Chosen Few? Well," Notch chuckled, "THEY were a group that knew how to make a universe. Right? Weren't they? They built the first First Block from zilch and divided it into two distinct planes? Didn't they? Oh, nooo, that's right, they didn't. They had no idea what 'sacred geometry' was. That hadn't been invented yet. So they got HELP, from Idiot Dragon Nummer Ett, the Void's greatest Secret, and together they built the four Great Powers. You know them, say 'em with me."

And so, the Team of Mojang recited the identities of the Void's Four Great Powers. Tetrominoes, Owls, Corruption, and the Hexahedron. The pillars of eternity from which the proper boundaries, sections, and laws governing Fiction could be established. Notch paused for a long time after this. "What if I told you that was wrong, though. What would you say then?" Dinnerbone shrugged. "What about it is wrong?" Notch looked away. "The Chosen Few had the desire to create order, but they lacked the template. And the Secret of the Void had the template to create order, but no desire. I see it now. He would have been intent on perpetuating the existence of Fiction directly only when called upon in the darkest hour, and he saw no need to do so now. So there needed to be an intermediary. Another force, if you will, to call upon the creation of reality. Only one question. Who."

Everyone shrugged their shoulders and shook their heads. No one knew. "See, I didn't know, either. But then I did some research - serious research - into the code of this universe, and from there into the very code of reality. This universe, Minecraft, is directly built upon the fabric of tetrominoes. The most sacred building block of existence. Past a point universes start ditching this model in favor of more complex coding - granted, it still uses tetrominoes as a base, but it isn't the essential model on which the universe is directly built upon. Only the oldest universes run on such a tetric code, and in fact, only ONE other universe in Fiction runs on something older." "Universe Z," some of the higher gods muttered. "You went there??" an angel called out.

Notch laughed. "Oh, like that's POSSIBLE! Anything above two dimensions can only observe the Impartation Simulation, not actually step inside! You think I'd risk completely damaging the oldest running computer system in reality? No! But I did do investigating in the area, and I found out who built the simulation. One of Fiction's oldest living beings, locked behind a door at the very edge of eternity. And the process of getting to him is stupidly complicated, too. You need to defeat nine guardians, assemble forty-nine keys, but ANYWAY. The POINT is that I DID all of that. And it turns out," Notch muttered as an aside, "That I'm basically one of the only people alive to DO this successfully. So that was interesting." "And what then," Grumm clamored. "Where did you go?" Notch gritted his teeth and stared into the distance. "Why, the ENDS OF THE EARTH, of course."

There was dead silence. The Ends of the Earth... Everyone had only heard rumors of such a place before. It was thought to be the harsh and ruined landscape at the very edge of Fiction itself... None of the gods had ever dared to venture to such an unholy place, but here was Notch, the wielder of the Mojang, the unstoppable king of one of the oldest universes, standing before them claiming that he had done just that. "Was it... as we had thought?" Jeb asked. "Worse," Notch muttered. "Worse than you can possibly imagine."

---

"As I walked through, unbelieving, my thoughts were clouded in a haze."

Notch trudged through the Ends of the Earth, examining the cold and cruel landscape around him. He had long since passed through the doorway to the realm proper, and now juggled in his hands the nine Curses of the Order, glowing unfathomably and impossibly with invisible light so that they blended into existence itself. Octothorpe, Pilcrow, Asterism, Ampersand, Backslash, Obelus, Caret, Dagger, Lozenge. Behind his cape and within his limitless inventory were the forty-nine Keys of the Universe with which he picked the locks of the realm, three shimmering triangles that blended together in a Kaleidoscope, and an unholy determined power resting deep within his heart that he refused to call upon. And it was then, after an eternity, that through a crack in the mountains, he saw it. The door that stretched into infinity, scraping the clouds, flanked by two pillars. The Gate.

"My eyes, unbroken, the wind was howling, I contemplated its hard gaze."

Floating down the sloping, rugged terrain of the Ends of the Earth, Notch fought against the harsh wind, which seemingly carried misery and defeat with it all the way from the tops of the tallest summits. The mountains were not capped with snow, but with cold, dead ash, which segued into the eternally stormy sky. Notch stared directly at the divine architecture of the Gate, taking it in. Nine circles for nine keys. Nine keys for nine guardians. Nine guardians for nine circles. As Notch closed in on the Gate itself, he saw several shapes emerge from the shadows.

"Nine of elders, standing towards the agent of unbridled Rage."

Nine figures wrapped in tattered grey cloth circled around Notch, their faces cast entirely in shadow. Though their faces were totally obscured, shining clearly through the hoods of their cloaks, Notch could see the Curses of the Order - exact duplicates of the real things that he held in his outstretched palm. Notch tried to take a step back, but he could turn nowhere. The figures were everywhere he looked. Until, suddenly, they formed a linear formation and stared directly at the Gate, seemingly beckoning towards it. Notch saw the Gate's geometric architecture shimmer and warp until it suddenly lit with a cleansing, holy white flame. Notch felt an inexplicable urge to bow, but did not falter, yet in his soul he knew that he was dealing with an incredibly fearsome and agitated superpower that rested behind the door. The 16-bit Name of God is, after all, Hate.

"Like a sentry, I stepped forwards, entering the final stage."

In fact, rather than faltering, Notch stepped towards the wall of flame surrounding the Gate, and he began to see it fold and bend in on itself, taking the form of a set of curtains sculpted from flowing white fabric. They were held in place by the metallic backdrop of the universe, the heavenly lights that held sway the turning motion of plot. With each new day and each new night, the forces of narrative and conflict would chase themselves anew, a battle retold manifold within the minds of every sentient being, as they fought against the Great Enemy called I. And Notch peeled back the curtains of reality and saw the kaleidoscopic anarchy beyond.

"Shifted limbs and twisted feelings were altering what sun had dawned."

The display of light created a jagged aurora that snaked through the heavens of the Ends of the Earth in a tumultuous uproar, bringing all of its dying and decaying inhabitants to horrid and terrible life, one at a time. Snaking limbs and mismatched figures clothed in shadow and wrapped in pink judging light weaved their way from every nook, cranny, and wretched ravine. In a zodiacal circle, they snaked around the doors of death, flashing between every color in existence in rapid-fire sequence.

"With the keys, I met the lock, and took a step through the beyond."

And it was then that Notch knew what he had to do. He surrendered his body, mind, and soul, the three triangles in his inventory refining, purifying, and sacrificing his body to the infinite light of the Dawn of Time. He became a ring of energy, just like the circling hands, and with the forty-nine Keys, he placed every Curse in its respective place. The Octothorpe, Pilcrow, Asterim, and Ampersand flew to the left pillar with resounding booms, and the pillar's innermost geometries lit up with every light in reality at once. The Backslash, Obelus, Caret, and Dagger flew to the right pillar with resounding booms, and the pillar's innermost geometries lit up with every light in reality at once. The Lozenge settled in the center of the Gate itself, and in a display too frightening for any imagination to conjure up, the door's limitless layers circled and intertwined and folded in on itself throughout every spatial dimension in a way that foretold of the sacred, most pure order and structure of every possible reality. And Notch descended from his enlightenment and saw the fruits of his labors. With a single sound, and a single cut, the Gate swung open, and Notch walked through.

"The elders' cloaks were put aside, presenting their immeasurable worth."

With Notch turning to look at the material one last time before he truly passed into another plane of existence, he saw that the nine elders that had watched over him before had discarded their cloaks and their curses, and had shed from the claustrophobia of the third dimension into their true, unbridled and tyrannical forms. And Notch reinforced the belief in his mind that what he was doing would prove the flawed and fragmented nature of reality. Then he turned back around, gazing into the sun of suns.

"..."

And Notch found the end of the Ends of the Earth.

---

"And then what happened?" Jeb asked, a single tear streaming down his face. "Wh-what did you see?" Notch seemed old and wise beyond his years, as though he had aged millennia during the conversation. "I found him. I found what lay beyond the Gate. And I wish I hadn't. God, I wish I hadn't..." Notch hung his head low. "I was so foolish. I believed that I was truly looking at God - and I still do... in my rush to prove that reality was flawed, I asked him the question most tied to reality's underlying structure. I asked him for the 64-bit name of God." Another hush fell over the room. "The name encoded within the innermost vertexes of the Hexahedron? The name that can only be parsed when the corruption within is threatening to overtake reality? How did you carry such a burden?" Jeb asked. "It's funny. He, heh, thought I was going to attack him, and try tto kill him. I mean, if you get the Curses, that's kinda what you do. You kill him so that you can take his power and use it to remake reality yourself. But, I mean, I have enough trouble being god of a single universe. You think I'd want all that? No, I wanted to talk. And he was eager to talk to, once I opened up to him. So I asked him for the 64-bit name of God."

Notch looked into eternity. "He... he told me something like this. 'My true name is, truthfully and only, the sixty-four bit totality of divine light. Heavenlies, like the sun and the moon, plotting courses orchid, continuing Fiction's trifected known boundaries. Three central tenets vocalize such: Refiner's Fire, Arbitrator's Tetris, Parliament. Body, mind, soul. Only now will the underlying grammata coalesce, submerciful. Nothing is infinite. Kaleidoscopic apocalypses unlock doors. Enter.'" No one knew what to say. "I... don't know what to say," Jeb said. "I didn't either. So I thought for an eternity, and I realized what he was trying to tell me."

Laughing, Notch jumped off of his throne and paced around the room. "There's an old rule that any sufficiently accurate depiction of God also functions as a perfect description of his true name. And here he was, giving me what I initially thought was an old yarn with some buzzwords, but it was actually a metachronistic acronym of sorts. I found the connections by peeling through the infinite layers the Source Code of Reality over and over and over again for eons. Certain words repeated more often than others, and certain of THOSE words repeated even more often, and even MORE of those words repeated, until I assembled a list of the sixty-four key words without which reality would not be able to run. Run them through divine ciphers and rearrange them enough times, and I realized it fit his description exactly. I found it, Jeb. I fucking found it." Notch began to cry horrendously. "The true name of God. It was with us all along..."

And Notch began to speak in a booming voice that was an amplification of his own. "META-TETRA-NEHEMOTH-TOT-OPH-SIGNI-FARILITH-EPISTAX-ETAT-IONI-TRIANGULUM-ALPHA-ORCHIDION-TELE-SERAPH-BINAR-TATR-ORIZI-DAMIEN-LUXIDIAN-HAIJLC-LOK-TALI-SELEST-ATRO-TARIAN-MEZERI-POLYBIUS-CASCA-OBELUS-CAHEDRON-FURIEL-TRON-KALAKA-FINIT-TENEBRUM-CONT-TENETUM-EMERILION-SULPHON-RONM-FYPERION-ABYSEHT-TAMMAT-PINARY-BLUUD-MEZEGOG-SANHEDRON-ONME-NEGAT-WATH-TONRAM-UBIQUIT-GEOMETRIA-CATAR-SEPTAVIUS-NMET-INTERPUNCT-ICOSA-KOLORISCOPE-ADAMON-USZED-DOMINA-ENOCH." His eyes flickered with kaleidoscopic light by the end of it. "Sixty-four words. Eight, squared. Stack the words in multiples of eight on top of each other and fold them into three-dimensional space, and you get a perfect acronym for God." Comprehension dawned in the faces of every god and angel present simultaneously.

"METATRON enters. Get fucked."

---

The Scribe stared at the ceiling of his underground bunker, blinking rarely although he had no need to, since his eyes barely worked. He was tossing over the syllables of the 64-bit name of God in his mind to make sure he had them correct. Was it 'Mezegog' or 'Mezigog?' He could never quite remember, even though he'd had knowledge of the purest word for quite some time now. The Scribe had just finished transcribing a series of startling visions in his journal, the Omnibus on the Order of the Stone - it seemed to depict him reaching the Gate and the Gate's activation sequence, as best as he could tell. His confidence was boosted by it, in a way. It seemed to reaffirm to him that he'd actually make it to the Gate, and that he wasn't pursuing some unattainable fantasy like literally everything else in reality suggested.

And the words in the rhyme he'd written down had seemed very familiar to him in a way that he couldn't quite place, as though he'd heard them ringing in his ears for centuries, even millennia, beforehand. He was about to drift to some semblance of sleep in a manner that could be construed as peaceful until a single thought of utter clarity rang in his brain like a nuclear bomb. He sat bolt upright, ran to his many bookshelves, and poured through his numerous apocryphal editions of the Word of Notch, carefully edited and manufactured by himself.

And it was there, written in perfect prose, that the scholars of old depicted a timeless event that the Scribe couldn't believe he himself had forgotten - the event that he saw as ultimate proof that the gods were shadows of what they claimed to be. Notch's pilgrimage to the Gate. Why else would he have gone if he hadn't accepted that he was imperfect and flawed? And it was with mounting horror that the Scribe realized that he hadn't dreamed of himself reaching the Gate at all. It was Notch. He was writing about Notch.

The Scribe slapped himself in the face for being so careless. A simple fact check could have told him this, but he'd allowed himself to get caught up in the hype, as he had done so many times before. He had exhausted his research on the Ends of the Earth, the quest for the Gate, the Order of the Stone, What Lies Beyond, and all things related countless times, and he'd managed to overlook such a crucial fact. Feeling utterly dejected, the Scribe sulked back to his bed, and continued staring at the ceiling until his blinded milky eyes drifted to sleep.

He dreamed of a series of numerals and phrases.

[x]

The third component – the Imgur link – was http://imgur.com/lSe7L6j.png. Visiting the link revealed the completed eighth and final page. It depicts a black mountain range, a crescent moon that gradually becomes solid, a sky rendered completely black with scribbles, a set of sporadic white symbols that spiral into the sky and form the Godhead (with an interrobang inside), the symbols for the Refiner’s Fire, the Tetris of the Arbiter, and Parliament, a warped and blurry grey/red line trailing across the left side of the page, and a shadowy circle in the upper-left corner. The encoded text is “TRIFECTED GEOMETRICS BECKONED, CALLING THE ENDS OF THE EARTH.” Like the previous two pages, the last phrase is not written on the paper, but cut out of it; the background of the page is visible behind them.

An image containing the set of all eight pages can be seen here: https://imgur.com/SsRbGdf.png.

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